Stellaris
WP's New Worlds (3.14)
198 件のコメント
Helios 5月15日 21時19分 
Thanks ! :praisesun:
WP 🥔  [作成者] 5月15日 20時35分 
@Helios
Ahh I see! Thanks for the compliment. I'll add it as a potential mod to the list, might be fun to make.
Helios 5月15日 12時01分 
Yes or rather add them to these mods. (New worlds or Planetary Features Expanded) In any case, this is more of a question than a request. I really like your flavor work
WP 🥔  [作成者] 5月15日 6時49分 
@Helios
Can you rephrase that question? You want me to make a new mod that adds new planet modifiers?
Helios 5月15日 1時21分 
@WP : Thank you very much. I was also wondering if you plan to make planet modifiers a bit like Guilli's Planet Modifiers because I don't know of any other mods that do that and I thought it was a shame not to have more since it adds a nice flavor to the game :wololo:
WP 🥔  [作成者] 5月15日 0時39分 
@Helios
Check Eladrins posts on the forums.
Helios 5月15日 0時31分 
@WP : Hello, where did you read about the UI please?
WP 🥔  [作成者] 5月14日 22時33分 
@Silver
Not any time soon at all, sorry. 4.0 design looks awful so I have little motivation. Additionally they're going to experiment with a better planet UI in the summer, so no point me updating till after that.
SilverVixen 5月14日 16時59分 
hey is this and your other mods coming to 4.0 anytime soon? asking as your mods are great and im checking to see what mods are going to be available for 4.0 so i can know if i can transfer over or not, great work on your mods btw
WP 🥔  [作成者] 4月26日 7時03分 
@cdcool
Thank you so much!
cdcool 4月25日 8時59分 
Cool Mod!
homeworld 4月3日 7時47分 
I'll chalk it up to other mods causing weird issues. I have a medium sized mod list and something must be messing with the Scion origin because it's letting me use it with Gestalt. I'm sorry for the trouble and thanks again!
WP 🥔  [作成者] 4月3日 1時04分 
Hmm. Aren't Ascetic/Empath exclusive to Gestalts?

And the "Scion" Origin can't be picked for Gestalt Conciousness empires!

(As far as I know, anyway?)

So I couldn't really get in game and test.

It might just be PD messing with your deposits? If you try without it - does it work?
homeworld 4月2日 17時25分 
Just wanted to also add that a natural Steam World was lacking the districts as well.
homeworld 4月2日 7時52分 
@WP

My apologies for not providing more info earlier. It is a home world, the origin is Scion and the civics are Ascetic and Empath. If you need any additional info please let me know and I'll get it to you ASAP. Thanks for making your mods and for your time replying!
WP 🥔  [作成者] 4月2日 3時17分 
@homeworld
Is it your homeworld, a guaranteed world, or a natural one across the galaxy?
What are your civics/origin?
homeworld 4月1日 18時50分 
Having an issue with the Lagoon Rain World not having mining and agriculture districts. Load order is arranged according to your list and I am using Planetary Diversity.
cmarinos51 3月26日 15時21分 
Is this compatible with planetary diversity?
WP 🥔  [作成者] 3月25日 0時39分 
I don't know what Omega is
RogueTiger 3月24日 22時08分 
Does it work with omega?
WP 🥔  [作成者] 3月4日 20時49分 
@It's UwU
Sadly don't expect anything much for a long, long time. This mod is going to be hard bricked!
It's UwU 3月4日 17時26分 
cant wait to see what you do when 4.0 comes out
Abisha 3月2日 3時02分 
do it work with planetary diversity? cant find it in description.
WP 🥔  [作成者] 2月21日 11時45分 
@Joker
You're absolutely right, hah. I made these mods fully expecting the planet view to be mostly stable from now on. But life goes on!
Joker 2月20日 14時03分 
Understandable. Guess it's just unfortunate timing. We had the old design for like 6 years and they revamp it only a few months after you made such a thing of beauty under the old design. Whatever happens I'll enjoy it while its here :)
WP 🥔  [作成者] 2月20日 13時31分 
@Joker
Yeah, I've dropped a post over on planet view (where this is more relevant) but it's not looking good.

I don't mind putting the work in but it there needs to be something fundamentally exciting to me about it (there is very little) and on top of that it very much depends on the moddability of it all, which might not be great either.

Good possibility these two mods won't go past 3.14. Sorry!!
Joker 2月20日 13時26分 
Looks like 4.0 is going to completely redesign the planetary interface. Seems like it would make you almost have to redesign your entire mod from scratch. Just curious if you intend to update the mod for 4.0. Obviously I would love it, but I also understand they've basically dropped a ton of work into your lap.
TPEHEP 2月19日 11時23分 
Please tell me how dangerous is it to use this and other (like advanced exploration) your mods with mods that add and change planet types, like planetary diversity, ACOT and the like?
WP 🥔  [作成者] 2月17日 18時14分 
@Oli
Weird, it does on my end! Screenshot?
Oli 2月17日 17時30分 
@WP 🥔
I'm noticing that the savannah "smokestack" world has no display with the vanilla part of the UI (i am using your planet viewer mod in the right load order as well). just giving you a heads up, will use another planet for my species, np!
WP 🥔  [作成者] 2月6日 16時21分 
@Saravind
Ahhh good point! I'll have a look into that!

Glad everything else runs well that makes me super happy!
Saravind 2月6日 13時39分 
only able to pick aquatic with default ocean world, but other than that all good runs smooth
Multi(ple) Cults 2月3日 11時21分 
Oh gotcha, thanks for the help and the mod!
WP 🥔  [作成者] 2月3日 10時52分 
@Multi
It's not cut off, the window is expanded to fill the full screen on purpose. If it didn't fill the full screen then you'll be subjected to a Vanilla bug where all the planets clip out of the GUI before scrolling, which also looks bad. It's kind of a "best of two bad situations" type of thing.
Multi(ple) Cults 2月3日 4時37分 
So admittedly I use a ton of mods, this is one I acquired today and noticed in the Name & Class screen it looks like it gets cut off a bit at the bottom? I can still scroll all the way down just fine to see all the planets, but that tiny cut off feels like the planet select screen should be just a bit higher.

I'm fairly sure that this is because of one of my mods, but I figured I'd ask if that was intended or not? If not I'll try to go about figuring out how to fix it.
WP 🥔  [作成者] 2月3日 1時20分 
Updated!
This now is updated for Stellaris 3.14 and should work with all the new stuff these past few months. Also anglers on all water worlds! And I also fixed the biggest bug: The one where your guaranteed habitable worlds (if you used them) were missing food/mineral districts when you also picked a fancy new homeworld at the same time.

You can read a little more in the change notes tab. Otherwise, please let me know if there are bugs you find or ideas you have! I'll be modding for a few more days, still.
WP 🥔  [作成者] 2月2日 23時04分 
Hi guys I'm looking to update this mod - if anyone has any bugs or issues please let me know and I can look into them!
WP 🥔  [作成者] 1月30日 14時10分 
Hah, thanks, that's very kind!
Lemon 1月30日 7時15分 
omg this mod was made by my favourite guild wars youtuber!
WP 🥔  [作成者] 2024年12月1日 9時38分 
@Lexor
I havent verified but it's likely it does! I haven't played since august.
Lexor of Midgard 2024年11月30日 3時41分 
It looks incredible!

Does it work on 3.14?
WP 🥔  [作成者] 2024年11月30日 0時22分 
Yep it'll happen when I get back to it!
Noire 2024年11月29日 16時06分 
still waiting for update ^ ^
WP 🥔  [作成者] 2024年11月18日 9時38分 
@Kedi
Yeah it will mix the art from both mods.
Kedi 2024年11月18日 9時13分 
it works but sometimes you get a different planet class by PD and different planet class by your mod
WP 🥔  [作成者] 2024年11月17日 20時43分 
@Bu
You don't need a compatibility mod for that, it works out of the box. (Unless something major changed with PD the past 6 months)
Strategist Bu Shia 2024年11月17日 9時31分 
I like want you've done with the interface, but I wish there was a compatibility mod that combined your unique planet backgrounds for the the interface with the planet view artwork of the planet diversity mod.
WP 🥔  [作成者] 2024年11月14日 12時48分 
@Mythril Sage
What kind of Integration?
Mythril Sage 2024年11月13日 11時34分 
Can you add some integration with Guilli's Planet Modifiers and Features mod? Your mod is amazing!
Entity 2024年10月25日 8時10分 
Can't define sub pictures by gaia transformation, the earlier picture left and in buildings slots are only defined by the earlier origin. Thanks!