Stellaris

Stellaris

WP's New Worlds (3.14)
198 Comments
Helios 15 May @ 9:19pm 
Thanks ! :praisesun:
WP 🥔  [author] 15 May @ 8:35pm 
@Helios
Ahh I see! Thanks for the compliment. I'll add it as a potential mod to the list, might be fun to make.
Helios 15 May @ 12:01pm 
Yes or rather add them to these mods. (New worlds or Planetary Features Expanded) In any case, this is more of a question than a request. I really like your flavor work
WP 🥔  [author] 15 May @ 6:49am 
@Helios
Can you rephrase that question? You want me to make a new mod that adds new planet modifiers?
Helios 15 May @ 1:21am 
@WP : Thank you very much. I was also wondering if you plan to make planet modifiers a bit like Guilli's Planet Modifiers because I don't know of any other mods that do that and I thought it was a shame not to have more since it adds a nice flavor to the game :wololo:
WP 🥔  [author] 15 May @ 12:39am 
@Helios
Check Eladrins posts on the forums.
Helios 15 May @ 12:31am 
@WP : Hello, where did you read about the UI please?
WP 🥔  [author] 14 May @ 10:33pm 
@Silver
Not any time soon at all, sorry. 4.0 design looks awful so I have little motivation. Additionally they're going to experiment with a better planet UI in the summer, so no point me updating till after that.
SilverVixen 14 May @ 4:59pm 
hey is this and your other mods coming to 4.0 anytime soon? asking as your mods are great and im checking to see what mods are going to be available for 4.0 so i can know if i can transfer over or not, great work on your mods btw
WP 🥔  [author] 26 Apr @ 7:03am 
@cdcool
Thank you so much!
cdcool 25 Apr @ 8:59am 
Cool Mod!
homeworld 3 Apr @ 7:47am 
I'll chalk it up to other mods causing weird issues. I have a medium sized mod list and something must be messing with the Scion origin because it's letting me use it with Gestalt. I'm sorry for the trouble and thanks again!
WP 🥔  [author] 3 Apr @ 1:04am 
Hmm. Aren't Ascetic/Empath exclusive to Gestalts?

And the "Scion" Origin can't be picked for Gestalt Conciousness empires!

(As far as I know, anyway?)

So I couldn't really get in game and test.

It might just be PD messing with your deposits? If you try without it - does it work?
homeworld 2 Apr @ 5:25pm 
Just wanted to also add that a natural Steam World was lacking the districts as well.
homeworld 2 Apr @ 7:52am 
@WP

My apologies for not providing more info earlier. It is a home world, the origin is Scion and the civics are Ascetic and Empath. If you need any additional info please let me know and I'll get it to you ASAP. Thanks for making your mods and for your time replying!
WP 🥔  [author] 2 Apr @ 3:17am 
@homeworld
Is it your homeworld, a guaranteed world, or a natural one across the galaxy?
What are your civics/origin?
homeworld 1 Apr @ 6:50pm 
Having an issue with the Lagoon Rain World not having mining and agriculture districts. Load order is arranged according to your list and I am using Planetary Diversity.
cmarinos51 26 Mar @ 3:21pm 
Is this compatible with planetary diversity?
WP 🥔  [author] 25 Mar @ 12:39am 
I don't know what Omega is
RogueTiger 24 Mar @ 10:08pm 
Does it work with omega?
WP 🥔  [author] 4 Mar @ 8:49pm 
@It's UwU
Sadly don't expect anything much for a long, long time. This mod is going to be hard bricked!
It's UwU 4 Mar @ 5:26pm 
cant wait to see what you do when 4.0 comes out
Abisha 2 Mar @ 3:02am 
do it work with planetary diversity? cant find it in description.
WP 🥔  [author] 21 Feb @ 11:45am 
@Joker
You're absolutely right, hah. I made these mods fully expecting the planet view to be mostly stable from now on. But life goes on!
Joker 20 Feb @ 2:03pm 
Understandable. Guess it's just unfortunate timing. We had the old design for like 6 years and they revamp it only a few months after you made such a thing of beauty under the old design. Whatever happens I'll enjoy it while its here :)
WP 🥔  [author] 20 Feb @ 1:31pm 
@Joker
Yeah, I've dropped a post over on planet view (where this is more relevant) but it's not looking good.

I don't mind putting the work in but it there needs to be something fundamentally exciting to me about it (there is very little) and on top of that it very much depends on the moddability of it all, which might not be great either.

Good possibility these two mods won't go past 3.14. Sorry!!
Joker 20 Feb @ 1:26pm 
Looks like 4.0 is going to completely redesign the planetary interface. Seems like it would make you almost have to redesign your entire mod from scratch. Just curious if you intend to update the mod for 4.0. Obviously I would love it, but I also understand they've basically dropped a ton of work into your lap.
TPEHEP 19 Feb @ 11:23am 
Please tell me how dangerous is it to use this and other (like advanced exploration) your mods with mods that add and change planet types, like planetary diversity, ACOT and the like?
WP 🥔  [author] 17 Feb @ 6:14pm 
@Oli
Weird, it does on my end! Screenshot?
Oli 17 Feb @ 5:30pm 
@WP 🥔
I'm noticing that the savannah "smokestack" world has no display with the vanilla part of the UI (i am using your planet viewer mod in the right load order as well). just giving you a heads up, will use another planet for my species, np!
WP 🥔  [author] 6 Feb @ 4:21pm 
@Saravind
Ahhh good point! I'll have a look into that!

Glad everything else runs well that makes me super happy!
Saravind 6 Feb @ 1:39pm 
only able to pick aquatic with default ocean world, but other than that all good runs smooth
Multi(ple) Cults 3 Feb @ 11:21am 
Oh gotcha, thanks for the help and the mod!
WP 🥔  [author] 3 Feb @ 10:52am 
@Multi
It's not cut off, the window is expanded to fill the full screen on purpose. If it didn't fill the full screen then you'll be subjected to a Vanilla bug where all the planets clip out of the GUI before scrolling, which also looks bad. It's kind of a "best of two bad situations" type of thing.
Multi(ple) Cults 3 Feb @ 4:37am 
So admittedly I use a ton of mods, this is one I acquired today and noticed in the Name & Class screen it looks like it gets cut off a bit at the bottom? I can still scroll all the way down just fine to see all the planets, but that tiny cut off feels like the planet select screen should be just a bit higher.

I'm fairly sure that this is because of one of my mods, but I figured I'd ask if that was intended or not? If not I'll try to go about figuring out how to fix it.
WP 🥔  [author] 3 Feb @ 1:20am 
Updated!
This now is updated for Stellaris 3.14 and should work with all the new stuff these past few months. Also anglers on all water worlds! And I also fixed the biggest bug: The one where your guaranteed habitable worlds (if you used them) were missing food/mineral districts when you also picked a fancy new homeworld at the same time.

You can read a little more in the change notes tab. Otherwise, please let me know if there are bugs you find or ideas you have! I'll be modding for a few more days, still.
WP 🥔  [author] 2 Feb @ 11:04pm 
Hi guys I'm looking to update this mod - if anyone has any bugs or issues please let me know and I can look into them!
WP 🥔  [author] 30 Jan @ 2:10pm 
Hah, thanks, that's very kind!
Lemon 30 Jan @ 7:15am 
omg this mod was made by my favourite guild wars youtuber!
WP 🥔  [author] 1 Dec, 2024 @ 9:38am 
@Lexor
I havent verified but it's likely it does! I haven't played since august.
Lexor of Midgard 30 Nov, 2024 @ 3:41am 
It looks incredible!

Does it work on 3.14?
WP 🥔  [author] 30 Nov, 2024 @ 12:22am 
Yep it'll happen when I get back to it!
Noire 29 Nov, 2024 @ 4:06pm 
still waiting for update ^ ^
WP 🥔  [author] 18 Nov, 2024 @ 9:38am 
@Kedi
Yeah it will mix the art from both mods.
Kedi 18 Nov, 2024 @ 9:13am 
it works but sometimes you get a different planet class by PD and different planet class by your mod
WP 🥔  [author] 17 Nov, 2024 @ 8:43pm 
@Bu
You don't need a compatibility mod for that, it works out of the box. (Unless something major changed with PD the past 6 months)
Strategist Bu Shia 17 Nov, 2024 @ 9:31am 
I like want you've done with the interface, but I wish there was a compatibility mod that combined your unique planet backgrounds for the the interface with the planet view artwork of the planet diversity mod.
WP 🥔  [author] 14 Nov, 2024 @ 12:48pm 
@Mythril Sage
What kind of Integration?
Mythril Sage 13 Nov, 2024 @ 11:34am 
Can you add some integration with Guilli's Planet Modifiers and Features mod? Your mod is amazing!
Entity 25 Oct, 2024 @ 8:10am 
Can't define sub pictures by gaia transformation, the earlier picture left and in buildings slots are only defined by the earlier origin. Thanks!