RimWorld

RimWorld

Cut plants before building (Continued)
30 Comments
123caboom 7 Apr @ 3:38am 
Can you reduce the targetable plants to trees and bushes?
At least not dandaelions, which stays as a task even if the powerline is already placed (minify+use minified)
Lethice 6 Apr @ 6:47am 
Yeah i thought that, but for some reason removing it breaks the game for me still, not really sure why that is happening
Mlie  [author] 6 Apr @ 6:34am 
@Lethice The description has info regarding saves
Lethice 6 Apr @ 6:32am 
Is there a way to remove this mod mid save?
whaitiri 3 Apr @ 4:32pm 
@Mlie thank you very much :)
Mlie  [author] 3 Apr @ 12:38pm 
@STORZ & BICKEL Sure, added a setting for that now
whaitiri 2 Apr @ 8:46pm 
Any way to stop this mod from triggering a 'Will not mark Anima tree for cutting' message spam? My anima tree is contained in a room with no roof, and every wall I build connected to that room spams this message + sound.
Flurbel 23 Feb @ 10:23am 
That's a shame. I'm playing a colony with the Tree Connection meme. I'll have to manually extract every tree in the growing zone then.
Mlie  [author] 23 Feb @ 10:19am 
@Flurbel No, just buildings
Flurbel 23 Feb @ 10:02am 
Does the Dig Up Plants setting apply to growing zones?
Mlie  [author] 27 Jan @ 12:15pm 
@zyzyhasl I think the point of the mod was to assign plants for cutting instead of being destroyed. But I see your point so I added an option to only allow pawns that have plant cutting enabled to cut down blocking plants
zyzyhasl 27 Jan @ 1:07am 
not allowed to do plant work
Pawn allowed Construction and Hauling WorkType will do cut plants job on the blueprint,
“ConstructDeliverResourcesToBlueprints”
“DeliverResourcesToBlueprints”
I think these two WorkGiverDef will allow Pawns to cut plants on the blueprint,which makes this mod meaningless
Mlie  [author] 26 Jan @ 10:24pm 
@zyzyhasl Is it allowed to cut plants?
zyzyhasl 26 Jan @ 6:59pm 
My 0 plant pawn is still try to cut plants,if the pawn is not allowed to do:deliver resources to blueprints
Radiosity 4 Oct, 2024 @ 3:32pm 
Please tell me there's a version of this that does the same for mining? It gets so, SO tedious designating building structures in a mountain, only to have my builders (or a random hauler) slowly chip away at the rock instead of letting a miner handle it.

Stopping plants from being cut by non-plant pawns is a good step in the right direction either way :)
Seanbeag 20 Aug, 2024 @ 9:48am 
If there was a Mlie xenotype, it would have wings and a halo
Mlie  [author] 24 Jul, 2024 @ 1:17am 
@zyzyhasl Yes, as long as your 0 plant pawn is not allowed to do plant work
zyzyhasl 24 Jul, 2024 @ 12:53am 
Can this mod prevent my Building 15 and Plant 0 pawn from cutting down trees on the blueprint?
Muscle Russell 15 Jul, 2024 @ 11:47pm 
Nice! Thanks for doing what you do, Mlie.
Mlie  [author] 15 Jul, 2024 @ 1:38pm 
@Flurbel Should be added now
Flurbel 12 Jul, 2024 @ 6:25pm 
Can you add an option in the settings for it to be tree extraction instead?
Mlie  [author] 12 Jul, 2024 @ 12:24pm 
@ivanmrzv91 Id rather keep conversations on the Discord server. The comment section tends to get unreadable if there are a lot of unrelated posts.
ivanmrzv91 12 Jul, 2024 @ 12:22pm 
Checked the trello - turns out, it was there in "fixed by other". Not so fun part is that the fork doesn't work. (i can post link to the fork in this conversation? to prove, you know.)
Mlie  [author] 12 Jul, 2024 @ 12:11pm 
@ivanmrzv91 No problem, that is why I built the bot 🙂
ivanmrzv91 12 Jul, 2024 @ 12:09pm 
Ohh, it's already was requested.
Oops.
Mlie  [author] 12 Jul, 2024 @ 11:51am 
@ivanmrzv91 Please post the link to the mod on the Discord server, as it saves me a lot of admin-time.
ivanmrzv91 12 Jul, 2024 @ 11:49am 
@Mlie Oh... Just, won't lie, was hoping to suggest "biotech cloning".
Yeah, sorry, i know - obnoxios on my part, just there're not many reanimators on workshop.
Mlie  [author] 12 Jul, 2024 @ 11:32am 
@ivanmrzv91 I have a trello-board with all requests. I mainly go by current amount of subscribers, focusing on C# based mods.
ivanmrzv91 12 Jul, 2024 @ 11:28am 
It was, probably, asked many times, but how do you choose, what mod to fork?
objsource 10 Jul, 2024 @ 12:09pm 
Thank you for updating this, Mlie!