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Failed to create an exception map save due to exception: System.NullReferenceException: Object reference not set to an instance of an object
at Timberborn.MapEditorScene.MapEditorSceneExceptionStateSaver.CreateExceptionSave () [0x00006] in <hex>:0
BinditoException: BottomBarPanel isn't instantiable due to missing dependency: PlantingModeService. Dependency chain: BottomBarPanel => IEnumerable<BottomBarModule> => PipetteToolButton => PipetteTool => PlantingModeService.
Something's happened on the experimental branch to make it a bit less useful though.
Previously when the pipette tool was selected, all the grey to-be-built items remained in view. Now, since maybe 5 days, the pipette makes them disappear until something's been copied.
Was this something caused by the game being tweaked? Is there any chance we could get it to include them again. Thank you if you can; no sweat if not!
Are you aware it crashes the game whenever you try to create/edit a map?
3.0.1 fixes the crash. Thank you so much for this necessary QOL mod!
- Hold Mode: Hold the Pipette Tool Keybind button and use the Mouse Selection button to start pipetting.
- Press Mode: Pipette Tool is activated after the Pipette Tool Keybind is pressed and released.
- Direct Mode (Key Bind): This setting allows for direct pipetting without having to click. Using the key bind above it will directly switch to the relevant building (Factorio player approved).
- Direct Mode (Middle Mouse Button): This setting allows for direct pipetting without having to use the Key bind. Using the Middle Mouse Button will directly switch to the relevant building (Minecraft player approved).
- Inverted Mode: When a building is selected, press the Pipette Tool Key Bind to switch the relevant object. (As requested by SqL ツ below)
And some fixes related to building and planting mode. Please try it out and lemme know if something doesn't work as intended or would like to see added or changed!
For anyone reading this, if the CTRL shortcut doesn't work anymore, that is because the game has a new action which is also on CTRL which overwrites this mods shortcut. Change it in the settings and it should work fine!
This worked for me.
Thanks for your service!
Happy pipetting and tunneling!
ileNotFoundException: Could not load file or assembly '0Harmony, Version=2.3.3.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
I enabled the Harmony mod and it's not crashing.
Can be fixed by going to either of the two menus (tree/crop type menus) and existing it, as it seems to force the ghosts to turn on and then off again.
移液器工具
厌倦了寻找想要放置的建筑?那么这个模组就是为你准备的!您可以使用 CTRL + CLICK 进入该建筑物的构造模式。
如何使用
移液器按钮将添加到底部栏。您也可以在任何建筑物或植物上使用 CTRL + CLICK 来激活它,而无需按钮。自更新 5 以来,可以通过进入设置并将其更改为使用起来感觉不错的方式来更改此快捷方式。
问题?
如果您遇到问题,请在 Timberborn discord 的改装频道中给我留言或直接给我发消息 (Tobbert)。我会尽快修复它。:D