Total War: WARHAMMER III

Total War: WARHAMMER III

Customize Starting Units
377 Comments
625603624 7 Jul @ 8:05pm 
求大佬出一个能加英雄单位的自定义:steamthumbsup:
Custodi 3 Jul @ 1:49pm 
Love this mod, quick question though, is there anyway you'd make a version that doesn't go away after the first turn? I know it's cheaty but I would love to be able to have a few more RoR and Legendary Units if I have the gold and I think my army has earned them later in the campaign. No big deal though, thanks for this.
glospey 29 Jun @ 10:52am 
@Elnestea: Started another multiplayer campaign with this mod and others couple of nights ago, that's not a problem we had so I'd say it's not this mod and/or it has a conflict with something on your list.
Elnestea 29 Jun @ 9:14am 
i don't know if its this mod or another one i recently added, but ima let a note on others as well, my lords don't gain any special trait after killiing a legendary lord. its quite ennoying to say the less
RV_770 20 Jun @ 12:32am 
Thanks for the Update Sudkks :steamthumbsup:
Bongo In the Congo 18 Jun @ 10:26am 
Whenever I start after choosing my starting units, I am unable to move my lord (Karl) or end the turn.
Di0niXiO!! 18 Jun @ 8:26am 
update plz is a good mod the better
你的老父亲 18 Jun @ 2:28am 
update plz
wasp 18 Jun @ 1:50am 
needs update,,,
RV_770 17 Jun @ 8:34am 
You may please update the Mod.
GrimWill 14 Jun @ 10:56am 
Can't seem to get this to work, tried with a few different factions, tried changing load order (though the only other mod I have is the unlimited traits mod), tried uninstalling and reinstalling again. Not sure what i'm doing wrong.
LanglordWangman 5 Jun @ 5:11pm 
Doesn't work with Golgfag
DANSU 4 Jun @ 2:14am 
god mod
FKToriki 1 Jun @ 5:38pm 
初始军队只能选择低本兵牌是更版本bug吗?
Mad Dog Peter 25 May @ 8:49am 
有点像锤2的dogs of war?要是能做一个不限制买兵种的就好了
soviet 25 May @ 7:09am 
牛逼的1P!!!!
Democracy manifest 23 May @ 9:47pm 
Nice glitch: hire a second lord at turn 1 and use this on that empty army=almost free 5000 gold&access to customize both 2 armies. Work with caravan too.
garum.swc 23 May @ 9:59am 
@Aku If you are looking to add specific units, I suggest you use The Prop Joe Console mod.

Read some guides or watch them on youtube to learn how the console works and where to find the "technical names" of the modded units you want. Then you should be able to add them as you like (and do a lot of other interesting stuff!)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2791241084
Aku 16 May @ 9:45pm 
Does anyone know of a way to make this mod usable more then once? i ask because i have a few modded units that i want to use but i can't find out how to recruit them and so far no one has been willing to help so this is the only way i have been able to get them, so yeah does anyone here know how i can get this mod to let me use it as many times as i like or any mod like this that lets me spawn units at any point?
LiTe 12 May @ 3:54am 
Also yes, having a choice of heroes would be amazing.
LiTe 12 May @ 3:53am 
Did you intentionally lock the amount of gold refunded at 5000 or is it a bug?
BubbleKawa 10 May @ 10:39pm 
Can you add legendary hero / hero to the pooll ?
Greatly Annoyed Niko 10 May @ 12:15am 
Sorry to bug you, but how would one go about making a patch to allow units from unique buildings and such? For example, Mousillon has unique access to peasant units through their unique buildings, but obviously you can only buy Vampire Count units through this mod.
MLG Peridot 29 Apr @ 2:23am 
I don't know if you're able to adjust the costs of the starting units individually, but I would suggest doubling the cost of the Yolked Carnisaur. It did prove a massive help in my Belegar campaign, and it isn't doing much to hold back the endless tide of Crooked Moon armies seiging Karak Eight Peaks. Still though, little OP for a unit normally gated behind a late game tech.
MLG Peridot 28 Apr @ 1:52pm 
This is a really fun mod! Especially starting out as Belegar Ironhammer. Always found his starting army to be somewhat weak, so being able to grab a bugman thrower, yoked carnisaur and an iron drake has been amazing!
Romulus Lycanius 27 Apr @ 1:43pm 
Sadly, the arrows to adjust the starting amount are grayed out, so I can't use that feature. Everything else works fine, so no huge deal, but something that's happening. Not using Mixu's unlocker or anything.
Nullified 24 Apr @ 2:31pm 
For anyone having issues with scripted heroes not spawning, UI buttons not showing, for example starting units mod. toggle UI mods MIXER - Mixu's Unlocker is the culprit, after removing it a wide range of other mods starting working, including this one.
Cthulhu The 3rd 23 Apr @ 10:28pm 
Any chance you could make a version of this that allows you to buy a limited number of units per turn like an actual recruitment thing? Only reason I ask is this is the only way I've found to get access to Skaven Clan unique faction units outside of said faction. I use the Recruit Defeated Legendary Heroes mod, and some have skills that only affect those unique units. Don't know how to make a mod myself, or I'd try.
darth snow 19 Apr @ 7:39am 
so when im playing as kislev using this mod it freezes on end turn and the map just glitches and anything visual just keeps flickering anything that is supposed to be moving it doesn't do it with any other character except kataran
漫溯 17 Apr @ 4:40am 
为什么不能添加矮人的铁龙手炮兵了?我记得以前飞艇都能添加的啊(当然,飞艇也没了)。是因为我用的dlc布丁还是作者大大改设定了?
Pickle Pete 5 Apr @ 7:59pm 
Can't start with any Soul Eaters as Belakor (WoC). Bug?
Phidraw 3 Apr @ 5:56pm 
Doesn't seem to work in old world campaign, what could be the problem
iamko04 31 Mar @ 9:08am 
Can you let me know how to use this decision in multiple time?

I want to use this again and again but only allowed to use this once
Axisgeneral 28 Mar @ 7:14am 
Thank you for making this mod!! So cool to create your own starting army
Brother Mobinius 28 Mar @ 6:50am 
Also I didn't use it on the first turn, is the button supposed to stay past turn 1?
Brother Mobinius 28 Mar @ 6:48am 
I'm on turn 3 and still can use it? playing as Kairos btw
soji 26 Mar @ 7:26am 
the icon isn't there for Kislev because the Army invocation button has taken it's place
J. Worst 26 Mar @ 4:47am 
Thank you for the update, I just coincidentally came here and spotted it.

Also, this mod looks awesome, holy shit I can't believe I never considered it sooner.
Seth 26 Mar @ 4:02am 
hello, uptate please
RV_770 17 Mar @ 1:31am 
Update : Mod is working fine in both Old World Campaign and Old World Campaign Classic :steamthumbsup:

Just tested two campaigns :steamhappy:
camel 7 Mar @ 1:19am 
对,也发现了SFO类似情况,在可汗开局的时候,自定义少了一个单位(纳垢神选),不知道是啥情况:steamfacepalm:
Noo_be 6 Mar @ 5:11am 
doesn't work with sfo
One Reclusive Boi 5 Mar @ 11:16pm 
doesnt work for greenskins because of scrap upgrades the ui button needs to be moved for them
Love BTS 1 Mar @ 8:04pm 
Add ROR please.
449098603 27 Feb @ 8:02pm 
联机可以使用嘛?
The Yellow Architect 25 Feb @ 6:28am 
This is multiplayer compatible. I played 6.0.5 with SFO and this on multiplayer campaign, and this was used to put Grail Guardians on Repanse (friend's faction) so its like fey's turn 1.

No desyncs, we are turn 40 atm.
Kane Beckett 23 Feb @ 12:51pm 
Please upload your mod "Build New Settlement (Camp)" again! If not, can someone tell me to find an alternative for this? I really please you!
神中神:steamthumbsup::steamthumbsup:
RV_770 9 Feb @ 9:44pm 
Is it working for all of you with Old World Campaign Classic ??

Doesn't seem to work for me :(
Kane Beckett 8 Feb @ 3:13pm 
Please upload your mod "Build New Settlement (Camp)" again! If not, can someone tell me to find an alternative for this? PLEASE!