Don't Starve Together

Don't Starve Together

TeleArchitect
40 Comments
肥皂 25 May @ 4:35am 
good:steamthumbsup:
󰀅󰀯󰀅 22 May @ 1:25am 
thanks for mod

could you add features similar as in electroely's version:
see which items are about to get teleported when you use the Telebrella / Portasol;
and i also wanna know whether i am exactly standing in the current pad'range particularly when i am teleporting items.
tavogus 10 May @ 8:57am 
goated mod
Waylanderer 8 May @ 6:59pm 
Amazing mod m8
Remi  [author] 25 Mar @ 10:52pm 
@makam, no, there isn't such an option at the moment.
makam 25 Mar @ 10:48am 
are there option to hide and only show when key is pressed like the other one by electroely?
loopuleasa 6 Mar @ 12:48am 
OH MY GOD
you actually upgraded electroely's goated mod into a precision version of it
Remi  [author] 8 Feb @ 8:27am 
Well, now it's possible. And if you are lucky enough, the game won't even crash. In fact, it shouldn't, I tested it.
Remi  [author] 7 Feb @ 4:32am 
@Bek, currently not possible, but I'll work on implementing that, great suggestion.
Bek 7 Feb @ 4:02am 
Is it possible to divide already existing distance? For example if i already have 2 telepads but i want to deploy 1 more somewhere between them?
xhlwrb 18 Dec, 2024 @ 10:03am 
Thank you! Really helpful!
Remi  [author] 14 Dec, 2024 @ 11:54am 
To be fair, this is not exactly "my" idea. Someone on the Klei forums made this discovery and I just implemented it into the game. Thank you anyway.
Cheetos 14 Dec, 2024 @ 11:42am 
This is so genius, I don't even know how you come up with this stuff
不慌喝杯茶 12 Sep, 2024 @ 1:18am 
Thank you and thumbs up for you!
Remi  [author] 8 Sep, 2024 @ 2:56pm 
不慌喝杯茶, done, CTRL + LMB over telepads will allow to place more than 2 markers, as long as they aren't too close to an existing one.
不慌喝杯茶 4 Sep, 2024 @ 2:47am 
Can the author add a function: All already placed transport platforms can be marked with CTRL+LMB, so that I can enter the world created by others and quickly mark the transport network that others have built, because only the first two already placed transport platforms can be marked with CTRL+LMB, but other already placed platforms can only be marked on the map. This results in later marks that are not very accurate (forgive my OCD).
Drywink 31 Aug, 2024 @ 8:19am 
Insane, awesome work!
Remi  [author] 31 Aug, 2024 @ 7:09am 
Ah, that one. Yes, it breaks some RPC-related stuff but it can be fixed. In fact, it's already been fixed.
Drywink 31 Aug, 2024 @ 5:50am 
My appologies. I've disabled all the client mods, and forgot to try and disable the one from the server. It was don't starve alone that was causing the issue. With the mod disable it works great!
Remi  [author] 30 Aug, 2024 @ 3:24pm 
@Drywink, weirdly enough, everything works fine on my end. It is possible that another mod is causing disruptions. Could you provide a list of mods you are using so that I can perform tests?
Drywink 30 Aug, 2024 @ 2:35pm 
Awesome mod! Love the snappyness of the marker on the map. However, I'm struggling placing teleporters. The marker appear yellow, and it doens't let me place automatically the teleporter using ctrl + click while having a teleporter in the cursor slot :/
Remi  [author] 23 Aug, 2024 @ 10:10am 
@Monkey, you will have to delete file named "mod_telearchitect" located at Documents\Klei\DoNotStarveTogether\<numbers>\client_save since it contains invalid data. Either way, the mod should forbid placing markers at incorrect locations now.
Remi  [author] 21 Aug, 2024 @ 10:41am 
@Monkey, I am going to need the crash logs in order to pinpoint and fix the potential bug.
Monkey 21 Aug, 2024 @ 9:37am 
it crashes my game
potato 11 Aug, 2024 @ 8:47am 
@Remi Thank you for applying! It is much easier than before when I need to mark in detail.:steamhappy:
Remi  [author] 11 Aug, 2024 @ 6:51am 
@potato, done! In the new version of the mod you can place the first 2 markers with Ctrl+LMB over a placed tepelad or by using /tarch_set (no need for a telepad in this case).
potato 10 Aug, 2024 @ 8:54pm 
Thanks for the great mod. Is it possible to set the first marker in-game rather than on the map? The marking method on the map cannot accurately mark between base structures.
Beet 10 Aug, 2024 @ 8:43pm 
Technology is advancing
究极生物哈士奇 1 Aug, 2024 @ 9:24pm 
good
Digi62 31 Jul, 2024 @ 1:29pm 
Great:steamhappy:
Pepega 31 Jul, 2024 @ 2:10am 
Everything works. Thank you so much
󰀕ClockCycas󰀕 30 Jul, 2024 @ 10:07pm 
wow:8bitheart:
Remi  [author] 29 Jul, 2024 @ 6:40am 
Or better yet, I'll create a discussion for issues with GP
Remi  [author] 29 Jul, 2024 @ 6:34am 
@Pepega, you can upload your screenshot to imgur (or a similar site) and include the link to it in a new comment.
Pepega 29 Jul, 2024 @ 5:58am 
(Updated) The game crashes only if the Show Fires and Fire Icons settings are enabled
Pepega 29 Jul, 2024 @ 5:39am 
Where can I send a screenshot?
Pepega 29 Jul, 2024 @ 5:38am 
I just want to put a label on it, and I get thrown out with an error
Remi  [author] 29 Jul, 2024 @ 4:07am 
@Pepega, I have discovered and fixed a couple of issues my mod has with Global Positions, however, I wasn't able to replicate the error message on Ctrl press. Could you send the crash logs?
Pepega 28 Jul, 2024 @ 4:56pm 
With Global Position enabled, when I press Ctrl, the game throws an error. You can fixing it?