Project Zomboid

Project Zomboid

Project Fallout: Power Armor FrameWork V0.3
142 Comments
lHecTorZl 9 hours ago 
really need a sandbox option:sadpanda:
Beer 11 Jul @ 2:15pm 
what does the pain train trait do?
Inverspe 22 Jun @ 10:54pm 
B42
Dragon Cube 30 May @ 4:38am 
Can you refill the cores?
Caigoomballou 23 May @ 2:52pm 
Super cool mod but I mean if the number is true it got no bullet defence. Not sure why none of the armour in this game gets bullet defence but mods like bandits or pvp wasn't thought of i guess, same goes for brita armour, in terms of my playthrough this was just rendered obsolete armour when weighed against weight capacity, bullet defence, resource demand. Very awesome cosmetics though.
Hibemaby 23 Apr @ 3:03am 
Is there a way to refill fusion cores?
Mr. AviaGeek 20 Apr @ 8:22pm 
Please make it for B42, thank you for this awesome mod
TAKUMI 2006 25 Feb @ 1:41am 
Unfortunately, this armor good againts zombies. Against bots with weapons - it's just an armor. Almost useless and unworthy.
(Reverend) Zeldafan 20 Feb @ 11:46am 
Kind of also makes me want to see super-mutants
(Reverend) Zeldafan 20 Feb @ 11:45am 
Dunno if this comment should go here, but I think it would be a fun thing, if Hostile NPC's could spawn with this armor somehow. Kind of a boss monster moment really. I feel like with the Knox Event and Bandits and even with Pzns framework and Bravens, there might be a way to make specific NPC's that could spawn with this armor, whether as Allies or enemies.

Anyway, I hope everyone is doing well. This is still probably my favorite mod on the PZ scene right now. Still looking forward to B42 Release.
ripvanwinkle 15 Feb @ 4:04am 
b42?
Great mod, but can u add power armor from fallout tactics? I think it looks really cool
(Reverend) Zeldafan 10 Feb @ 7:38pm 
Still greatly looking forward to this mod on B42. ^_^
Luminous 23 Jan @ 8:45am 
is there way to edit this no spawn rate?
Lexie.Shaw 22 Jan @ 11:58am 
is there no way to recharge the cores? all i ever find is drained cores and that means the armor is 100% useless.
Thred 18 Jan @ 2:09pm 
I would like to mention on one of the servers I play on have had problems with this and Britas armor pack, causing it to make Britas sprites turn into Question marks and getting rid of their models, If there is some kind of fix I and everyone else would appreciate it
EtherealShigure  [author] 4 Jan @ 8:32am 
this mod is being reworked for B42 yes. BUT.
it will not be Merged. The b41 version will stay as she is.

they are very different. any changes etc we had required fixing etc,
alot has changed! :)

@warwolf
it is endurance, same as it would be in FO4
Laserman 3 Jan @ 2:17pm 
Me when the armor is made of paper and glue.
Warwolf 30 Dec, 2024 @ 3:21pm 
Ive not seen it explained anywhere, what does the AP represent in PZ? Is it our Endurance level? I was doing some debug testing and it would drop about 10-15% and then jump to full even though my Endurance was drained.
thesimphany 28 Dec, 2024 @ 4:06pm 
Please consider to keep a build 41 Version for those of us That will be remaining on Build 41 And the servers and files we have used for Years
EtherealShigure  [author] 26 Dec, 2024 @ 7:08am 
Mod wont port to 42 just yet.

it may however receive the pending 41 update Soon.
somedumbass 20 Dec, 2024 @ 1:31am 
hey guys, is this working with B42, and if not do you have any idea as to when it will?
thanks guys, i love your mods and thanks for the great work!!!
E-N-I-K 19 Dec, 2024 @ 12:45pm 
no way to edit the power armor spawn rate and other things with the mod in sandboxvars.lua?
malgrumm 17 Dec, 2024 @ 1:22am 
Is the map addition for the muldraugh military base compatible with this mod as a possible spawn location?
thesimphany 3 Dec, 2024 @ 3:53pm 
Pretty please with radiated sugar on top keep a build 41 version
SnowbiWan 28 Nov, 2024 @ 6:52pm 
That's an insane amount of scrap metal considering you need 60-180 per armor peice as well as the 340 for the frame. How does anyone get that much?
Magic Owl 17 Nov, 2024 @ 3:59pm 
This mod is great but the utility of the armour needs improving. Fusion cores definitely need a way to be recharged as it can feel like you eat them really fast. The armour increasing your carry capacity when powered would also be cool - it is power armour, I feel like I should be able lift a little more when it's powered.
CoolBoyAK 9 Nov, 2024 @ 9:31am 
Does anyone where to find the Power armor, like the location, please anyone?
emerald10005 4 Nov, 2024 @ 9:38pm 
Any plans for Hellfire/Black Devil?
Ashum 26 Oct, 2024 @ 4:58am 
is there a way to move/hide hud?
TheAshby 26 Oct, 2024 @ 2:15am 
Could this mod be very OP in multiplayer, or is it balanced overall due to its rarity and bonuses? Also, have you considered making a version of the Exoskeletons from S.T.A.L.K.E.R. or Elysium?
JBG_84 24 Oct, 2024 @ 3:58pm 
Why are all armored pieces set to breakable?
污污倪 14 Oct, 2024 @ 7:49am 
Suggestion:
1. Rechargeable batteries
2. Clothes hanger for placing clothes
3. Increase attack, attack speed, movement speed, and load during startup
FenFenScreeScree 4 Oct, 2024 @ 3:35pm 
The lack of scrap and T-45 is criminal. Don't get me wrong, I absolutely prefer T-51, it's WAY better both in terms of aesthetic and protection (lore wise), but T-45 was still important for power armor history.
Zomman 24 Sep, 2024 @ 4:17pm 
Courier: Dies from Benny

Mean while in Kentucky:
EtherealShigure  [author] 23 Sep, 2024 @ 4:06pm 
i mod on rotation :) also steam doesnt notify me of comments -_-

next patch fixes plenty of issues,
new armorset,
recipe, spawnChance fixes,Sandbox etc


@fpsacha
not something i can fix really
Drakenfoul 18 Sep, 2024 @ 2:42am 
anny one know when this mod is gonna be updated?
Vulwulf 15 Sep, 2024 @ 8:35am 
And apparently the condition of the frame and armour just reduces to zero overtime if being worn without use/combat, and it's unrepairable? Maybe I'm missing something but this mod is nonsense to me.
Vulwulf 15 Sep, 2024 @ 6:14am 
When I use the frame and add a power core, it reduces my nimble skill to 4 which I assumed was normal, I don't know. But it also reduces my strength from 10 to 9, then each time I disable and re-enable the power I lose a strength level permanently.

Adding a repaired T51 Torso didn't seem to change anything in stats/traits...

The protection I get is comparable to carefully layered armour with good tailoring, so what is the point of this armour? It was my endgame goal and doesn't seem to work :'(
Fpsacha 13 Sep, 2024 @ 6:13am 
When wearing the armor. I am over encumbered and i am losing 25% health. is this normal ?
The armor should increase my carry stat to 50 to fix this.
ebalsya 13 Sep, 2024 @ 4:39am 
how tf u should be able to get 345 scrapmetal :D
Luna 12 Sep, 2024 @ 3:11pm 
so wehn space marines ?
lHecTorZl 7 Sep, 2024 @ 2:55pm 
Really need a sandbox option for more customize
Kenpa 4 Sep, 2024 @ 12:39pm 
@wzzt What exactly are they suppose to bite or scratch when wearing that thing? hahaha

Yeah this mod is quite OP and borderline nuts to consider, but how could I turn down power suits... from FALLOUT... that look this well made. The unequivocal "Big Iron". Nice work sirs and/or ma'ams.
Neifer 1 Sep, 2024 @ 9:54am 
t51 and t60 helms are missing bullet protection
Viper 27 Aug, 2024 @ 12:18pm 
i would not like to be chased by the X-01 lol
Akarthus 19 Aug, 2024 @ 7:59pm 
Can we only found broken version or are functional suits in loot table?
sliver 17 Aug, 2024 @ 6:48pm 
against the bandits mod i dont feel like a god i just die horribly
dekolo7098 17 Aug, 2024 @ 5:02am 
i would love for there to be a option to pick a starting localization with power armor already near by.
46zeros 12 Aug, 2024 @ 8:06am 
my good man, if a zombie is biting through power armor, then we got a lot bigger problems