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I was just here looking, because I've been getting red errors when pawns are downed.
I am going to guess they are not compatible at this time.
Is it possible to just have enemies randomly decide to apply pressure or crawl? We won't notice if they're not being smart about it.
my solo pawn survived by an inch to a mechanoid attack and managed to crawl to bed...
Problem is he is not capable of self tending and has bleeding of like 50%/d which is very small but not small enough for the vanilla blood "clotting" feature to save him.
(Pawns do heal stop small part of their bleeding on their own but its never anything significiant)
Result? He will die in 22 hours. Thats stupid.
With his mod I can effectively save him without having to use Dev mode... thank you!
做了一些性能优化,如果有问题麻烦报告给我
~ Freesia/Uru play in background while m crying my butt off cause he a lv20 social pond
Basicly like Self-Tending, but with understandably a worse rate? (I believe the default is 70% of the Pawns Medical Skill for Self-Tending, I'd argue that 50% would make a lot of sense).
Afterall I'd argue that a skilled Doctor or Medic would be able to Tourniquet a blown off or severely damaged limb or stop or stimy a severe bleeding than a Pawn who is more likely to just rub some dirt in it XD
How are they different? Which one is more useful?
@Mitchel Vories Thank you for your detailed reporting. The issues have been fixed. Missed a return statement in the null check clause.