Total War: WARHAMMER III

Total War: WARHAMMER III

Mount Expansion SFO Submod
85 Comments
Crowsen 30 Mar @ 8:47am 
...and it`s the only mod to get Mounts for Random BeastLords
Crowsen 30 Mar @ 8:44am 
don`t work at my Computer...game is not starting. I shut down ALL the other mount-Mods and get all your three Mount-Mods...but NO^^
purpleV 19 Mar @ 8:45am 
Hi, the main mod just got updated and i'm getting a crash on start.
Crash from !!!oxy_mount.pack
wh2_dlc12_skill_node_set_lzd_tiktaqtooxy_skill_node_lzd_tiktaqto_mount_coatl in table character_skill_node_set_items_tables and pack file !!!oxy_mount.pack
BorzoiBoi 3 Feb @ 5:48am 
Any chance you can add an actual Dawii Zharr tank for the castellan than just an empire one?
GK 25 Jan @ 10:43pm 
NICE WORK
lastsliceofpie77 25 Nov, 2024 @ 2:36pm 
not working in multiplayer, unable to start campaign getting red text, white text when mod turned off.
HolyRedEye 1 Nov, 2024 @ 4:51pm 
1 or more of the sfo mount mods needs an update keeps crashing out on start
Ursal Paladin 31 Oct, 2024 @ 10:11am 
Uptade please
Dinobot 5 Oct, 2024 @ 6:40am 
@JaredShadow11X8 Again thanks for the quick reply, I've read the comments on his mod page and I saw people reported similar issue back in June (that alchemist and astromancer missing skill dump). Probably some script updated by CA affected either your mod or alex zhao's sfo double skills.

And yes his mod does work, just tested it, regardless of the load order.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2856230248
JaredShadow11X8  [author] 5 Oct, 2024 @ 6:05am 
@Dinobot People were recommending Painful Pooh's skill dump and said that it was compatible.
Dinobot 5 Oct, 2024 @ 6:01am 
Seems to be an isolated case, alchemist and gate master of cathay don't have skill dump. I've tested dark elves, wood elves, kislev, and vampire count, all heroes have skill dump regardless of the load order.
Dinobot 5 Oct, 2024 @ 5:46am 
@JaredShadow11X8 Just tried three different load orders,

-sfo
-sfo mount expansion
-mount expansion
-sfo double skills

-sfo
-sfo double skills
-sfo mount expansion
-mount expansion

-sfo mount expansion
-mount expansion
-sfo
-sfo double skills

Didn't work. Thank you for the quick response tho.
JaredShadow11X8  [author] 5 Oct, 2024 @ 5:21am 
@ Dinobot Make sure this mod is above in load order
Dinobot 5 Oct, 2024 @ 5:01am 
Somehow not fully compatible with alex zhao's sfo double skills. Some heroes' skill dump (presumably) get overwrite by mount.
春庭雪 9 Sep, 2024 @ 7:38pm 
update please,mount expansion has been update .it will crash.
Iraq_Lobster 7 Sep, 2024 @ 8:04am 
turn 40. everything is fine, thank you:steamthumbsup:
Iraq_Lobster 6 Sep, 2024 @ 7:49am 
yep, biubiu~biubiu upd their mod and game crash now
孟老二 6 Sep, 2024 @ 7:47am 
It clashed with SFO
释心 漠鬼 1 Sep, 2024 @ 7:58am 
精灵贵族狮鹫数值写高了,建议参考精灵王子狮鹫削一圈,武器也换成高精狮鹫同款:steamhappy:
galberg3 21 Aug, 2024 @ 9:09pm 
Does anyone have any idea about why the chaos dragon of archaon is missing
JaredShadow11X8  [author] 21 Aug, 2024 @ 2:31pm 
@Legalize Tren If you click the required items it will bring you to the original mod.
Legalize Tren 21 Aug, 2024 @ 12:48pm 
is there a version of this with for vanilla
JaredShadow11X8  [author] 12 Aug, 2024 @ 4:17pm 
I changed it so that you need English Versions mod by biubiu~biubiu^ or Bad Guy Mounts and Mount Expansion SFO Expanded Submod enabled if you want the mounts to be in English.
JaredShadow11X8  [author] 7 Aug, 2024 @ 7:49am 
I moved all the mounts I created to another mod:
Bad Guy Mounts and Mount Expansion SFO Expanded Submod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3279306741
JaredShadow11X8  [author] 31 Jul, 2024 @ 8:27pm 
@희득 I do not believe that is working right now. I tried with just sfo and did not see perfect vigor on the loremaster at all when playing Teclis. I add vigorous to the chariot to compensate.
희득 31 Jul, 2024 @ 5:51pm 
There is no perfect vigor for the loremaster on a chariot when playing with Teclis.
JaredShadow11X8  [author] 29 Jul, 2024 @ 8:21pm 
fixed
rnggy353 29 Jul, 2024 @ 7:39pm 
Teclis also needs a fix.
-.- 28 Jul, 2024 @ 8:58pm 
damn bro:lunar2019grinningpig:
iAmInHere (PA2) 28 Jul, 2024 @ 9:16am 
very pog of yous. ya got my updoot
JaredShadow11X8  [author] 27 Jul, 2024 @ 8:24pm 
I found out what was causing the invisible models, so they should be no more.
iAmInHere (PA2) 27 Jul, 2024 @ 2:47pm 
Oi, seems like on my end everything is fixed too, very poggers work
rnggy353 27 Jul, 2024 @ 1:55pm 
Drycha is invisible.
The problem occurs even if I start with only sfo,mount mod,submod.
Disabling submod resolves the problem.
不吃紫蛋吃衷橙 26 Jul, 2024 @ 10:03pm 
Thanks for update! The bug is fixed in game now.
JaredShadow11X8  [author] 26 Jul, 2024 @ 8:55pm 
I fixed invisible Vlad, Malakai, and the guild master. Temp fix for Malakai and the guild master - they are using the master engineer gyro on campaign map. I never got a crash for Malakai. Let me know if there are any more issues.
不吃紫蛋吃衷橙 26 Jul, 2024 @ 7:49pm 
I'm also using the double skill point MOD, maybe it's the result of getting a lot of skill points at once? But I haven't found this problem in other mount mods
不吃紫蛋吃衷橙 26 Jul, 2024 @ 7:26pm 
Gyrocopter and Gyrobomber for Malakai Makaisson have bugs,when Malakai reaches level 15 and gains mounts ,the game terminates
JaredShadow11X8  [author] 26 Jul, 2024 @ 1:50pm 
@NewKid Can you give more detail? Is the model invisible/not showing up as a skill or in custom battles?
JonSnowFlake 26 Jul, 2024 @ 12:18pm 
Tyrion's star dragon does not seem to work
iAmInHere (PA2) 26 Jul, 2024 @ 11:41am 
yeah i did that and tried messing with the load order, nothing fixed
iAmInHere (PA2) 26 Jul, 2024 @ 6:33am 
validateing the game did nothing. Chengeing the load order did make Thorgrim Grudgebearer reapear, but vlad is still gone and can neither be selected or seen. No Army icon, nothing. Only via "lord not moved" he can be selected.

Load order now is Mounts expension Submod, Mounts, SFO

Resubbing to mods alos didnt did nothing. The only thing i can think of now is to compleatly nuke the game from my PC and reinstalling it
JaredShadow11X8  [author] 25 Jul, 2024 @ 3:57pm 
@iAmInHere (PA2) First I would validate the game and resubscribe to the mods. Also if that is your load order, SFO should be on the bottom. Let me know if it is still occurring after all that.
iAmInHere (PA2) 25 Jul, 2024 @ 12:51pm 
Here are the Mods: SFO, Mount Expansion SFO Submod, Mount Expansion (which is still being shown as out of date) and Unlimited Elector counts units

If its a old or new campaign dosnt matter, its bugged in both.

I dont know of all lords But the ones i noticed are vlad von carstein, and Thorgrim Grudgebearer
JaredShadow11X8  [author] 25 Jul, 2024 @ 12:42pm 
@iAmInHere (PA2) Can you name a few of the lords that are having issues? What mods do you have enabled? How old is this campaign that you are trying to play?
iAmInHere (PA2) 25 Jul, 2024 @ 11:09am 
Do you need to start a new campain for it to work correctly? I keep getting lords that are inviseble. and if they move the overwold cam turns into a jittery mess
Alan 24 Jul, 2024 @ 8:17pm 
thanks!
JaredShadow11X8  [author] 24 Jul, 2024 @ 8:10pm 
@Alan I fixed the bug with the master engineer gyro.
Alan 21 Jul, 2024 @ 2:41pm 
@JaredShadow11X8 I've seen the mod update multiple times today, so it may still be in progress, but if not...I'm seeing a bug with Dwarf Engineers where they are
A) receiving gyrobomber mount before they reach the required level
B) being recruited with the gyrobomber's upkeep even at level 1 and even without the mount
C) missing their character model in the character page, portrait, and campaign map.
Alan 21 Jul, 2024 @ 2:02pm 
I'll eventually test myself, but was wondering if you already knew...does the dwarf engineer's grudgeraker ammo skill (which adds extra projectiles) work with the gyrobomber mount (which already has extra projectiles)?
Alan 20 Jul, 2024 @ 11:23pm 
Awesome!