Teardown

Teardown

[CHW]USS Kidd(DD-661) Fletcher Class Destroyer
76 Comments
ChaosHunter  [author] 2 Aug @ 5:05am 
@malachite32 u need tabs framework enabled. press R while in vehicle to change turrets, lmb to fire. u can check other controls in framework settings
malachite32 1 Aug @ 7:45pm 
how do i fire the main canons?
Colonel 4 Jun @ 9:46am 
@ChaosHunter i fixed the problem turns out i needed to reinstall tabs framework.
ChaosHunter  [author] 23 Apr @ 8:28am 
@Colonel send video of the problem in my discord (spawning and entering vehicle)
Colonel 23 Apr @ 8:24am 
I have it enabled and it still doesn't work.
ChaosHunter  [author] 22 Apr @ 4:25pm 
u need tabs framework enabled
Colonel 22 Apr @ 8:29am 
Some guns don't work for some reason as well.
Colonel 22 Apr @ 8:14am 
I don't understand how to use some of the guns on the destroyer.
F-15E Strike Eagle 13 Apr @ 3:38pm 
the ship keeps deleting when i put it in water
Confused Nephew 5 Nov, 2024 @ 7:16am 
its sinkable and nice ship
Andre V 4 Nov, 2024 @ 1:52pm 
cant wait to see what you make next have a great day!
Andre V 4 Nov, 2024 @ 1:51pm 
Hey ChaosHunter I just wanted to make a suggestion on what to make next! I would really love a German U-Boat hopefully one from the battle of the Atlantic or the ones from the movie greyhound
king George III 21 Sep, 2024 @ 9:27pm 
piloting it is great blowing it up hurts my gaming laptop but totally worth it
MAX 13 Sep, 2024 @ 3:26pm 
chaoshunter, you are a true god
ChaosHunter  [author] 3 Aug, 2024 @ 9:45am 
Added "AutoPilot" console (search near lights buttons or on the bridge) REMEMBER! If u activated AutoPilot, and after that console destroyed, ship will continue moving!
ChaosHunter  [author] 1 Aug, 2024 @ 6:15am 
@Sledrider19 thats was a bug, thx for reporting. now fixed, check again :)
Sledrider19 30 Jul, 2024 @ 11:49am 
i dont see a button that says fire
ChaosHunter  [author] 29 Jul, 2024 @ 11:27am 
@Sledrider19 u press button on torpedo tube("fire") and nothing happened?
Sledrider19 28 Jul, 2024 @ 10:24pm 
idk if this is a mistake on my part or theres something wrong with the torpedoes but i cant seem to fire them
ChaosHunter  [author] 10 Jul, 2024 @ 6:51am 
@jack_4654 1st: i can make way better model with more mechanics with own model. 2nd: i dont have time to do this. i have projects rn to do:)
bjorn 9 Jul, 2024 @ 5:36pm 
what im trying to say is, what if you asked the guy who made it for perms to use it (which he'd probably give because its just a 3d scan, no actual effort put in to make it), converted it into a vehicle, polish it up a little and made the guns and stuff work with tabs. not something you have to do, just something i think would be kinda cool for the future and wouldnt take as long as the other stuff to make.
ChaosHunter  [author] 9 Jul, 2024 @ 4:07pm 
@jack_4654 im not author of trawler, and u can see uss kidd dev process in my discord channel. but I probably didn't understand what you were trying to say:(
bjorn 8 Jul, 2024 @ 9:30pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2506270077&searchtext=armed+trawler

what if you made this 3d scan someone uploaded into an actual functional tabs ship
ChaosHunter  [author] 7 Jul, 2024 @ 2:46pm 
im 100% not making more than 200m ships cuz of magicavoxel limitations and 150m+ ships is laggy. and most importantly, I have a backlog of orders right now
blingole 7 Jul, 2024 @ 2:34pm 
USS youktown sound cool tho there anent much planes for it...
frontbias 7 Jul, 2024 @ 1:53pm 
can you make the USS yorktown?
FireFox [Enjoyer] 7 Jul, 2024 @ 9:10am 
very good maid ship but on what botton does all guns shot?
夜绫⚜Yelene 6 Jul, 2024 @ 3:30pm 
wow this is great:mhwgood:
ChaosHunter  [author] 6 Jul, 2024 @ 5:40am 
@Crunkriz tabs mine script(warhead) making torpedoes very historical :)
Crunkriz 6 Jul, 2024 @ 5:08am 
Fired 4 torpedoes together too quickly. They all hit each other and only one actually worked.

10/10 incredible historical accuracy.
ChaosHunter  [author] 5 Jul, 2024 @ 3:40pm 
@Flantyx thats a joke...?) i have one, check description
Qvist055 5 Jul, 2024 @ 10:50am 
can u make a turret pack with the ships turrets/armanents that you can spawn wherever you want on a map
ChaosHunter  [author] 5 Jul, 2024 @ 2:49am 
@jagerfrogger u must arm warhead before firing
jagerfrogger 4 Jul, 2024 @ 1:35pm 
hey, how come the torpedos don't explode?
JJ 4 Jul, 2024 @ 4:22am 
going to prank my neighbors beach house bigtime with this one
truck.king2.08 3 Jul, 2024 @ 10:18pm 
add a button to turn on the abandon ship siren
bjorn 3 Jul, 2024 @ 12:02pm 
add a jap destroyer so historically accurate naval warfare1!11`1!!!1!!!
ChaosHunter  [author] 3 Jul, 2024 @ 11:10am 
if one day i, or someone will make submarine(that can stay underwater), i will add depth charges
ChaosHunter  [author] 3 Jul, 2024 @ 11:09am 
@Maverick it has depth charge launchers and charges models, but for now DC is useless, so thats just wasting my time
Master Chief 3 Jul, 2024 @ 10:21am 
@ChaosHunter its a destroyer and they are supposed to have depth charges
ChaosHunter  [author] 3 Jul, 2024 @ 10:06am 
@Svelk929 for what?
Svelk929 3 Jul, 2024 @ 10:00am 
you should add depth charges
Cuber21 3 Jul, 2024 @ 9:26am 
ok then
ChaosHunter  [author] 3 Jul, 2024 @ 3:28am 
Graf Spee is almost within the maximum size limit, he is very big and most importantly with him a lot of volume, and the biggest problem is the tabs. I recommend to spawn Spee in a zone without shadows
Cuber21 3 Jul, 2024 @ 12:37am 
well, i have a normal computer i think but it still lags quite a lot, while this destroyer does not lag whatsoever :steamfacepalm:
creature 2 Jul, 2024 @ 3:12pm 
we need pearl harbour now
ChaosHunter  [author] 2 Jul, 2024 @ 1:51pm 
@Kotins112 u can compare fps and normal version:) this size !TABS! ship cant be for low end pc's
CqmrdeUwU 2 Jul, 2024 @ 1:05pm 
DUDE, WHY??
Cuber21 2 Jul, 2024 @ 9:52am 
can u make graf spee even less lag? the fps variant is doing nothing :(
don 2 Jul, 2024 @ 7:46am 
i will have a blast with these kidds