Total War: WARHAMMER III

Total War: WARHAMMER III

Fay Folk of Athel Loren (Wood Elves)
247 Comments
CatCanBawl  [author] 30 Jul @ 5:32am 
@All

Still working the unit pack but opportunity to mod has been far and few. An update to Orion is on my list of things I'd like to do at some point.

If you like the Eternal wood elves reskin of him, then loading my mod after that mod should give you my units with his Orion reskin.

Thank you for all the kind words everyone! They very much help keep my interest in modding this game.
WarBlackstone 29 Jul @ 7:51pm 
im with Dra we neeeeeed a Orion skin i love the eternal wood elves skin for him i just like your units more please add him or make a different mod
Dra 28 Jul @ 4:47pm 
Please, please, please make something for Orion... make him as cool as the Glade Lords, this is a must use mod for any campaing.
Ravenous Mortality 18 Jul @ 8:57am 
I swapped to the performance patch and that seemed to fix it. Never had this problem before, not sure what the problem was exactly.
CatCanBawl  [author] 17 Jul @ 1:48pm 
@Ravenous Mortality

I haven't had much opportunity to play WH3 recently, but I have never experienced the bug you are describing with or without mods. My initial conclusion is that it's something related on your end perhaps with another mod.

I hope you get it resolved!
Ravenous Mortality 17 Jul @ 1:41pm 
Heyhoi! I've run into an issue with this gorgeous mod; fighting land battles with this mod enabled causes the infamous combat freeze, where the game completely freezes except for audio and camera.

I'm not sure if it is an mod incompatibility on my end or another weird graphical issue, but I just thought I'd let you know.
gwomp 2 Jul @ 7:07pm 
this is such an incredible mod, far and away the most on-target and beautiful faction roster in the entire game, not just reskins!!

the unit cards are also incredible, really amazing job
CatCanBawl  [author] 25 Jun @ 9:10am 
@OHM

I haven't adjusted any of the legendary lords. If you load this mod after Eternal Wood Elves, then you should get the best of both worlds.
OHM 25 Jun @ 9:04am 
Screenshots are awesome, I like my WEF to look armoured for war and this seem to do it similar to Eternal Wood Elves reskin which I've been using for donkey's years. However this seem to give them that forest dweller feel which I love.

Still to try it, but on a trip atm. Did you also touch upon Orion or the other main vanilla LL and LH? I would like to retain Orion more armoured as in Eternal Wood Elves.
aurrelius 20 May @ 11:22am 
@Inerael. You´re not the only one.
Phillip 19 May @ 12:41pm 
This is art! Thank you!
Sindral 15 May @ 8:26pm 
This is truly remarkable work, thank you for putting in the time and effort and sharing this, Asrai are my favorite faction and it's so nice to see them get some love. This will be the first time I DON'T use Eternal Wood elves in a wood elf game XD
CatCanBawl  [author] 13 May @ 9:56am 
@Dreadwolf

Glad you are enjoying the mod! I do not have any plans or desire to reskin original units from the Raidus team.
Dreadwolf 11 May @ 3:57pm 
could it be possible to get a patch for Raidus so that your skins overwride the raidus onces?
love the mod they look great
Inerael 10 May @ 3:28am 
am i the only one who's glade guard didn't stop puting up and down their shield ? Think its a vanilla game bug x(
Mora 23 Apr @ 6:45am 
Eternal guard gear looks a tad too expensive considering their stats, cost and the fact that they're tier 1
Cipher  [author] 19 Apr @ 3:04am 
@Daelin - Not all of the screenshots are mine, but for my ones I used Reshade with colour and sharpness tweaks plus the big aDOF setting for the focused images. Admittedly, these shots have also had some tweaks in Photoshop to make contrast and colours pop better, but they still look amazing in-game before any editing with the reshade settings.

Check out 'Matthew's Reshade Preset' for a good preset configuration that I used as the baseline :steamthumbsup:

@蓉城朱员外 - Check out the 'SUBMODS' section for performance improving sub mods, they should help your PC out a bit.
蓉城朱员外 19 Apr @ 2:26am 
The precision is too high, and the computer is a bit laggy. It's uncomfortable
Daelin 31 Mar @ 3:45pm 
I love the Screenshots man, may I ask is it GemFX or ReShade or what? Thx man! Great mod!
Vékell the Shape-Shifting 18 Mar @ 9:36am 
Thank you very much for the best retexture of the Wood Elves, Athel Loren is in good hands.
CatCanBawl  [author] 14 Mar @ 3:03pm 
@Mavil

Thank you for the kind words. I don't plan on doing reskins for SFO or other modders unit packs as I think it degrades their vision of the unit. My adjustment to Mixu's shadowdancer is very minor as it mostly just adds additional foliage to her outfit and her general design is not compromised.

With that said, I have a Wood Elf unit pack in development and while I don't plan on doing SFO content specifically, anyone will be welcome to balance and port that content over to SFO.
Mavil 14 Mar @ 12:07pm 
First of all wow, these look gorgeous, both the ingame models, and the unit cards. You probably got this question a lot before but would you ever be willing to cover the new wood elves units from the SFO mod? Regardless, awesome work, having a blast using it.
Clopperz 14 Mar @ 5:21am 
Great, very happy to hear this:steamhappy: thank you for your aswers
CatCanBawl  [author] 14 Mar @ 5:15am 
@Clopperz

I understand there is a language barrier. I appreciate you trying your best to clarify the request.

I think those mods look pretty good as is and don't really require any reskin. I am glad you're enjoying the mod, so keep a look out for my unit pack coming out soon. It expands on both male and female units rosters and it currently includes a total of 14 units or so. I hope you will be a massive fan of that as well.
Clopperz 14 Mar @ 4:50am 
Sorry maybe i can express myself well, i'm not english. I was asking if would be possible to add Male variants only for in unit like shadowdancers and wardancers. I just see Female in the variety of the Wardancers unit. like this mod:


https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3405689615
CatCanBawl  [author] 14 Mar @ 4:40am 
@Clopperz

That mod already adds male variants, so I am not understanding the request.

In the unit pack I am developing there will be an elite variant of the wildwood rangers for a higher tier male martial infantry.
Clopperz 14 Mar @ 2:11am 
Hi man, i'd like u like if only u could add male variant to shadowdancers and wardancers units. would be possible. I can Pay you!:steamhappy:
Clopperz 27 Feb @ 3:57am 
GOAT mod
CatCanBawl  [author] 22 Feb @ 7:06pm 
@Caswell

That is Photoshop expertise provided by Frank. If you manually push this mod to the top of your load order it should resolve the issue you're describing.
Arkansas Beef Council 22 Feb @ 3:48pm 
How did you get the starfire, hagbane, etc. icons to show up on the unit cards? I can't find them as a separate .png for the life of me! I'm using the Wood Elves Enchanted Arrow Upgrades mod, and it's replacing your unit cards with the ones from that mod. I'd rather make a set of yours with the icons added to them!
Captain Doof 21 Feb @ 1:29pm 
Thank you for replying so quickly

I figured as much, and I completely understand
Thank you :)
CatCanBawl  [author] 19 Feb @ 8:38am 
@Captain Doof

In addition to the glowing effects, this mod adds a substantial amount of foliage to the neck and head area compared to vanilla. I don't have a desire to publish a submod to remove the glowing effects, however, anyone is welcome to create and publish an alternative appearance.
Captain Doof 19 Feb @ 8:10am 
Is it possible to get a version of this mod without any changes to the forest dragons? It looks great but I think I prefer the forest dragon without the glowing effects
Lightman 18 Feb @ 9:56pm 
Thank you for the replies and guidance! I will take a try by myself first :steamhappy:
CatCanBawl  [author] 18 Feb @ 4:00pm 
@Lightman

This isn't a compatibility patch I can do on my end, so you'll need to reach out to the mod author. With that said, you can do this on your own end rather trivially as you need to only adjust a few lines of text in his mod. This is done using the RFPM modding tool.

You need to the copy/paste the body and antler text blocks from my mod located below in RFPM:

variantmeshes/variantmeshdefinitions/wef_great_stag.variantmeshdefinition

And copy/paste that into his mod overwriting the "body" block located below in RFPM:

variantmeshes/variantmeshdefinitions/loupi_priest_kurnous_stag.variantmeshdefinition

Reach out to me on discord if you require further assistance.
Lightman 18 Feb @ 11:25am 
Thanks!
CatCanBawl  [author] 18 Feb @ 8:34am 
@Lightman

I have not played with that mod, however, I'll try to take a look this evening and see if it's a trivial fix.
Lightman 18 Feb @ 6:44am 
I found a weird incompatibility with Loupi's unit mod The Twelve Realms - Wood Elves . There's a cavalry unit called "Priests of Kurnous" (kind of a ROR Great Stag Knights unit) in that mod, when use with this reskin mod together, they are missing their staghorn. Hope to know how could this happened, and is there a way to fix it? Or does it require a compatible patch?
I really love this mod, and thanks for all your work!
Old Cheddar 12 Feb @ 8:39am 
Love this mod!, the amount of detail put into the units and even the artwork for the new unit cards is amazing. It makes the Wood Elves feel like they should, keep up the awesome work!.
CatCanBawl  [author] 6 Feb @ 5:38pm 
@InΔmatus

As mentioned previously, Frank volunteered a lot of his time to create these unit cards, so I have no current plans to author a sub mod for unit cards.

If you reach out to me on discord, I can teach you how to disable them on your end locally, you could even publish afterwards. It is incredibly trivial and no real modding knowledge is needed.

Anyone reading this comment also has permission to publish a vanilla unit card sub-mod.
jasonlawton12345 26 Jan @ 1:32pm 
Absolutely love this mod ....... i really hope you do other factions reskins and make them all look war ready .... personally I think The HE really need a good redo ....... no more skirts/dresses and harder looking battle worn armor ...... I agree there are some nice mods out there but I think they need to more like this mod :) x anyways rant over..... loving the mod 😍
InΔmatus 25 Jan @ 8:43pm 
I absolutely love this!
You guys are very talented and this is top quality mod.

I was wondering however if I could ask you something. Considering that I am using several other mods that add units to WE, the art for those units thematically doesn't fit with the art you guys have made and it somewhat confuses me during battles when I need to think quickly and try to distinguish them (as well as just basic ocd esque preferences).

So I thought I'd ask/suggest:
Would it possible to make an option that doesn't change the art? OR could you release a small mod that only changes the lords and heroes because they are the ones seen most often and can be admired?

No problem if not, but I'd rather ask anyway :)
CatCanBawl  [author] 19 Jan @ 8:22pm 
@ccynq

Load this mod by itself and report back. This mod should be on good working order.
ccynq 19 Jan @ 2:36pm 
i seem to be crashing on start
CatCanBawl  [author] 9 Jan @ 5:21am 
@Zeth.exe

No, I don't believe so. Should be working as is.
Zeth.exe 9 Jan @ 4:19am 
Does this need updated?
Druidedwin 3 Jan @ 7:29am 
Update please !
CatCanBawl  [author] 31 Dec, 2024 @ 7:21am 
@Daerrick

Are you able to replicate the crashing with this mod loaded by itself??
Daerrick 31 Dec, 2024 @ 4:33am 
These look great, one of my favorite reskins for sure.

Unfortunately I am having issues with CTD. Specifically when selecting the Glade Captain in my army. It seems like the porthole is blank and then the game freezes and crashes. This also happens when going to the skill screen without selecting them.
CatCanBawl  [author] 22 Dec, 2024 @ 2:44pm 
@Everyone

I don't think the mod requires any updates and is compatible with the latest 6.0 release.

If CTD is experienced, please let me know.