Barotrauma

Barotrauma

Diving Suit Light Adjustment
31 Comments
The Dude 1 Dec, 2024 @ 5:44am 
Alright then.
sokolov  [author] 1 Dec, 2024 @ 5:43am 
No.
The Dude 1 Dec, 2024 @ 5:42am 
This is not working whit the "Immersive Diving Suits" mod, will you like make it compatible or something?
sokolov  [author] 17 Oct, 2024 @ 5:36am 
Sorry, I forgot that I included those textures because originally the point of the mod was to change how the suits look in general hence the name, but then the lighting became the main focus.
heheboi 17 Oct, 2024 @ 5:12am 
Btw why there are entire spreadsheets for suits instead of just well helmets + lights?
heheboi 16 Oct, 2024 @ 9:24pm 
Well I mean it is compability patch, as in requires 2 mods to work, so sure!
sokolov  [author] 16 Oct, 2024 @ 9:19pm 
If you credit me, sure.
heheboi 16 Oct, 2024 @ 8:49pm 
Guh, I wonder if I should make compability patch or not for backlit suits
Nobaru 8 Oct, 2024 @ 1:49pm 
I stole some diving suits from a vanilla outpost and either dismantled them or upgraded them to combat suits, so technically they aren't stolen anymore?

I guess it's like someone mentioned and would have only worked if I had the mod installed before crafting some suits.
sokolov  [author] 8 Oct, 2024 @ 10:45am 
If you have stolen any of those combat suits from an modded outpost module they may not work properly.
Жора Дисмембер 8 Oct, 2024 @ 10:30am 
The lighting color will only change for new suits. Old ones will retain the one they had before. Unfortunately, that's how the game works. :captainclown:
Nobaru 8 Oct, 2024 @ 7:24am 
It doesn't work properly for me. I have 8 combat suits, but only two of them emit blue light, the rest are vanilla. The mod is set to top priority.
Dr. Berry 6 Sep, 2024 @ 4:26am 
thanks for the quick response!
sokolov  [author] 6 Sep, 2024 @ 3:21am 
Yes, since I don't like compatibility patches.
Dr. Berry 5 Sep, 2024 @ 9:39pm 
still incompatible with immersive diving gear? and it will be incompatible forever?
sokolov  [author] 30 Aug, 2024 @ 8:01am 
should probably be fixed now
Жора Дисмембер 30 Aug, 2024 @ 5:18am 
The helmet lighting in PUCS protrudes slightly from the top beyond the edges of the helmet itself
_]|M|[_ 29 Aug, 2024 @ 10:52am 
It is playable with Enhanced Immersion. It just overrides and thus disables the improved sounds and visual effects from diving suits from Enhanced Immersion. No gameplay issues.
It's not compatible with Immersive Diving Gear tho.
sokolov  [author] 29 Aug, 2024 @ 8:56am 
I'm pretty sure it's compatible because Enhanced Immersion is a Lua mod.
Freaky 29 Aug, 2024 @ 5:05am 
im assuming this is incompatible with enhanced immersion?
sokolov  [author] 28 Aug, 2024 @ 2:59pm 
Place my mod above Project Humanize in your mod list.
Edel 28 Aug, 2024 @ 10:10am 
It seems that it’s not compatible with 'Project Humanize'. Would it be possible to make it compatible?
Nupaska 28 Aug, 2024 @ 6:29am 
yay
sokolov  [author] 28 Aug, 2024 @ 6:28am 
updated
Nupaska 28 Aug, 2024 @ 2:24am 
yes
sokolov  [author] 27 Aug, 2024 @ 6:40pm 
Something like this? https://imgur.com/a/4Xi0QXQ
Nupaska 27 Aug, 2024 @ 6:13pm 
Yes, e.g. on 4'th screenshot, light just ends for no reason
sokolov  [author] 27 Aug, 2024 @ 6:12pm 
Do you mean the light from the headlamp?
Nupaska 27 Aug, 2024 @ 5:31pm 
Can you make it fade out more smoothly?
sokolov  [author] 26 Aug, 2024 @ 3:55am 
Yes, this mod was primarily made for Complete Global Darkness in mind.
ØG 26 Aug, 2024 @ 3:10am 
Would this be compatible with a mod called "Complete Global Darkness Reboot" ?