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Recently played a campaign w most of your submods like 3 slots and HoL and Sisters of Battle, was awesome. Made tons of static defense and crept my way across the map with Hydras, Leman Russ and Rogal Dorn tanks, Redemptor Dreadnaughts, and a large supporting network of Chimeras carrying tech priests, Hospitalliers and Devastator Centurions. What a time to be alive, ty
Attilan Rough Riders in the end can be researched, but they lack any description or name or even icon, there is only huge "question mark" in that place.
About Primaris forces, they are all present in tech tree, but 4 of them, all vehicles (Primaris Invader ATV, Primaris Repulsor Executioner, Redemptor Dreadnought, Storm Speeder Thunderstrike) can't be researched no matter what i do, it seems like they are bound to some building in Space Marines faction that isn't present in your mod.
Weapon.cpp:89: void __cdecl gladius::scene::weapon::Weapon::addMuzzles(void): Assertion "boneID != -1" failed: Muzzle bone "FrontMuzzle0" does not exist for "D:\Steam\steamapps\workshop\content\489630\3291148961\Data\World\Units/Imperium\PrimarisAggressor.xml".
thank you for having a look!
Only mods I have active are the EBF mods that are compatible
Boat floated & ur knees beezed.
Now, onto the bad news. College hit like a truck this semester, so I will be taking time to focus on my studies. Work on submods will be grinding to a complete halt, and I will likely not be making any major updates to the Imperium mod. However, I will continue making bug fixes when they appear. Hopefully it won't take long before I can focus more on updating and making submods once more.
Lastly, I want to thank those who have played the mod. I especially want to thank those who have submitted bug reports, feedback, and those that have shown their support.