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It allows players to use more customisation compared to what a server normally allows. Example being I could take parts of your model (In this case the halo) and 'asset rip it' and insert it onto my model.
Basically, I rip it from the model of Shiroko herself and simply take the halo asset and put on my character's head.
The neck joints are unnatural.
There is a real problem, because the L4D2 model will make the neck shorter when converted, and I just forcibly changed the model code, so it will appear elongated. There is no solution yet. When there is a way, I will solve it as soon as possible. Thank.
I wish you could also fix the thumb as well in the next update if possible.
1. Gamer (Bro is complaining about it)
2. Grandpa Gaming (This doesn't have to do anything about trees bro 💀)
3. Urbanichka (I don't need to say anything about this guy)
Anyways.... Sensei's can we fix her?
i dont hate it im just confused