RimWorld

RimWorld

Settings for Various ASF Storage Mods
29 Comments
polat.cal 6 hours ago 
Thank you again!
klvlt  [author] 21 hours ago 
Update 1.6: Support for the weapon rack of Phaneron's Basic Storage added.
Note that the XML Settings are now accessed via the main mod settings menu. Let me know if you encounter any issues, or if there are new buildings that aren't featured yet.
klvlt  [author] 13 Jul @ 4:05am 
@polat.cal This mod should work with 1.6. I'll update the version info later. If the changes for any storage building don't work or if new buildings were added with the new version, let me know and I'll update them.
polat.cal 13 Jul @ 12:06am 
Will you plan to update 1.6? Or don't needed? Thanks @klvlt
﴾HMCS Québec﴿ 13 Jun @ 3:13pm 
Heyyy, glad I wasn't off the mark. Thanks man!
klvlt  [author] 13 Jun @ 3:38am 
@﴾HMCS Québec﴿ You'd win that bet. I've removed the dependency. The setting should show now in the Props & Decor section. Thanks for letting me know about this!
﴾HMCS Québec﴿ 12 Jun @ 10:29am 
Hiya, the Fridge from Reel's Expanded Storage doesn't appear in the settings anymore. I'm willing to bet it's because Reel updated his mod to not have to rely on Owlchemist's Simple Utilites: Fridge anymore.
klvlt  [author] 4 Jun @ 2:53pm 
@Triel That is something to bring up with the developers of ASF. It's beyond the scope of this mod.
Triel 4 Jun @ 11:30am 
Think it would be possible to make settings for individual containers like deep storage had?
vin 26 May @ 8:42am 
I'm surprised I didn't know this existed either, for my own mods at that lmao. Thanks for the patch! I'll recommend it on my page.
Reel 31 Mar @ 12:52pm 
Surprised it took me this long to discover this mod, thanks for the patch!
kongkim 27 Feb @ 8:02am 
Looks really good :)
Three 6 Feb @ 9:39am 
Super awesome! Thanks a lot for adding compatibility with RES. I really love the default values in brackets too! It always makes tweaking easier. May Randy be kind to you! :fates:
klvlt  [author] 6 Feb @ 6:37am 
Update:
- Added support for Reel's Expanded Storage
- Adjusted for differences between version 1.4 and 1.5 of Phaneron's Basic Storage
- Added default values in brackets to all settings
- Changed how content is loaded: You'll see only settings for active mods. All existing settings should continue to work, since the code itself remains unchanged. (If you wish, you can delete unused settings in the XML Extensions mod settings.)
- Adjusted the name of the mod. The list was getting long.
Black_moons 24 Jan @ 3:03pm 
@Raven Might be better to ask Phaneron to add a toggle to disable the patch.
Black_moons 23 Jan @ 1:01am 
Second on the support for Reel's, that would be amazing.
Three 19 Jan @ 5:39am 
Would it be possible to add capacity change support for Reel's Expanded Storage mod? Some of them seem a bit too OP to me, so I would like to reduce them towards Vanilla or LWD Strorage limits. :riches:
Raven 21 Dec, 2024 @ 5:34pm 
@kivit, thanks, no worries. I still can edit via notepad. just have to make sure not to update the mod
klvlt  [author] 20 Dec, 2024 @ 2:21am 
@Raven After a quick look I don't think so, sorry.
Raven 18 Dec, 2024 @ 7:02pm 
Wow, thanks so much for making this mod, can you add one more setting for phaneron storage mod where I can disable the shelf patch for vanilla shelves? (to obtain the vanilla look of shelves)
-=GoW=-Dennis 2 Dec, 2024 @ 3:44am 
I ... I can remove LWM. Thanks so much, lol.
klvlt  [author] 2 Dec, 2024 @ 3:22am 
Update: Added support for Adaptive Simple Storage .
-=GoW=-Dennis 29 Nov, 2024 @ 5:49am 
Support for Adaptive Simple Storage would be great and finally allow me to remove LWM.
klvlt  [author] 10 Nov, 2024 @ 2:26am 
Updated to reflect the recent changes and additions to Phaneron's Basic Storage.
klvlt  [author] 10 Nov, 2024 @ 2:25am 
@Z9527 I'm not planning on it at the moment, sorry.
ED-9527 5 Oct, 2024 @ 6:38pm 
hey boss, can you add Adaptive Simple Storage support?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3297307747
klvlt  [author] 6 Aug, 2024 @ 6:24am 
@glenchild I'll add a note, thanks!
glenchild 5 Aug, 2024 @ 2:12pm 
Ah, update. Removing Ferny's Progression: Storage mod lets the settings function as intended. So, an incompatibility there (if anyone else encounters a problem).
glenchild 5 Aug, 2024 @ 1:58pm 
Alright, am I missing something obvious? I've changed the settings for the stacks per cell on the Neolithic buildings. Then I restarted the game. Twice, even. But the buildings still show the default stacks per cell. I have this mod loaded after all the related mods, I assume that is the correct position? Are there any mods you know are incompatible?