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effect: .name "LOLtrinket_xunren_1" .target "performer" .chance 10% .initiative_change 1 .on_hit true .on_miss false .queue true .apply_once true .has_description false
effect: .name "LOLtrinket_xunren_2" .target "performer" .chance 100% .buff_ids "LOLtrinket_Buff_111" .duration 3 .on_hit true .on_miss false .queue true .apply_once true .has_description false
"id" : "LOLtrinket_Buff_111",
"stat_type" : "combat_stat_add",
"stat_sub_type" : "damage_high",
"amount" : 3,
"has_description" : true,
"remove_if_not_active" : false,
"is_clear_debuff_valid" : true,
"remove_on_battle_complete" : false,
"rule_type" : "always",
"is_false_rule" : false,
"rule_data" : {
"float" : 0,
"string" : ""
兄弟,我对这个几个数据进行了修改,但是游戏中并没有改变,请问你知道我该怎么解决吗