Total War: WARHAMMER III

Total War: WARHAMMER III

Visionary Trade - Vision Via Trade
13 件のコメント
Ruji 6月8日 14時45分 
Turn 38 yea this bugged out it no longer works even on reload you will lose vision of everyone :/
Ruji 6月8日 12時59分 
Works really well but its CRAZY OP holy trade the amount of factions you discover and if you have a good strength rating you can trade with the whole world in 1 turn and you just snowball discovery, trade agreements, more discovery, more trade agreements.

its literally an "Your economy wins" button
Sushiologist 4月23日 19時52分 
Im playing as Jade court but somewhere progress to 90 turns I realize this feature bugged out, can no longer see trade partners. Reload and restart steam doesn't fix it. Thanks for this mod, so i can enjoy the same boon for the faction i picked.
Mosketero 4月16日 10時44分 
@Gleen Cross The capital and the provinces through which the most direct trade route passes would be great. Or like in Total War Empire, where you can plunder routes by placing an army in your path.
Gleen Cross 2月10日 14時04分 
I think this mod could be more interesting if it only reveals the capital of the trade partner, similar to Civilization games. I love that feature (and it makes sense, how can you trade with the unknown lol), but if it reveals everything, it kinda erases the uniqueness of HEF and the Jade Dragon
Tingu 2月5日 8時50分 
Awesome mods, you've implemented the best features in Medieval 2 Total War, great!:steamhappy:
sigmars_disciple 2024年7月5日 0時32分 
Tons of instant money to be earned via diplo (my fav: declare war against whichever eviltide factions my new ordertide friend is at war with), then those sweet trade tariffs hmmmm $$$$$

Thanks for your work anyway. Whenever I get a chance to go Marienburg, I'll try my best to max exploit this HAHAHA <3 BTW: One of my fav mods to use with your comp, Johnny's Trade changes, would be another small factor to amplify the effects (higher tariffs for trade in general, no penalty for new trade partner etc.) BUT it should have an anti snowball mechanism when things go too wild <3
sigmars_disciple 2024年7月5日 0時25分 
Ah word, so I am already using this all the time as part of the comp. I had no idea!

This is very cool, makes sense etc. BUT it's def one of those things that can get extremely powerful very quickly. Marienburg is a good example. With the SCM mod, a human controlled MB and their first rite (which gives that vision just temporarily and can be super duper powerful) I'd be curious if I can maybe make it snowball - like getting to a point where in particular the discovery of so many factions diplomatically makes the biggest difference.

Viewing additional territory automatically means discovering factions faster, that can really propel you forward in a nasty way. (Caravans aer another huge factor.)
RagnaroK  [作成者] 2024年7月4日 5時28分 
Haha the old Gods would be very pleased by that, hopefully she is too. :Dominated::steamsunny:
Mj 2024年7月4日 3時41分 
I shout your name outloud when I do the deed of darkness with my wife.
Thanks
RagnaroK  [作成者] 2024年7月4日 1時24分 
Thank you for the kind words and glad you like it. :WH3_clasp:
minnimega 2024年7月3日 19時47分 
Tried out a few campaign starts and the Trade Vision is working like a charm. Thanks again, this really lifts campaigns to another level.
minnimega 2024年7月3日 14時52分 
Makes perfect sense and adds a quality feature to the game. Thanks so much for all your hard work.

Here's a MichealAngelo for you as a small way of saying thanks.