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my thought process is that its more planks that need processing but is faster to deliver and not alot more efficient in wood cost
One builder can transfer alot mor planks than logs
The platforms is now included in Staircase mod but some may need more groups to show up
not sure when i will have the time but its possible to fix that.
but as a heads up i cant seem to find the wooden platforms you show in 2 & 3 screenshot
also would it be possible to create a block thats like the "double invertet slope" but includes the corner piece to create 2x2? (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3483799822 would love to place 4 statues on the corners :D)
verify that you get version 7.0.0 (you may need to verify timberborn)
if its selection collision thats something i can fix but other need rewrite of water system and i do codeless mods meaning reuse base game functions with new models
Hmm if the collision is wrong thats a bug, what block and faction did you have problem with?
You man combine decoration diagonal block and levee blocks to do so it looks thinner but is the same as leveesplaced diagonal
Outside blocks is levees and block water from enter
Inside is decoration to get it to look like diagonal levee
so you mean like the 2 high and 3 high slopes but lying down?
Sammain
im working on them:) but some things to fix with them first
this mod has nothing to do with factions.
not a bug, but a "feature".
is that on purpose?
Levee 12 logs
3x3 Levee 6 logs and 80 planks
meaning:
Levee req 6 runs with workers to deliver all gods
3x3 Levee req 3 times for Logs and 20 times of Planks and builds 9 slots meaning 23/9 = 2,55/ block = alot faster to get goods:
Levee uses 12 logs
3x3 Levee uses 86 logs (80 as planks) and builds 9 blocks meaning 86/9 =9,55 logs per block
so it uses both less logs and less time to build the keep around 88-87% efficency in log usage compared to base game and with more planks its faster to get resources out.