Left 4 Dead 2

Left 4 Dead 2

Lightning Strike in Hard Rain
61 Comments
Matt 19 Jul @ 8:10am 
I'd love for this to get more lightning during storm moments.
inXsify 3 Feb @ 4:27pm 
this is cool, i wish i could use this with the storm script to make other campaigns like this.
Lightning Bolt 1O1 19 Sep, 2024 @ 10:41am 
Prefect Something for me!
T626 13 Sep, 2024 @ 8:27pm 
Never mind I was able to make appear somehow
T626 12 Sep, 2024 @ 7:44pm 
@Everice Something's not right. Despite my efforts at installing this mod on me laptop, even though I resubscribed and restarted my computer several times, the "hrlightning" file refuses to show up in the ems folder for of the Left4Dead2 game directory. I don't understand
T626 31 Aug, 2024 @ 6:46am 
@Everice Thank you so much, mate! This new notepad looks great and works beautifully!! :steamthumbsup::steamhappy:
Everice  [author] 30 Aug, 2024 @ 7:06pm 
T626 30 Aug, 2024 @ 12:34pm 
@Everice I'm looking up "notepad++" in the Microsoft Store now, but I'm not seeing any matches.
Everice  [author] 30 Aug, 2024 @ 12:00pm 
you can ise other text editor other than windows notepad.
i recomment to use notepad++ to open it. if you open with notepad++ you will see null/nil at the bottom, delete it then save. you should be able to open it in windows notepad
T626 30 Aug, 2024 @ 10:45am 
@Everice When I opened up the modsetting txt file to enable the lightning strikes, all I found was "档灡整彲‱‽റ挊慨瑰牥㉟㴠ㄠ਍档灡整彲″‽റ挊慨瑰牥㑟㴠ㄠ਍档灡整彲‵‽റ洊摯敟慮汢⁥‽റ稊江杩瑨楮杮慟敯㴠㈠〰਍彺楬桧湴湩彧慤慭敧㴠㈠ര稊江杩瑨楮杮晟敲畱湥祣㴠ㄠ਍彺楬桧湴湩彧瑳浵汢⁥‽1". I can't read this. And despite my best efforts, I couldn't get it translated through some of me other apps. What am I supposed to do to enable it on chapters 3 and 4?
Legoshi's Lover 9 Aug, 2024 @ 3:51am 
That's a great update, I'll disable it in chapter 2 but it's good in any other chapter.
Everice  [author] 8 Aug, 2024 @ 11:40pm 
i've updated the mod to add mod setting. you can turn off lightning strikes in chapter 1 and 2 if you don't want lightning strikes in chap 1 and 2 or 3 4 5
𝕿𝖔𝖝𝖝𝖝𝖎𝖈 8 Aug, 2024 @ 3:31am 
Amazing mod, but there are lightning strikes already in chapter 1 and 2, which doesn't make sense. Also it would be nice to have an actual explosion on the strike spot, instead of just the ambient sound + ignite.
Legoshi's Lover 28 Jul, 2024 @ 9:32pm 
Makes sense why they burn so often when I'm near them; do you plan on making it so it avoids striking on Witches? You obviously don't have to, it's just so this mod (which is supposed to make the game harder) doesn't get rid of something hard specific to a map (the amount of witches) so often. It's sort of helpful.
Everice  [author] 28 Jul, 2024 @ 8:52pm 
no... the lightning has random position by using player position as a base. no infected specific target
Legoshi's Lover 28 Jul, 2024 @ 4:46pm 
This is a great idea and I love using this mod as it makes Hard Rain a bit more interesting, but the execution is a bit poor; it seems to target Witches a bit too much, rendering them useless. Is there a way to avoid that?
DarkSide99 27 Jul, 2024 @ 8:34pm 
Yeah, make it in No Mercy like it is in Hard Rain, where it happens randomly and multiple times per chapter. Just give it some thought.
tranzy 27 Jul, 2024 @ 2:36pm 
For No Mercy, u can put the lightning strike sound in the interior stages and in the open areas the lightning strike for example
And about the lightning particle, in that case dont worry if u cannot change it
Everice  [author] 27 Jul, 2024 @ 1:57pm 
the lightning particle has millisecond of lifespand it's around 0.1-0.2 second. i cannot change it through vscript.

for no mercy, most time players are inside building. only in finale chapter where player exposed to the open area. that's why i don't make it for no mercy. But since a few people have asked about this, I may consider making it into No Mercy.
tranzy 27 Jul, 2024 @ 1:12pm 
ohh, now I can see it, thx!!
Im gonna say a question: Can u make the lightning strike a little more visible? Because sometimes it goes unnoticed in plain sight. And u can this in No Mercy too?
Everice  [author] 27 Jul, 2024 @ 1:07pm 
you miss the textues mod https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2778742681 , i thought it is in require mod and will show the notice so i didn't mention the textures
tranzy 27 Jul, 2024 @ 12:57pm 
I have the Ultra Paricles Effect -Miscellaneous installed but the lightning strike doesn´t show, is invisible. Why??
🍔Burger Wrangler🍔 25 Jul, 2024 @ 5:55am 
Someone should make a slightly flooded No Mercy with it basically having the Hard Rain blinding rain effect with these lightning strikes and call it Drowned Mercy or something
DarkSide99 24 Jul, 2024 @ 10:16pm 
It would be interesting if this effect were to be in No Mercy, considering it has rain, thunder, and lightning. Not as stormy as Hard Rain, but still.
Soapy 23 Jul, 2024 @ 5:13pm 
This mod is a fantastic idea! But is there anyway to have it not appear in chapters 1 and 2? It doesn't really make sense for there be lightning when the storm hasn't full arrived yet
Everice  [author] 22 Jul, 2024 @ 3:55pm 
thank you for dynamic damage idea. i think leave it like this is better. as it just adding small environment damage to the game.
this mod is just small improvement on hard rain map i don't aim to add in other maps, including those custom maps. To get the rain weather i think there are two entities, iirc it's logic_relay, func_precipitation
kurochama 22 Jul, 2024 @ 1:45pm 
Just some random ideas. I wonder if you're interested in adding different amount of damage based on difficulty too. For example:
Easy/ Normal = 1-15 damage
Advanced = 15-25 damage
Expert = 25-50 damage
This way, people will be more cautious of lightning on higher difficulty levels. You can also make a cfg file to turn on/off the feature of adjusting damage based on difficulty.

Oh, & I wonder if the weather can be detected via vscripts or not. If it can, probably you can also apply it on custom campaigns, so, as long as there's storm on custom campaigns, lightning can show up.
Everice  [author] 22 Jul, 2024 @ 8:16am 
there is no horde script in this mod. and using Ambient sound doesn't cause a horde
Bane 22 Jul, 2024 @ 7:58am 
Sorry unsubscribed, the thunder is loud already in chapter 1, it also causes almost continuous small hordes every time there is thunder which really makes me angry, I don't want continuous hordes. the lightning strike should only start from ch3 when the storm actually arrives
Zaden 22 Jul, 2024 @ 5:03am 
Ellis: *holds out his melee weapon* “Come on, Strike me down Zeus. You don’t have the ball-”
:missing:
RogerDatSoldier 21 Jul, 2024 @ 11:11pm 
Reminds me of that SFM video where they implement this in the video. Love that you made this to the actual game
Enerjizer3000 21 Jul, 2024 @ 2:36pm 
lethal company moment
Lynx Eichel 21 Jul, 2024 @ 7:23am 
this remind of l4d2 sfm video . back to milltown
Everice  [author] 21 Jul, 2024 @ 12:14am 
yes
CASANOVA 20 Jul, 2024 @ 11:53pm 
only hard rain campaign ?:steamsad:
Everice  [author] 20 Jul, 2024 @ 9:23pm 
@Mansher and Party123
idk what are you two trying to achieve here. i've checked the script both in game and files. the mod you're referred to doesn't get any conflicted and it doesn't have the same script file. that mod just has finale of each campaign file. this mod doesn't even use DirectorOptions table
_-_-_MANSHEЯ_-_-_ 20 Jul, 2024 @ 8:26pm 
Party123 20 Jul, 2024 @ 8:15pm 
Everice  [author] 20 Jul, 2024 @ 5:57pm 
@TimeSweeperAdam it's cut from CnC superweapons mod
BulletStamp Chihuahua7️⃣8 20 Jul, 2024 @ 5:43pm 
Quality of life improvements like these are always welcome. Makes the game fresh.
TimeSweeperAdam 20 Jul, 2024 @ 5:36pm 
What function did you use to spawn the lightning on command?
WarGames 20 Jul, 2024 @ 5:04pm 
dumb suggestion, a mod that says who launch a grenade or made explode something
Emote de oso 20 Jul, 2024 @ 2:25pm 
nice
Ernie of Emeralds 20 Jul, 2024 @ 12:27pm 
Imo,i like how the frequency of the lightning highlights the absolute need to gtfo as fast as you can before the storm could get chance to get any worse.
Specters Scream 20 Jul, 2024 @ 11:56am 
EPIKK
maiaterix 20 Jul, 2024 @ 9:55am 
Esta super Brother :steamthumbsup:
Everice  [author] 20 Jul, 2024 @ 7:29am 
yeah, the aoe is not that large. the damage reduces a lot from the center damage, you will get around 10-15 if the lightning struck at your head meanwhile players around you will get around 1-6 damage.
in final release i reduced dmg from 30 to 15 too because there is a chance 100% lightning will strike at player position
(^^^) Xeno 20 Jul, 2024 @ 7:08am 
Its funny the storm damage is only -1hp its like only tickling you lol
shower speedrunner 20 Jul, 2024 @ 5:52am 
seems super annoying
SUBCRIBED and FAVORITED
SoulKing 20 Jul, 2024 @ 4:50am 
nicet