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i noticed the AUG and SG scope mask models weren't lining up on the viewmodels
this can be changed with the "aimsight lens mask" attribute on the weapons
you can edit the attributes on the sweps using SWEP.ItemAttributes
I also noticed the world models didnt have the "weapon" surfaceprop assigned to them
https://btw.i-use-ar.ch/i/dkrn1.png
https://btw.i-use-ar.ch/i/uvlma.png