Kenshi
BBgoat's Beastforge
150 Comments
JediKnightSky 15 Jun @ 9:58am 
I dont know if anyone else has mentioned this, but for those of us who use Biome Food Expansion, Wild Cooking, and Expansion Food Culture, the animals are already running low on inventory. Making a bunch of large animal bits might seem logical, but I would beg you to consider making them smaller but denser to balance it out, and let them work with the other mods better.

Maybe you could even look into those mods, and make a patch that has your crafts use some of those bits instead? Might help them all fit together better.
MisterMisterioro21 28 May @ 5:54pm 
Hi BBgoat,

I really enjoyed your Beastforge mod — great concept and execution! I’ve gone ahead and uploaded a Spanish translation to help more players experience it. I’ve included full credit to you and a link to the original page.

If there’s any issue with this, feel free to let me know and I’ll take it down. Thanks again for sharing your work!

Best regards.
TheKingRiva 27 May @ 8:09pm 
Do these armors adapt to the body of robots and hivers ?
The Badgiest Badger 19 May @ 5:30am 
Yeah, I'm also getting quite a few holes in the body that make my characters look like Rayman. Only tried the skimmer armor so far and it's making my character have no shoulders.
Guv 7 May @ 4:37pm 
I assume its some compatibility issue with some other armor mod that I have, but the armour does not render properly, its full of holes. Also the crafting tables havea HUGE invisible hitbox and the storage barrels are named incorrectly in the build menu
KAVO 4 May @ 12:22pm 
Probably the problem is related to the lack of a scrap texture in the texture folder?
KAVO 4 May @ 12:13pm 
It's a great mod, but sadly there is no leviathan scrap : (
Hex: Boop My Snoot ÙwÚ 29 Apr @ 11:09pm 
I would love to find somewhere I can see the status effects for all armors.
I saw this mod and I'm making a hunting clan run with this mod as it's basis, So I want to know which armors are best for tanks, crossbowmen, light infantary, etc.
Really enjoyed this mod. Wish you the best.
immortalartisan 4 Apr @ 3:19pm 
No (non metal)crab armor?
melon🍈 24 Mar @ 3:34am 
Love this mod. I generally play as a survivalist, roaming place to place, living off the land. Being able to create armour out of the beasts I hunt for food is really awesome and immersive.

Whipped up some patches to add the scrap items to the creatures added by these two mods:

Radiant New Animal Subspecies
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3451014106

Gutters+
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3451021158
4 Animals And Me 12 Feb @ 5:06pm 
I really like this mod but I won't download it because I am already over 100 hours into my playthrough
Scrimblo 12 Feb @ 11:51am 
why do the leviathan legplates have lower resistance than the beak thing ones
i know they have more coverage so it's not a full downgrade but it still feels strange since the mod talks about how strong leviathan carapace is
Pode 15 Jan @ 9:15am 
Lawh's Hunt mod has nomadic friendly crafting stations that don't create a base that use animal parts as raw material, would love to see these two mods cooperate.
Jerry The Terrorist 15 Jan @ 4:03am 
This is a really cool mod but I wish it was more friendly to a nomadic lifestyle. For example setting up camp and a tanning rack of some sort to make the armor would feel more realistic to me. Having to research it and craft it at the armor bench seems pointless when my civilization is making masterwork samurai armor already LOL.

However, this could be a limitation of the game/engine for all I know.

Not to discount the mod or your hard work, this is just my 2c. The models and work that went into this is impressive to say the least.
Atlas 7 Jan @ 5:21am 
Wooo! <3
BBgoat  [author] 7 Jan @ 4:14am 
@Atlas, Wow! That's genuinely amazing! You're really giving me too much praise by making such a great vid about my mod :) Thank you so much! Feel free to use my mod in your project as long as you credit me
Atlas 6 Jan @ 6:21pm 
jettn77 17 Dec, 2024 @ 3:40pm 
This is an incredible addition. I love mods that add depth to what is already in the game. I am ecstatic to see any new sets of animal armors in the future. It would be amazing to have a full set of goat armor, the helmet from "Vanilla Aesthetic Content - Goat Headdress" is nice but I much prefer the way you have implemented things in this mod with the new unique item for each animal. Waste not want not.
Aquilesganno 20 Nov, 2024 @ 6:39am 
this mod is amazing mm a good adition could be to make something whit blood spiders maybe something for belts.

and one question is posible to add another creature like waste tyrants to this mod?
That Might and Magic Guy 7 Nov, 2024 @ 1:00pm 
Lovely mod, and always loved wearing what I hunt, as hunting for my cool armour is always great (ty monster hunter). I recently found that Skimmer gear clips the arms off of the Primordial Hive models and was wondering if there was any known fix to that.

Thanks for readin~! <3
Antharann Fireblade 29 Oct, 2024 @ 2:33am 
@Born Of Birch
thanks for the encouragment. Currently messing around with another mod to learn the mechanics and limitations but so far its fun
Born Of Birch 28 Oct, 2024 @ 4:03pm 
@Antharann_fireblade yeah, Kenshi seems to have a lot of limitations when it comes to modding.
Though, I'd be able to live with the animal weapons being made with iron if it's not possible
there are a lot of weapons in the game already where there's absolutely no way you can make them with only iron or steel
Paladin Val 24 Oct, 2024 @ 12:03pm 
I killed mutated giant ticks then wore their skin. Who's the real parasite now.
Antharann Fireblade 24 Oct, 2024 @ 9:02am 
@Born of Birch
they are SLOWLY on their way but sadly i cannot make them in a way that i would like...
Kenshi just dumps all weapon recipes into the weapon smithy and cannot put them into a separate smithy
and although crossbows made from beast parts are more than possible, they cannot have proper custom stats, since stats like bleeding rate are fixed and racial damage effects DO NOT WORK on crossbows cause it was never implemented for them...

plan now is to make animal inspired weapons but no monster hunter weapons, sadly

ohh, tired brain is now reading your comment correctly, that be nice! although, would sadly still be forged from Iron or steel (depending on your smithies grade)
will add that to my notes!
Born Of Birch 23 Oct, 2024 @ 9:42pm 
Animal themed weapons would be awesome

imagine a bonedog tooth spear

or a serrated axe made out of the beak of a Beakthing
BBgoat  [author] 22 Oct, 2024 @ 3:39am 
Curious, I haven't looked into weapon smithing that much yet. I suspect you may have made a minor mistake. I joined the Kenshi discords, contact me there instead of here. I'm just called BBgoat.
Antharann Fireblade 21 Oct, 2024 @ 2:14pm 
so i started to use the FCS and now actually messing around with making an expansion mod for beastforge (the ideas i listed before)
ran into my first issue of trying to make a separate forge for the beastforge weapons...
the intent was to have the forges separate for each beast type
issue is now that the recipes for the weapons are forced into the standart forge AND the custom made one...
and i dont know how to keep them out of that list!
Alex 20 Oct, 2024 @ 2:46am 
lol thats alot
Seven 19 Oct, 2024 @ 5:17pm 
Maybe, im using a mod pack collection (MEGA Kaizo/UWE+ Modpack (2024)). Ill have to look through it and see but it has 500 mods lol
Alex 18 Oct, 2024 @ 5:02am 
every leviathan drops 2 scraps for me
BBgoat  [author] 18 Oct, 2024 @ 4:44am 
@Seven, do you have any mods installed that could affect leviathans? I tested the drops pretty rigorously and would be surprised if they suddenly do not work for somebody
BBgoat  [author] 18 Oct, 2024 @ 4:42am 
@Elkstone, lol fair enough. Thought it had nice alliteration.
Seven 17 Oct, 2024 @ 6:31pm 
How do i get leviathan scraps? ive killed a few none have dropped them
Elkstone 16 Oct, 2024 @ 9:53am 
"Beastforge" would be a better name for this
Antharann Fireblade 14 Oct, 2024 @ 4:13pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1984752079

I did not yet encounter any issues with this mod but thats because i only used it for an hour and didnt encounter any of the beasts that they alter the lootlist for, due to, well, staying in the hub.

but i HEAVILY assume that some incompatabilities exist and a patch for this food mod and beastforge would be nice
Alex 14 Oct, 2024 @ 4:56am 
being able to upgrade leviathan armour to lose some negative stats would be cool one of the other mods i use universal wasteland expansion seems to add the ability to make the impaler armour set wich is overpowered compared sadly
Antharann Fireblade 13 Oct, 2024 @ 1:45pm 
welp
I compiled a list of ideas for higher tiers of gear using resin made from Iron (t1), copper alloy (t2) and leviathan pearls (t3) but the list would break the 1000 character limit of steam comments.

essentially you have your character sort through the scraps and harden them with the respective tier of resin, the resins need the previous tier of resin to be made but the hardened scraps dont need their previous tier, always the base scraps, just using more of them, since you sort more thoroughly through the scraps.

the weapon grade scraps need additionally either steel plates (t1) or varing amounts of Steel bars (t2 and 3) to me made before being processed into weapons

and for the funnsies and early game access, a very basic camp grade station that uses just teeth or claws to make very basic early hunting weapons that only really work against beasts. But can be made with your literal first kill.
Alex 13 Oct, 2024 @ 10:03am 
ah yea some bonedogs drop em and some dont it seems random wich dont from a group as ive yet to find bonedog variants wich drop none or all dogs in the group drop em im excited for more armours
Antharann Fireblade 13 Oct, 2024 @ 6:09am 
eh
both works but prefer discord
i can use it more easily everwhere i have wifi than steam chat
work wifi blocks steam in its entirety but not discord

also im WAAY more active on discord
BBgoat  [author] 13 Oct, 2024 @ 6:06am 
Yeah, it took me a lot of time to figure out how to best make the Beastforge mod around these limitations. I've changed the concept tons of times before settling with this.

I'm not on the discord yet. We can talk in steam chat if that is alright with you. Or maybe I will join the discord sometime soon
Antharann Fireblade 13 Oct, 2024 @ 5:52am 
Ohh, didnt expect such hard limitations... I thought that with how kitchen stations seemingly can use any combination of 2 ingredients it be easy...
hmm...
im thinking...

Are you on the Kenshi Discord by the way? i recently joined
am
Techpriest Antharann #9558
on there
BBgoat  [author] 13 Oct, 2024 @ 5:47am 
@Antharann Fireblade, Thanks for the kind words! Beast Forge weapons have been requested before and I will look into making them eventually, but my priority right now is making more armours.

Thanks for the suggestion for the Bonedog Hunter Blade as well. I'd like to point out that some aspects of Kenshi are hardwired into the game, like that weapons and armour can only be crafted out of iron, steel, or one custom material + fabrics. Maybe you'd be able to change fabrics into something else, but a third ingredient is definitely impossible, sadly. Also, per different crafting material you would need a different weapon bench, which in itself is not bad, but with the fact that weapon benches have 3 different grades, you would need to make 3 benches per animal.

Feel free to make to make an addon for this mod though! I'm really interested in seeing what you will cook up :) Please let me know if you need any help with anything and if you have a finished mod.
BBgoat  [author] 13 Oct, 2024 @ 5:29am 
@Hōseki Kai you have another mod that creates a new instance for bonedogs and adds other items to them. If you'd like my help, I would need to know which mod that is and maybe I can make a compatibility patch if more people request it.
BBgoat  [author] 13 Oct, 2024 @ 5:26am 
To anybody with suggestions for improvements and additions: thank you very much for thinking with me! I currently do not have a lot of time to work on this mod. However, once I have some time again, I will definitely add a lot of the suggestions people have made.
BBgoat  [author] 13 Oct, 2024 @ 5:23am 
To anybody wanting to make translation mods, feel free :) just link it here in the comments and I will make sure it gets linked in the description of this mod
Antharann Fireblade 13 Oct, 2024 @ 2:02am 
Question;
Am i allowed to try and make an addon mod to this mod? I REALLY love beast made gear and want to expand on it.
Antharann Fireblade 11 Oct, 2024 @ 12:16pm 
Here one Ideas for a weapon, which is tempered by some realism:


Bonedog Hunter Blade (Saber 1h):
2x Steel Plate, 1.5x Bonedog scraps, 6 Animal Fangs.

A one handed single straight edge forged blade that is surprisingly light weight and cuts deep. Its spine is reinforced with parts of a bonedog and its fangs, making this light blade still decent at blocking, the added serration at the blunt side of the blade can be used to rip devastating bleeding wounds.

AKA, a saber class blade that pretends to be somewhat of a bleeder katana that still is decent at blocking.


the general idea i had for Beastforge weapons is that they take steel plates, the animals scraps and whatever they also drop exept meats and hides.
Antharann Fireblade 9 Oct, 2024 @ 3:22pm 
I wonder if we could also get beast weapons? also generally some more armors of the different weight classes be appreciated, i like variety of choice
The Silver One 1 Oct, 2024 @ 5:21am 
This is an armor mod we have been needing! Would love to see alternate styles of the armors too!
Quesitom 27 Sep, 2024 @ 3:31pm 
Love this mod