Total War: WARHAMMER III

Total War: WARHAMMER III

Expanded Roster - Vampire Counts - SFO
26 Comments
DonYohKu 27 Jan @ 7:46am 
THank you!
DonYohKu 24 Jan @ 7:52am 
Are we getting update today for release?
Aquiles 28 Nov, 2024 @ 1:23pm 
Sounds fair to me, man. I am grateful either way. Thank you very much for the quick response.
CYLMT Riven  [author] 28 Nov, 2024 @ 1:14pm 
If Lahmians feel lackluster After the 6.0 gamechanges I might buff for SFO and move them to the vampire crypts. We will see after the 12th.
CYLMT Riven  [author] 28 Nov, 2024 @ 1:08pm 
@Aquiles Ok I see the problem. Just so you know. I wont change the Lahmians to the Vampire Crypts. My reason being that they are a tier 2 unit and unlocking them with a tier 4 building along with tier 4 units doesnt make sense. I will be changing their unit caps over to the armory to go along with their current recruitment chain. :steamthumbsup:
CYLMT Riven  [author] 28 Nov, 2024 @ 12:50pm 
@Aquiles Ill take a look right now for you bud.
Aquiles 28 Nov, 2024 @ 10:45am 
Hello! It seems that the problem with Lahmian Handmaiden persists. Recruitment and unit caps are available through different building. Can you make it all happens with Vampire Crypts, please?
Wymar 27 Nov, 2024 @ 8:27pm 
Thank you, seems fine after unsubbing and subbing again
CYLMT Riven  [author] 27 Nov, 2024 @ 6:40pm 
Should be working. If you're having any issues let me know
CYLMT Riven  [author] 27 Nov, 2024 @ 3:16pm 
Expect this to be updated at 9pm tonight.
@Ratatoy
@Beastiebacon
@Ascaris
CYLMT Riven  [author] 23 Nov, 2024 @ 10:50am 
Soon TM
Ratatoy 23 Nov, 2024 @ 5:52am 
Soon™
Beastiebacon 14 Nov, 2024 @ 4:25pm 
Soon™?
Ascaris 14 Nov, 2024 @ 4:26am 
waiting for this mod to update before i start my new campaign. how soon will the update arrive?
Link Shepard 8 Nov, 2024 @ 5:16pm 
u are the best!
Buffalo 7 Nov, 2024 @ 6:53pm 
thanks ;)
CYLMT Riven  [author] 7 Nov, 2024 @ 1:43pm 
@Buffalo Its coming Soon. :steamthumbsup:
Buffalo 7 Nov, 2024 @ 11:48am 
So i tried with my whole collection of 184 mods and only this one actually make crash the game at launch and need to be fixed ;)
Buffalo 6 Nov, 2024 @ 9:27am 
SFO is up to date you can now update this mod also :)
Booboy 6 Nov, 2024 @ 9:13am 
The following mods cause a crash to the Database:
!!exp_roster_vcounts_sfo2.pack

The first invalid database record is 50109900 in table building_units_allowed_tables and pack file !!exp_roster_vcounts_sfo2.pack
CYLMT Riven  [author] 1 Nov, 2024 @ 8:18pm 
@Buffalo thank you for notifying me Ive added it to the list of things I will be looking at tomorrow. :steamthumbsup:
Buffalo 1 Nov, 2024 @ 9:09am 
This mod cause issue on launch since the 5.3 and the main mod was updated
CYLMT Riven  [author] 1 Oct, 2024 @ 1:43pm 
@Aquiles I will look into the issue.
Aquiles 29 Sep, 2024 @ 9:43am 
Hello, @CYLMT Riven, I think I found a bug: Lahmian Handmaiden's recruitment is unlocked building the Armory, but the unit capactiy with Vampire Crypts, so you need both buildings. Quite odd. Could you please fix it when you have some time to spare?
CYLMT Riven  [author] 4 Sep, 2024 @ 11:05am 
@Buffalo Im currently knee deep in small fixes I need to have time to get around to so I can have all my current submods at a state that im happy with before I can move onto makeing a new one. For sure when I get to that point I will reach out to gabesky and rathim about adding their ER submods together with mine to make the compilation an sfo reality. Hopefully they wont be opposed and hopefully will be able to get around to doing that soon =)
Buffalo 3 Sep, 2024 @ 11:51pm 
Hello and thanks for the mod, possible to have an SFO version for Expanded Beastman and Expanded Roster COmpilation please? <3 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3314618468&searchtext=expanded