Crusader Kings III

Crusader Kings III

EK2 Alessian Dynasty
72 Comments
sebasx7  [author] 8 Jul @ 8:43am 
@☦️Viva Cristo Rey ☦️[Z] Здравствуйте, в настоящее время нет российского перевода, если кто -то хотел сделать перевод, всегда приветствуется.
Перевод на русский есть?
Goldzack444 14 Jun @ 10:35pm 
Great mod but could the MAA be atleast a bit more balanced? Every AI that gets access to the Heavy cavalry spams them, and every battle with them is purely decided by who has more. Cavalry that counters spear men is already absurdly OP. I like the MAA variety they add, but they make combat vs AI in any area that has a remotely decent amount of them a pain
EGirlGang 30 May @ 3:42pm 
@RuinedShade can you share your mods?
sebasx7  [author] 30 May @ 3:27pm 
@Caincrusher The mod is compatible with all EK2 submods, but if they change or add armor, it will cause errors. I am currently making a patch for different submods that add armor to make them compatible with my mod.
sebasx7  [author] 30 May @ 3:25pm 
@RuinedShade Hi, sorry for answering until now, sometimes it doesn't notify me when there are new messages, well all the things in the mod can be found in the clothing editor except the kings amulet which is not from my mod but from the ek2 mod, but for example the crown when used overlaps any other crown so it can also be used like that.

Also, I'm glad you like the mod, little by little I'll be putting up the new things that I've been secretly preparing, one of these are the models of the cities of Cyrodiil, if you have a problem with the mod you can always tell me in the mod's official discord or in the ek2 discord section.
RuinedShade 15 May @ 12:33am 
Forgot to mention i can use the imperial and Alessian armors with no problem, and i do use the decision to plunge into sancretor to retrieve the items.
RuinedShade 15 May @ 12:31am 
Hi GREAT MOD. i have played well over 100 hours as this character and absolutely recommend the new Way of the voice mod as a Dragon born head cannon. I've gotten this mod to run smoothly with a about 45 other mods that probably overwrite this one, however i can not and have never been able to wear the ruby crown and amulet of kings on the character model. Even when i just run this mod and regular Ek2. Are these inventory equip-able only? No wearable models yet? Just curious if I'm missing anything I'm sorry if this is on my end.
Caincrusher 7 May @ 1:26pm 
the armors arnt showing up is this uncompatiabler with other ek3 mods
sebasx7  [author] 24 Apr @ 4:45am 
@Freddy Benson Hi, the mod has not received an update or the ek2 mod, so the mod should work for you. Try reinstalling it or checking if you have more mods activated.
Freddy 23 Apr @ 8:16am 
for some reason this mod does not work
sebasx7  [author] 22 Apr @ 4:30pm 
@Raidanite Hello, to the questions, not the first one, and almost the second one, you'll see if you start the game with the Alessian mod it won't spawn and none of the items, but according to me the mechanics will appear and clothes.
Raidanite 22 Apr @ 3:34am 
hello! is it possible to replace sebastian alessian to be your custom character? and is it mid-game save compatible?
sebasx7  [author] 20 Apr @ 3:18am 
@Ngale Oh that's easy, it's like recruiting your troops, just put the troop spawn point where you want and spawn the legion in the special troops section, so you can say role-play that the legion was stationed there.
Ngale 19 Apr @ 9:40am 
Wonder if there's a way to create/station the legions like in TFE? So they don't always spawn in the capital? Also is the recruitment and training decision supposed to do something? Maybe it's another mod conflicting, but doesn't seem to do anything on my end.
sebasx7  [author] 18 Apr @ 9:58pm 
@mybedissoft They are at the bottom of the barbershop list
kian.mcclafferty 18 Apr @ 5:01pm 
@mybedissoft I just scrolled the very bottom of the clothes tab in barbershop and it was there, I do also have better barbershop installed so I don't know if that would affect anything.
mybedissoft 18 Apr @ 11:02am 
How do you see Alessian Armor? I don't see it in the list of clothing or as an artifact..
Axon 12 Apr @ 2:15pm 
@SeamedCarrot Cry about it
SeamedCarrot 11 Apr @ 2:31pm 
Boring af
Ngale 7 Apr @ 5:51am 
@sebasx7 yup that's probably it. Will check later today. Thanks!
sebasx7  [author] 6 Apr @ 7:55pm 
@Ngale Hello, you must change that from the rules menu, you must have the rule of generating families activated.
Ngale 6 Apr @ 6:37pm 
Thanks for the awesome mod! Is he supposed to start out married with a kid? If so, is there an option to change that? Thanks!
sebasx7  [author] 6 Apr @ 10:51am 
sebasx7  [author] 2 Apr @ 8:08pm 
@mnxavier1014 It's still under construction, you can see some progress on the mod's discord, when it releases the vanilla version it will be when it has completed the events, decisions, characters, clothes, constructions, and other things, so you don't have to update it much.
sebasx7  [author] 2 Apr @ 8:06pm 
@Yanush Pendragon mmm I will try to find a solution, as I have not used it online I would not know that well but I will try to see why it happens.
Yanush 2 Apr @ 1:23pm 
It's not just your sub mod that gets this error. We have tested other most popular EK2 sub mods that have been updated and they also display different checksums. The problem is that by launching your sub mod, the three of us receive completely different network amounts and because of this, we cannot play with your sub mod together. Other authors of sub mods claim that this may be related to the CK3 patch, which breaks the whole thing.
sebasx7  [author] 2 Apr @ 1:19pm 
@Yanush Pendragon I'll be honest, I've never tried to use my mod in multiplayer, but I don't know why it would fail, what problems do you have when starting?
Yanush 2 Apr @ 10:06am 
Your mod does not work with multiplayer. The three of us tried to play and we had different network checksums. There was only vanilla EK and your sub mod. Please check the functionality
mnxavier1014 1 Apr @ 7:24am 
Could this be a vanilla mod?
Atlas 30 Mar @ 10:12pm 
elder kings?
sebasx7  [author] 30 Mar @ 3:45pm 
@Atlas You must have another sub modification since it is working to me without problems.
Atlas 30 Mar @ 11:32am 
doesnt work, it shows me no faces and after that just exits game
sebasx7  [author] 29 Mar @ 12:58pm 
@Huitzi0 It's an armor that is added by default to all Alessians, if you want you can put it in the game's clothing editor, then I'm going to make an artifact armor to link to that.
Huitzi0 29 Mar @ 3:11am 
Do I need to be an Alessian to get the Alessian Armor or can any Emperor rank imperial get it?
sebasx7  [author] 28 Mar @ 10:20pm 
@TibViking Of course, it is just that it should work for you if you are only executing the mod and EK2, in fact I am playing right now with only those mods and it works without problem, not that I could be failing, try uninstalling the mod and again install it if you have not done that, but then the truth would not know that it could be causing the failure.
ImperiumViking 28 Mar @ 7:26pm 
@sebasx7 just a heads up I'm NOT even using any mods that would conflict with this mod (such as ek2 ultimate) and like i said in my comment I'm not running any mods that would conflict with this mod, and also please re-read my last comment please and thank you.
dillon1207 28 Mar @ 6:16pm 
great, thanks for the response!
sebasx7  [author] 28 Mar @ 5:02pm 
@dillon1207 If they use EK2 ultimate, the mod will not work since it rewrites many things for the 3 alliances war, I am waiting for the mod to be updated since every day it is updating, I will add the true story of the mod Alessian with a patch for EK2 ultimate,
This is because in reality the Mod Alessian would begin in the War of the 3 Alliances of the Current Bookmark, since it would make more sense with Lore issues that appeared at that time.
dillon1207 28 Mar @ 4:18pm 
I’m having the same problems, I’m using ek2 ultimate and I’m not getting rid of it. What files am I supposed to remove? Can you just make Sebastian a wanderer? Won’t that solve this problem?
sebasx7  [author] 27 Mar @ 9:31pm 
@TibViking Hello, the mod is supposed to work without problem, I use it, the features in the creation of characters I think it does not enable them, and it is supposed that the mod Alessian works on the mods list after that of EK2, remember that if you add a mod that adds a new bookmark,
Modify files such as those of Skyrim characters or the owner of the counties, the mod will not work well as it will overwhelm the files of this, for example the Mod of the Falmer overwrites some Skyrim things, the mod of EK2 ultimate overwrites the bookmarks and characters,
But without taking into account the other the mod Alessian should work without problem.
ImperiumViking 27 Mar @ 8:34pm 
Yeah.... The mod does not work at all for me, I load it after EK2 and I click Alessian character and i crash, i load it before it the dragonborn trait does not show up at all in the trait selection menu via the character selection.

Overall I most likely pass up on this mod till there is an actual update.
RandomEdits 26 Mar @ 8:01am 
There's a reason why I want to play as Sebastian at 440. Imagine this, Aixnieras-Ves was not overthrown. He continues to rule for another 10 years. Then Sebastian arrives to overthrow this guy and take his throne.
Yanush 23 Mar @ 3:16am 
It would be nice to see more detailed mechanics, solutions, and events for dragonborn characters, not just from Alessians. Maybe even arrange a "Dragon Break", forming the Septim dynasty.
Paulin 22 Mar @ 10:04am 
Does it need an update, 1.15 version of EK2 came out
sebasx7  [author] 13 Oct, 2024 @ 10:33pm 
@ɌƗȻꝀŦɆɌ That's already something about the Ek2 mod, it has more to do with the armor.
sebasx7  [author] 13 Oct, 2024 @ 10:33pm 
@OwnGoal99 That is something that I have forgotten to implement, I have planned to do an event where when Sebastian obtains a rank of King, he can claim loyalty from all the Dragon Guard barracks by being the only one with Dragon Blood, in this it opens a possibility of that they accept or reject,
If they accept, they will be vassals and dragon guard troops will spawn for Sebastian, but I have not implemented it yet, I was still looking at how to do it.
sebasx7  [author] 13 Oct, 2024 @ 10:30pm 
@RandomEdits Since I don't know how to prevent Sebastian from appearing before the established date, Sebastian will be in the game at that time but with 10 years in the imperial city, if you want you could make a story that Sebastian was brought in another way but with that age and Now if you could use it, now the question is to get it out of the Imperial City.
sebasx7  [author] 13 Oct, 2024 @ 10:27pm 
@Shazzer the traits are in themselves, like for example the Septim, everyone could use the amulet of kings because they are descended from a Dragon Blood, that's how it works, that is to say that the Dragon Blood is still latent but there is a difference between someone who has the Dragon Blood as for example Saint Alessia, Tiber Septim or Remman Cyrodiil,
to other characters such as Uriel Septim, Martin Septim etc.

More than anything it is to prevent the blood from dying out. But as generations pass, it can, let's say, cease to exist.
ɌƗȻꝀŦɆɌ 11 Sep, 2024 @ 1:02pm 
bro, why does morihaus have noodle arms?