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The armory zoom out is related to squad spacing. Don't ask me why, its just how the game works.
The mod models 2 hp per man. The same applies with crew serves. This is just something that I did before I deciphered the damage multipliers to better model infantry resistance.
- Inf squads have doubled strenght in compare to soldier numbers (fe. 7 man US squad have 14 strenght)
- In armory when I choose big squad, camera is moving out of hangar.
And one question:
- Is there any free-build deck mod compatible with your mod?
Sorry for rushing you.
Token 'Icon_ContentDLC' not found in TBUCKTool texture bank
as soon as I click "Multiplayer".
Works fine without the mod.
Premade decks would take me much more work than the original alterations I do make. It is actually easier to modify deck compositions than to modify premade. Assuming that Eugen slowed down on printing out DLC and I finally found a light at the end of the tunnel for unfucking their mechanics then it might be done but I doubt that will be happening anytime soon.