Nuclear Option

Nuclear Option

Operation Backslash - The Spoils of War
4 Comments
Celonte 7 Dec, 2024 @ 7:29pm 
@MysticDaedra It's actually not a bug with either. There's a set number of planes in storage for the AI to use (set by the mission maker I guess), and normally in missions more are produced over time by factory buildings, however in this one there's no friendly factories so no replacements being created and eventually they run out.
RNG  [author] 7 Dec, 2024 @ 9:35am 
I adjusted the load out of the enemy aircraft and added PRF reinforcements to assist the player, hopefully that helps :)
Yul Rave (starstrafe) 6 Dec, 2024 @ 5:12pm 
the planes that need to be intercepted to advance the mission can land and rearm, but in doing so the game counts them as defeated. The result is that if you cant immediately ace-combat-protagonist 4 revokers and 1 or 2 probable compasses simultaneously, they will harass you well into the end of the mission from 30km out. This is also usually when the carrier runs dry of ifrits, meaning that you have to somehow fly halfway to vigil cay amidst 6 enemy fighters with no backup.
MysticDaedra 6 Dec, 2024 @ 3:37am 
After a while the friendly AI stops flying around/doing anything on single player. Probably a game bug, but thought I'd mention it in case there is a bug in the mission. Seems to start after eliminating the counterattack on sandrift.