RimWorld

RimWorld

Simply More Implants (Continued)
10 Comments
Zaljerem  [author] 7 Jul @ 9:33am 
Ah, excellent. I have set this to unlisted and will note that you're updated above.
Turnovus 7 Jul @ 9:24am 
Hello, thank you for your work in keeping the mod active during my hiatus.

The original version has been properly updated to version 1.5, and no longer requires Royalty. I plan on including support for 1.6 when I have the spare time.

The disappearing implants problem was caused by a bug in the Community Framework (GitHub issue #15), and has since been resolved.
danzloblaha13 24 Jun @ 8:12am 
Question ... do these "new implants" have same demerit as standart DLC ones ? EMP shut down ... ? If yea then i will abstain :D like my bionic archotech army of psycasters with EMP weapons and VPE static lord squad :nosangry: in battle able state and not broken down upon single EMP friendly fire :steamsad:
Kairoro 28 Jan @ 3:08am 
bad news! implants dissapear still. psycho-processor is gone next tick after intstallment, nothing in logs either
Argus von Stein 10 Sep, 2024 @ 6:05pm 
Thanks a lot!
Zaljerem  [author] 10 Sep, 2024 @ 5:43pm 
Thanks for the report, your patience, and to Crypto Graph for his help with the issue. I've just pushed an update to fix the disappearing implants.
Zaljerem  [author] 20 Aug, 2024 @ 6:18am 
I'll try to review this soon. I think I have another implant mod with similar issues.
Argus von Stein 19 Aug, 2024 @ 9:46pm 
So, I checked with devmod, and they seem to disappear the next tick after an operation. There's no console messages, so can it be a mod conflict without a log? Or is it a bug? The original mod seemed to have similar errors with different implants.
Argus von Stein 19 Aug, 2024 @ 9:34pm 
Some implants seem to disappear on installation. In my case, it's the Ophtalmic augment.
Hamacelos 7 Jul, 2024 @ 5:12am 
thank you like always you're the boss zal