RimWorld

RimWorld

Pawn Compatibility
19 Comments
amy chance this mod will be updated to include existing pawns?
eth0net  [author] 22 Oct, 2024 @ 10:02am 
Oh man sorry about that! I'll fix that up :)
blackfolder42 22 Oct, 2024 @ 8:14am 
Hello, I'm using this mod very well as the first mod I know regarding pawn compatibility. But it's just that every time I run the game with this mod, a harmony.log file is created on my desktop. When I remove the mod, the issue does not occur. Can you fix this problem? Once again, thank you for creating a very convenient mod.
Filipino Goku 6 Oct, 2024 @ 7:28am 
Thank you for letting me know! Good luck with life!
eth0net  [author] 6 Oct, 2024 @ 3:14am 
Glad you like it! That's something I'd like to work on but I don't have a lot of time at the moment with lots going on in life, but it's on my list to work on when I get chance :)
Filipino Goku 5 Oct, 2024 @ 7:06am 
Hello! I was really happy to find this mod, but I wanted to ask if you have any plans to allow for editing compatibility with existing pawns as you've mentioned before.
eth0net  [author] 4 Sep, 2024 @ 8:37am 
This mod is purely a UI mod reading pawn data, so shouldn't face issues with HAR. If HAR changes compatibility then it should reflect that, but if HAR implements it's own version of compatibility separately then no.
JotNyangE 3 Sep, 2024 @ 10:17pm 
amazing. always wanted something like this.

just curious, does this mod also work for HAR race mods by any chance?
creatura.exe 16 Jul, 2024 @ 7:16am 
awesome! ill try it out
eth0net  [author] 16 Jul, 2024 @ 7:08am 
This mod only effects the pawn setup screen so should cause no impact to other mods. This does not add or modify any base game compatibility calculations. All romance/social mods should be unaffected.
creatura.exe 16 Jul, 2024 @ 7:04am 
is it compatible with Way Better Romance?
Cavalier 15 Jul, 2024 @ 11:08pm 
i love it:steamthumbsup:
HYDRA 14 Jul, 2024 @ 11:55am 
Thank you very much good luck :fd1mikoto:
eth0net  [author] 13 Jul, 2024 @ 3:05pm 
I will also work on a way to view it in-game, probably through the social tab and character/pawn editor ^^
eth0net  [author] 13 Jul, 2024 @ 3:03pm 
I'm working on a method to make it work for existing pawns too, but I have a lot on rn :)
HYDRA 13 Jul, 2024 @ 6:11am 
THIS IS WHAT I HAVE WANTED SINCE 1.3!!! Please allow us to edit existing pawns king also take this reward :fd1mikoto:
Nult 12 Jul, 2024 @ 6:37am 
No, the compatibility number represents how well or badly both pawns will get along, it is a hidden number in the base game, at low or negative numbers they will insult or belittle each other more often, at high numbers like 1 or 2 they will have deep conversations more often, so they will form better relationships. With both pawns having a compatibility number greater than 1 they will already be more likely to have deep conversations somewhat more often.
Funnypig 12 Jul, 2024 @ 5:10am 
It's a bit unclear to me from the desc and pictures what you mean by compatibility. Is this related to skills?
Cretz 11 Jul, 2024 @ 9:41pm 
Interesting idea. Can you add a way to access the Pawn Compatibility menu while in-game through either a mod configuration menu button or compatibility with Character Editor?