KoboldKare
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KoboldKare

MainFarmSandbox
20 Comments
Nota_Soul 27 Feb @ 7:49am 
Mod is indeed still broken, in case you were wondering. Need to re-enable every time you restart the game.
Berk Rider 28 Dec, 2024 @ 2:21pm 
mod still broken and not saving as enabled after leaving the game :\
Lucky Polear  [author] 22 Dec, 2024 @ 4:01am 
@Flutterlove This seems to be a recuring issue with character mods while activating them... iirc, a potential workaround is to activate the maps mods, launch a new game, quit and quit the game entirely using the in-game prompt. this should keep the map enabled and shouldn't make the last character mod enabled disappear from the character selection list
Flutterlove 21 Dec, 2024 @ 7:48pm 
I've noticed this map seems to have a compatibility issue with Kaunan's Lilymon mod. When I try to enable both, Lilymon disappears from the species list, and everything following it alphabetically gets displaced. (Lopunny appears as Lilymon, Lugia as Lopunny, and so on)

No idea whether it's a problem with this one or that one, but worth reporting.
Berk Rider 14 Dec, 2024 @ 5:38pm 
mod won't save as enabled after closing the game
_Rogue_______ 18 Oct, 2024 @ 4:10am 
This mod is great and runs very well. Would you be keen on adding shops for equipment in the future?
老男人来啦 14 Sep, 2024 @ 7:28am 
Is it possible to make a mod that can change your body shape at will, or a mod that can speed up world time? Now that the juicer in the world takes too long to upgrade to the highest level, I think it would be better to have a shorter time
nick.montes2000 9 Aug, 2024 @ 1:10pm 
has anyone thought of putting Sybil from pseudoregalia
Lucky Polear  [author] 23 Jul, 2024 @ 2:08pm 
I'll investigate where it comes from, but I'm afraid that fixing this might require more knowledge and skill that I actually have.
Thanks for the feedback and sorry for the troubles!
Berk Rider 23 Jul, 2024 @ 9:30am 
for now I'll keep it installed and just disable it ingame, if I have to play it I just have to enable and use alt+f4 to quit playing, that way the mod won't save as enabled next time I play
Berk Rider 23 Jul, 2024 @ 9:29am 
I always had all mods from the workshop installed and enabled in my game and none of them ever had issues before
when this map got released and the problems started I unsubscribed to everything, verified files integrity and even reinstalled the game
no matter what I do, if I click to quit the game in main menu having this mod enabled (which saves and keeps it enabled for when I play again) it causes the issues I mentioned on my first comment
now if I disable or unsubscribe to this mod and install all other ~100 workshop mods and enable them all I have no issues at all
Flutterlove 23 Jul, 2024 @ 9:07am 
I've had the same issue as Berk, and it only started after I downloaded this map
Lucky Polear  [author] 23 Jul, 2024 @ 5:10am 
Quickly confirming it has nothing to do with the mod itself...
I totally uninstalled it from the workshop and just ran into the same issue you described.
Absolutely no idea what is causing it though.
Berk Rider 23 Jul, 2024 @ 5:06am 
yeah the enable/disable do works but it's a pain to do that everytime I start the game
Lucky Polear  [author] 23 Jul, 2024 @ 5:02am 
Hmmm... Been encountering what you're describing using mods and it sounds more like a base game issue than this mod in particular.
Some fixes that always worked for me are:
- disable and re-enable the mod ingame, then let it load for a minute
- deleting modList.json file you can find in "C:\Users\<username>\AppData\LocalLow\Naelstrof\KoboldKare\76561198142869780"

Unsure if there is anything possible I could do on the mod side, but will get a look at it if it's a common issue.
Berk Rider 23 Jul, 2024 @ 4:36am 
something's very wrong with this map
it causes the game to not load anything at all when I get to main menu
- configs menu won't show any option for all tabs except controls
- menu song won't play
- other mods might get disabled
- maps menu has no maps to select
- kobold preview won't show up

I have all workshop mods installed so thought it could be a compatibility issue, but even if I only have this map enabled the problem persists
Snek-Sama (He/Him) 22 Jul, 2024 @ 9:59pm 
Don't forget to tag this as a map so people can see it when they're looking them up. :steamthumbsup:
Lucky Polear  [author] 22 Jul, 2024 @ 12:23am 
It's right in front of the first reagent button, the empty container with a blender on each side. You can blend filled trough... It should be able to hold about 3 to 4 of them. Normal sized kobold should fit perfectly under the faucet and activate it when they are placed there.
Flutterlove 21 Jul, 2024 @ 10:25am 
I'm not sure where the container to mix the reagents is.