Garry's Mod

Garry's Mod

Preservation
42 Comments
QUEBEC 17 Dec, 2023 @ 9:34am 
i shit my pants
MasteRyuRamba  [author] 26 Mar, 2017 @ 1:03pm 
I was thinking of adding more areas in general. Just add me if you got more ideas.
jokers trick 26 Mar, 2017 @ 9:48am 
Maybe extending the bunker a tiny bit, or even making the actual playable area a teensy bit larger, as there's plenty of unused space around the map. Also, maybe make the radios not take so long to recharge, unless that's a clientside fuckup.
MasteRyuRamba  [author] 26 Mar, 2017 @ 8:57am 
Glad you like it. Feel free to throw some suggestions at me since I was planning on adding some shit to this map. Maybe work on a new one.
jokers trick 26 Mar, 2017 @ 8:50am 
nice, and holy shit the cabin really spooked my shorts of with that screaming and knocking.
MasteRyuRamba  [author] 26 Mar, 2017 @ 4:23am 
it's for real and it's coming along nicely
jokers trick 25 Mar, 2017 @ 5:02pm 
you said somethin' about an upcomming project, was that a joke or nah?
MasteRyuRamba  [author] 5 Mar, 2017 @ 10:13am 
like a lot dude
slasher of cell block 8 8 Feb, 2016 @ 4:20am 
Jumpscares?
Bad Hombre DC 20 Sep, 2015 @ 7:54pm 
10/10 This shit is scary.
Sometin2 30 Jul, 2015 @ 12:58am 
... Crowbar?:steamsalty:
MasteRyuRamba  [author] 4 Jul, 2015 @ 2:01am 
Workshop page:
1. Thumbnail
2. Changelog

Actual map:
1. Radios
2. Rock formation
3. Campfire
4. The lab
5. Shack (You have to wait a little here until something happens)
6. Tombstones
7. Rockformation by the lake
8. Very small chance for something to appear by the telephone

You can look up the actual article tomake it a little more clear.
Olive 3 Jul, 2015 @ 8:35pm 
could you possibly tell us where to find said clues, but not what they mean?
MasteRyuRamba  [author] 3 Jul, 2015 @ 4:21am 
A lot actually, I gotta admit that the hints in this are way too subtle though.
Lieutenant Kara Thrace 2 Jul, 2015 @ 4:17pm 
What this have to do with SCP?
MasteRyuRamba  [author] 2 Jul, 2015 @ 8:01am 
Yeah, I guess that's a pretty big plothole.
Olive 1 Jul, 2015 @ 1:09pm 
but still, they would have noticed an under ground laboratory full of turrets, singing cubes, and the occasional disobediant test subject.
Olive 1 Jul, 2015 @ 1:02pm 
didnt hear it from you
MasteRyuRamba  [author] 1 Jul, 2015 @ 5:02am 
Don't forget that the SCP foundation has access to multiple universes, the combine don't know that the SCP foundation exists, but the SCP foundation knows that the combine (could) exist. Also the site featured in this map is owned by Jinsoku, who are a subsidiary of the SCP and they actually already had contact with the combine. However, they are not allies. Don't dig too deep into it though. All of this will be explained in our upcoming project, which will be announced soon. Just look out for it in the steam store. Pretend you didn't hear this though, I'm actually breaking an NDA right now.
Olive 30 Jun, 2015 @ 2:20pm 
wait, so the combine took over the world in seven hours........and they found the scp foundation hiding under ground and decided "hey, they have these under controll, but they could use them against us" so they take controll of the scps in fear of having a worse enemy then the human race. but what i didnt get was how they noticed the scp foundation who was trying to hide from the general public, but they didnt notice (or didn't do anything about) aperture, who was very public about their existence. this is why i personally belive that the combine came from aperture, and that this comment had almost nothing to do with this map. also if the scp foundation DID NOT exist in the half life 2 universe, then the combine technology would have detected an under ground array of sentient turrets and cubes, and even a duel portal device. oh, by the way, love the map.
Bobu 11 Apr, 2015 @ 12:02pm 
crepy o.o
Lieutenant Kara Thrace 20 Mar, 2015 @ 3:31pm 
"Sp00kY R TheR Skel3T0nzz??"
Cavou 15 Nov, 2014 @ 2:19pm 
Alright. Honestly, thank you for helping me with this. I know you don't have to help, so you really deserve kudos for going out of your way.
MasteRyuRamba  [author] 15 Nov, 2014 @ 2:09pm 
I'll guess I'l have to compile the map and check the log to see if there's anything wrong, could take a while though
Cavou 15 Nov, 2014 @ 1:52pm 
Yes, I did.
MasteRyuRamba  [author] 15 Nov, 2014 @ 1:46pm 
did you also verify the cache of gmod?
Cavou 15 Nov, 2014 @ 1:40pm 
I verified all my caches and made all the Half-Life 2 games on their betas, including Counter Strike: Source, but the map still crashes. Any other advice?
MasteRyuRamba  [author] 15 Nov, 2014 @ 12:08pm 
I guess so
Cavou 15 Nov, 2014 @ 12:00pm 
Also, I heard that Steampipe is supposedly already active on the Half-Life games.
Cavou 15 Nov, 2014 @ 11:57am 
How do I activate the Steampipe beta? The only beta available says "Beta - beta updates". Is that it?
MasteRyuRamba  [author] 15 Nov, 2014 @ 5:59am 
it says it's missing a certain shader from Half-life 2. I suggest you validate your game files on each game and maybe activate the steam pipe beta on those too.
Cavou 14 Nov, 2014 @ 1:53pm 
https://mega.co.nz/#!GFI13DZT!NjsQARBApEVLj3JM5K9rUuwLwE5M7vfJnDGOjIZCBaw

I don't know how to read .mdmp files, so I uploaded it for you to examine yourself. I hope you can help, since even disabling all my other addons results in a crash.
MasteRyuRamba  [author] 14 Nov, 2014 @ 1:05pm 
can you post the log? should be placed in your GarrysMod directory
Cavou 14 Nov, 2014 @ 12:36pm 
Uninstalled and reinstalled, still crashes.
Cavou 14 Nov, 2014 @ 12:11pm 
RyzCom, Antaeus Rising and Contained Area both work fine.
MasteRyuRamba  [author] 14 Nov, 2014 @ 12:02pm 
check and see if any of my other maps work, if yes, uninstall this and reinstall. Don't forget to restart the game though
Cavou 14 Nov, 2014 @ 11:06am 
RyzCom, my specs are: AMD Six Core Processor 3.30 GHz, 8 GB Ram, 64-bit OS, Windows 7, DirectX 11, with a AMD Radeon HD 6900 Series graphics card. I can run most games with maximum graphics at 60 fps or close.
MasteRyuRamba  [author] 14 Nov, 2014 @ 9:48am 
can you list your specs?
Cavou 13 Nov, 2014 @ 8:08pm 
It crashes for me every time I launch it. I have HL2 and all the episodes installed and mounted and the content from them works fine in all my other maps. I'm launching it in singleplayer in sandbox mode. What should I do?
MasteRyuRamba  [author] 1 Nov, 2014 @ 11:09am 
I can unfortunately not do that, since those files are owned by valve and if I were to add these into my bsp, I'd commit piracy.
ddd8000 1 Nov, 2014 @ 11:02am 
Can you pack the files into the bsp? It is a very good map but a lot of people do not have the half life episodes making it difficult to host on a server.
Cheezpuffer 23 Oct, 2014 @ 2:55pm 
Woah........
This looks good.