Garry's Mod

Garry's Mod

Penetration [HL2 Custom Campaign]
14 Comments
Purplexion 28 Apr @ 9:11pm 
oh my god that last bold bit is environmental storytelling at its finest
GoToLate 16 Nov, 2024 @ 5:54am 
Тот самый мод с доисторических пиратских дисков из моего детства)
freezer 5 Oct, 2024 @ 7:53am 
all i did was load in and im amazed, it looks like half life 2, sounds like it, and basically is half life 2, keep up the good work man, you can do this
IAmNotQuiet 3 Aug, 2024 @ 2:58am 
nice campaign
WillowTree  [author] 1 Aug, 2024 @ 1:10am 
Before publishing mods, I playtest them myself, and fix any major problems I've encountered.

I remember I didn't encountered the Combine Gunship didn't show up, so I guess it would be also fine.

I'm in middle of major rewirte of my other addons, so I'll check that again after finishing it.
Cursed Hawkins 31 Jul, 2024 @ 11:36am 
And what about the first one after the first chapter? The one that I can assume is meant to chase after you until you reach the Combine checkpoint that has the RPG and ammo box, that one also would be stuck.
WillowTree  [author] 31 Jul, 2024 @ 11:21am 
It should appear and attack you after Strider blows up Combine APC. Just give it some time to navigate and follow designated paths.
Cursed Hawkins 31 Jul, 2024 @ 9:14am 
Were the Gunships fixed in this port? I remember the last time this was on the workshop the Gunships were stuck where they spawned.
weistel 29 Jul, 2024 @ 4:27am 
Очень красивый город и комбайновские здания
aa 24 Jul, 2024 @ 6:03pm 
had to split that up into 2 comments because of the 1000 character limit :winter2019happydog:
aa 24 Jul, 2024 @ 6:03pm 
things that are good about this:
the map design is cool.
there is an optional little area on one of the maps.
an actual story (i think)

i haven't completed the campaign because of all of the issues mentioned earlier

also people are DEFINITELY going to read the description and NOT make immature jokes about the name 100%
aa 24 Jul, 2024 @ 6:02pm 
there are a lot of problems with the campaign:
you can ignore half of the enemies by just running past them (skipped all of map 4 by doing this).
vortigaunt dies way too easily.
when you die, you get sent ALL THE WAY BACK, even if there is a blockage in your path, this wouldn't be too much of a problem is noclip wasn't disabled, but it is.

some personal things that aren't game breaking but i think are really annoying:
the lighting looks really off.
the combine forcefield prop doesn't switch to the off skin when the forcefields are turned off, i got stuck for a little bit because i didn't realize that it was off.
paths aren't highlighted to know where you are supposed to go.
the creator of the map REALLY LIKES giving you barely any ammo.
DexT25 24 Jul, 2024 @ 3:17pm 
look nice
G-Man 22 Jul, 2024 @ 10:08am 
pretty solid mod, 8.9/10