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It doesn't change in the editor, but you can see it in the mission.
Compare an undamaged BMP-2M with one that's about 80% damaged. This is an easy problem to fix.
Certainly! At a minimum, player need to be able to remove/add this log at the stern. You also can do the same as in RHS BMP costomization -remove/add AT-Missile Launcher.
Regarding the sound, RHS is not a mod with sophisticated sound, so some sounds may not be of the best quality. Try using JSRS sounds
And i use ace rhs afrf sound and its ok in my game. ill try fix it in next update with other problem of Tandem
Still, one detail worries me. If player use a Tandem HEAT missile, then when this missile hits a target or any other object, the sound of the impact is too quiet, even if player will be close to hit point. I think, this does not correspond to a powerful missile explosion. Are you using vanilla sound or RHS sound?
Please try to improve the sound of the Tandem HEAT missile hit
Comparing this BMP with the RHS model I saw the excellent quality of your work!
Bravo!
Seems to me that for polishing you need to add any customization of your BMP2-M (this is not the case at all) and add more informative screenshots (now you only have one)
It's dark when undamaged,
and brightens when damaged.