Arma 3
Veiled Hunt [Part 2][SP]
26 Comments
marco.toppy 19 Apr @ 11:28pm 
Good mission with enemies number balanced !:steamhappy:
onestar  [author] 17 Jan @ 6:06am 
Thanks for the comment, I will check out what's up with that haha! For me, it takes a looong time to make something done, but I hope to return to part 3! :steamthumbsup:
Maxz85 17 Jan @ 5:35am 
Very enjoyable mission, I hope there will be a part 3

also, found "test" text box after inspecting ghillie suit guy near the camp :)
onestar  [author] 31 Aug, 2024 @ 4:26am 
what is the exact error/problem you have? category coop is left there cause of playable/switchable units, it was automatic. lots of missions have that. in the title, with your eyes, you see [SP]. it means the mission is not tested 100% to work in local host, but COULD work. unless you write specific problem, i cannot fix it...
makotiwe 31 Aug, 2024 @ 4:09am 
so убери к huyam приписку (Scenario Gameplay: Singleplayer, Multiplayer, Coop)
в твоей shitty миссии yobaniy urod
you вводишь в заблуждение arma players в мастерской
onestar  [author] 31 Aug, 2024 @ 4:05am 
Mission/campaign is SP, it is not scripted and tested for coop, it is true. But I don't say this is a coop mission (title is [Part 2][SP!!]) :steambored:
makotiwe 31 Aug, 2024 @ 3:57am 
нет, probably ты являешься the укропский govnoed
your shitty миссия not работает on coop
his cannot быть пройдена, абсолютно
becouse his говно
onestar  [author] 31 Aug, 2024 @ 2:04am 
you are not a Z-ombie (very good!), but you might be a говноед. :steamsalty:
makotiwe 31 Aug, 2024 @ 1:40am 
govno
onestar  [author] 31 Aug, 2024 @ 1:32am 
What exactly was not good/playable?
makotiwe 30 Aug, 2024 @ 11:57pm 
говно
onestar  [author] 10 Aug, 2024 @ 2:49am 
Hi! Thanks for the comment! Yes, I try to make the missions kind of coop compatible (playable units), but it's more difficult to test if there are errors, so it's very experimental. You can try hosting (only local host) and checking if the mission does not break. Thanks for the comment!
Mallekip 9 Aug, 2024 @ 11:11pm 
Fun idea! I love that you are making coop missions. Any chance the next ones could be coop as well?
onestar  [author] 19 Jul, 2024 @ 3:13pm 
Thank you once again for the comment! :steamthumbsup:
Komodo 19 Jul, 2024 @ 2:34pm 
this was really fun, loved the forest engagements, the music...really looking forward for this campaign AMAZING 🔥🔥🔥
ty
onestar  [author] 11 Jul, 2024 @ 12:47am 
Thanks a lot for the comment, appreciated! Yes, Part 3 is in the works!
[Λ]Farsight 11 Jul, 2024 @ 12:30am 
Really enjoyed these missions. Small, plenty of world building but not overwhelming and very well made. Looking forwards to more, if there will be!
onestar  [author] 8 Jul, 2024 @ 2:49pm 
@Liberty_Valance Thanks again for the comment! Yes, in 1st version there was no smoke at all. I understand, will add more so it's fair.
Liberty_Valance 8 Jul, 2024 @ 1:51pm 
Very good scenario but the base camp is too difficult to find... add more smoke
onestar  [author] 6 Jul, 2024 @ 1:22am 
Thanks for the comment, yes it's not designed to be a "challenge", this is a story campaign and in a progression the missions will get harder because the story situation (the insurgency) becomes more complex. But thanks for playing!
Slender 5 Jul, 2024 @ 11:01pm 
So easy. U could make it harder with some immerse mods, surprises, custom radio messages and awesome soundtrack.
onestar  [author] 5 Jul, 2024 @ 2:07am 
Thanks for the comment, bboy!
bboy 5 Jul, 2024 @ 1:59am 
Very good mission! Thank you for this one!
Lucky 1 Jul, 2024 @ 10:25am 
Thanks for the help in the first part!
onestar  [author] 30 Jun, 2024 @ 11:41pm 
Hey, thanks a lot for the comment! Yep, and more is on the way haha
Chris P. Bacon 30 Jun, 2024 @ 10:38pm 
Hell yeahh, now the action ramps up. Nicely done man. :)