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Thanks for this wonderful mod, cheers!
I added it mid-save, by the way
For exemple (in a algorithmic way) :
////Factions Attackers (A) & Defenders (D) are at war.
////A decide to push onto the tile XYZ controlled by D.
While (A & D relation = WAR && XYZ is under attack) :
- Each quadrum call function Frontline power for XYZ :
////Compare XYZ's frontline powers
- Frontline power (variables Ap & Dp) :
-- If Ap > Dp --> A take the tile
-- elseif Ap < Dp --> D keep the tile and A retreat
-- else --> combat still going next quadrum
It's very simplistic but it's an idea. Related to some variables like faction's combat power / faction's manpower etc.... it could be a nice simulation (if the game engine follow).
I think your framework will be a very interesting base for expanding wars of rimworld !!
[Map Mode Framework] Assembly (GeologicalLandforms) not found for running mod (Geological Landforms). Compatibility patches will not apply.
And here's the log:
https://gist.github.com/HugsLibRecordKeeper/3e664f170509f1be307286c807ccd99d
@4NGRY_K1TT3N It should be:
Seed - mj
Coverage - 100%
Map generation mods: Geological Landforms, Realistic Planets Continued (default settings)
@Roque the Rogue It's currently based on World Objects, so it should be compatible with RimWar by default. Outposts and other mods that add World Objects, e.g. RimCities and Empire, should be easy to patch :) Really hoping to see more mods expanding interactions with the world as a whole too, hope this project inspires some mod authors towards that direction :>
@Hippi Thanks for letting me know. If you mean that the map mode doesn't color/register newly-discovered tiles, this should be fixed in the latest update.
@cometopapa Sure, I'd love to know any ideas you have in mind :D
@kad I don't use my Discord much but I'll try to hop in once I've got most of the main features set up :)
Regardless, the whole thing seems like an awesome push for RimWorld no matter what theme and collection you're playing, factions are always there but this would add so much depth to storytelling.
Hopefully a framework for many fantastic advancements.