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I'm too lazy to do that.
@SgtChickenFrizi
You'll need to get the Windigon's mod for it to work.
No problem!
It was sorta my mistake leaving the previous required mod in the description.
Now you need WME(Windigon's stuff) instead of EAE
This was more of a side project just for fun rather than a major mod...so it's nothing serious.
That said, I kinda want to bring back the forgotten war project at some point(if it's even possible).
You need to download and replace one of the files uploaded with the mod.
Increasing hiring numbers and adding custom hireling function requires changing some codes inside the game itself.
Update the mod to work with "Wingidon's Miscellaneous Enhancements".
It will work again now, so get your battle maids before the game updates and screws it all again.
Big words coming from a guy who has Yuri stuff as a profile pic.
NeoX is currently trying to update the mod via bepinex. It would take some time.
We already have a ranged one.
That said, explosive centered maid sounds...interesting.
Maybe that one in the future.
one being a strong heavy gunner maid that carrying a special minigun that give's her the power to grab and Do the S-3LF Eater strangle kill
and the other maid being like a techno maid that uses mostly like Explosives And has throwables in the form of slow homing rockets
Fixed an issue of hairs taken off when riding the chopper.
No more peanut bald maids. :)
EAE specific
There are certain steps for you to use mods from the workshop
1. You need to download all depandancies(required mods) for this game
2. You need the right version(beta version)
3. You need to enable it from the gear icon that is in the game
For this mod to work, you also need to manually replace one of the files from the game because of how EAE(enhanced arena experience mod) works
You can still use armor and most of the gear without EAE, just not the characters.
Ah sucks... then maybe i'll test this someday since i like your mods.
Added to favorites.
Swain didn't allow us modders to put custom hirelings...yet.