Arma 3
RHS Plus
188 Comments
der_marschall 23 Jul @ 12:35pm 
How compatible is this with Amartyn’s “RE: RHS Escalation” mod?
Spare-8-High-Roller 9 Jul @ 2:49pm 
i love this mod but the US Army spawn with no weapons...
Mike 15 Jun @ 3:21am 
UPDATE PLEASE :spiffo::spiffo::spiffo::spiffo:
bryarrogers80 29 May @ 6:48pm 
Update PLEASE!!!
Ken 27 May @ 10:19am 
worst mod ever
BomBom 19 May @ 10:20am 
Update mod please:steambored:
ginodevera 8 May @ 5:13am 
RHS US army on DUW_S spawns with no rifles, same with airborne support
Bolem 5 May @ 1:16am 
Great mod, having one issue with it that we'd like to bring to your attention.
We've seen a rather gnarly visual glitch when the AI (or a player) uses one of the weapons. It seems to be down to "[F+] AK105 Zentico B30/B31C/CTR". And example of one of your compositions that uses the gun for example is the driver of:
OPFOR>Russia (Spetsnaz/Alpha) > Cars < Spetsnaz Alpha Punisher. But there may be more AI with that weapon.

While we will look at blacklisting this weapon, I thought you'd like to know as you may want to drop it from the compositions/mod.
It seems to come from the "Russian Alpha AK" mob by SweetJason that you've included. On their modpage they didn't seem to want to see that as an issue but we've tested it a lot and the issue is showing on a range of systems.

Thanks again.
mr.jimun.88 1 May @ 8:43am 
-Russian VMF= I had no idea what the ♥♥♥♥ to do with them so I'm open for ideas. I couldn't find any difference between them and MSV troops in terms of kit vise.
ТЫ БАКЛАН ЕБЛАН ЧТО ЛИ? МОРСКАЯ ПЕХОТА ИМЕЕТ БОЛЕЕ ТЯЖЕЛОЕ ВООРУЖЕНИЕ ПО ШТАТУ .НАПРИМЕР РПО ШМЕЛЬ.В МСВ ОНИ ТОЛЬКО В ОТДЕЛЬНЫХ ПОДРАЗДЕЛЕНИЯХ РХБЗ.
Sexo Zap 27 Apr @ 2:19pm 
This mod would be extra cool if it would support tier one weapons
Frost_99 16 Apr @ 11:50am 
Might need to redo the kits of all factions and make sure no vanilla gear or vanilla balanced vehicles are in there cuz it breaks balancing so hard
Blizzard 19 Mar @ 4:07pm 
Just wanted to add that the javelin's equipped for US troops don't have a fuctionable lock on for ground targets. Looked in arsenal and switched the javelin they were equipped with to the actual RHS USAF mod javelin and the lock on works on those.
nikkitta 14 Mar @ 8:34am 
Is there a no armband version?
SpriteEnjoyer 7 Mar @ 1:19am 
remove green armbands for chedaki pls
Pirat 5 Mar @ 4:52am 
При каждой загрузке новой миссии появляется эта ошибка...
- - No entry 'bin/config.bin/CfgVehicles/Tank_F/HitPoints/HitDZ_1.name'
- - No entry 'bin/config.bin/CfgWeapons.optic_LRCO_blk_F'
из-за этого возникает проблема с загрузкой следующей миссии в списке или ротации. Он начинает перескакивать с одной миссии на другую и останавливается на той, в которую только что закончил - можно изменить её только вручную. Нужно бы исправить эту маленькую ошибку!
konalola2022 28 Feb @ 2:10am 
amazing thanks for doing this mod its perfect thanks
Quandlington 13 Feb @ 10:49am 
Some soldiers spawn with no guns for me
󠀡󠀡 9 Feb @ 6:35pm 
Would be nice if there were no band versions, I heavily agree with.
SUPREMAWARGOD36 9 Feb @ 4:36am 
Alpha squad causes visual glitches when fighting idk it weird
SUPREMAWARGOD36 8 Feb @ 5:28am 
btw VMF is navy so im guessing their inf are marines
Zero 2 Feb @ 6:02am 
Amazing mod, I like it, but could we have a "no band version" for the retextures, it is is cool for UA vs RU for good reasons. But I do not like it if they face other factions with distinctly different equipment and give up their camo vs the others not wearing such things.:)

Again, super mod, I do not want to pass on this mod.
What-The-Hell-Is-This 27 Jan @ 5:12am 
The Russian tank crew will have fewer personnel
Bruno 20 Jan @ 10:27pm 
does this work with antistasi?
Zami141 16 Jan @ 6:52am 
@OrkunHub, you are right, it was rhs additions making the devgru dudes lose their handguards.

I also asked the Unit Voice Overs Factions Expanded Plus creator to support your factions and he did in January 8! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3116300538
Capricorn 12 Jan @ 6:40pm 
Some US military night vision devices disappear during the day, but reappear at night. I'm not sure why.
DireStatus 10 Jan @ 5:17pm 
actually this goes for a good amount of them, here is the errors I am getting

Context: bin/config.bin/CfgVehicles/O_Soldier_LAT_F.O_Soldier_LAT_F
->Last modified by: A3_Characters_F,universal_uniforms <- bin/config.bin/CfgVehicles/FP_MEIG_Rifleman_LAT.FP_MEIG_Rifleman_LAT
->Last modified by: FP_Insurgents_GreFor
DireStatus 10 Jan @ 5:12pm 
Issue with insurgents m24 sniper, on dedicated server just not working when loaded in the mission pre.
jackie 3 Jan @ 3:24pm 
seems like good mod just don't like the way the marines were changed
CesurMetalci(MaxiMus) 24 Dec, 2024 @ 6:35am 
having an issue with the mod on dedicated server
No entry 'bin/config.bin/CfgWeapons.muzzle_mzls_B'
[LT] RSF_Willow 30 Nov, 2024 @ 10:03pm 
is it possible to get an ACE arsenal extension mod for your addons
OrkunHub  [author] 30 Nov, 2024 @ 7:31am 
@Eagle Watch Yeah should be doable. Glad you enjoy!

@Frost_99 Vehicle damage models are known RHS issue rather than mine :/ Vanilla gear should be interchangeable but will see.
Frost_99 30 Nov, 2024 @ 4:45am 
Mod still has a lot of work to be done many units don't have RHS gear instead they using vanilla gear for some reason for instance many units revert to using vanilla launchers and vanilla weapons and ammo. Also the BMPT-2 Terminator, T-14 Armata and the Leopard are invincible to RHS launchers except the MAAWS M3 the armor values need to be corrected to RHS values
Big Boss 28 Nov, 2024 @ 8:17am 
Heyyo, the mod is dope. Odd request, any chance we could have the M16A2 kinda just copied into a m16A3? I love that red-dot carryhandle site, so if I could have it in full auto, that be dope as shit, yo. Also, that shotgun is busted good. Love it.
Delta-118 25 Nov, 2024 @ 3:09pm 
Will do, thanks!
OrkunHub  [author] 25 Nov, 2024 @ 2:45am 
@Delta-118 It should work fine but please do test it out and share the results here!
Delta-118 24 Nov, 2024 @ 8:17pm 
Does this work with 3CB? I know this is kinda meant to be a lightweight alternative, but if I wanted to run the modifications this mod makes to the base factions with 3CB, would there be any conflicts?
OrkunHub  [author] 20 Nov, 2024 @ 6:43am 
@Zami141 I've checked them and they have their handguards for me but if you are using RHS Additions mod maybe that causes the conflict cause I've changed some base codes when I took their files.

@bucnatzy211 I see what's on your mind but I wanted them to be more of a hammer rather than a lancet. What I mean is I wanted them to have near top tier equipment but still focused on heavy assault operations rather than stealth ones. You can perhaps use DEVGRU troops for those type of operations. I will however use your feedback and swap right rifles for right units in the next update!
OrkunHub  [author] 20 Nov, 2024 @ 6:43am 
I'm sorry if my my absence caused further issues but you know IRL comes first. also hit me up if the there are any problems with the keys or something else. Here are some notes!

SKS Reload Animations / Recoil Issues Fixed!
AUG Reload Animations!
PBS-4 Suppressor is fixed!
PP-19 Bizon Added!
Uniform / Gear restrictions are lifted!
MICH Helmets for the USMC forces have been swapped with Custom Tan Fast Helmets to better fit their 2020s-2030s plans!
US Army regular infantry kits are swapped from SIG Spear to M4 PIPS. Currently only Airborne Units have Next Gen weapons and equipments to better fit todays equipments!
I have decided to keep the armbands because as someone mentioned this is the only relatively light mod that has them and I wanted to keep it that way.
Kahoot 18 Nov, 2024 @ 1:10pm 
Just a heads up, the SKS very broken rn. It has no recoil and instantly reloads with no animation. Safe to say that probably shouldn't be like that.
Also the AUG/F88 takes AK magazines for some reason.
Other than that, amazing work.
Bulba 17 Nov, 2024 @ 11:55pm 
Hey Orkun, love the mod so far, got a couple Ideas, maybe even helping out :D
Tipsy 11 Nov, 2024 @ 7:24am 
Can you guys pls add PLA, ive been looking for a good PLA mod for Antistasi and haven't really found anything.
𝑾𝒉𝒊𝒔𝒌𝒆𝒓𝒛 1 Nov, 2024 @ 6:33am 
Will you guys PLEASE add reloading animations to the AUG, I really don't want unfinished guns In my collection. With all due respect!!!!
Zami141 1 Nov, 2024 @ 6:23am 
@OrkunHub Sick mod!!! but can you please fix the DEVGRU dudes having no handguards (you forgot to give them the handguards with the underbarrel/bipod attachment slot)
bucnazty211 30 Oct, 2024 @ 9:53pm 
Great Mod. Please add suppressors to the Socom Ranger primary weapons. This will keep in mind the kit a Tier 2 unit will need to perform stealthy operations. Also, most Socom units should carry the short versions of the 416, and URGI, squad leaders, and specialists can carry longer barrel primary as they will not be close to the front of a stack. Again great work I really enjoy the new factions and vehicles.
nateyolo98 27 Oct, 2024 @ 10:32am 
can you do fully black outfits please
jakubhanczewski47 25 Oct, 2024 @ 5:40am 
Pleace add Polish army
Hanna <3 20 Oct, 2024 @ 6:29am 
I hope you don't remove the armbands from the Russians, this is the only lightweight mod that has them!
MillsTC 10 Oct, 2024 @ 6:52am 
Thanks! I hope we don't sound too pushy about our requests, though...
MultiSuperDoge 8 Oct, 2024 @ 10:50pm 
Cool, thank you. Looking forward to it.
OrkunHub  [author] 8 Oct, 2024 @ 2:40pm 
I hear you guys and I came up with a solution! I'll give the SIG Spear to the Airborne Units which if the Internet is correct they were first to implement (at least in theory). So you guys can have your M4 family back?! Also I'll remove the red armbands from the Russians and tweak their kits a little. I'm still not sure if I should take out the armbands from the other Factions as well (Except Ukraine).