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We've seen a rather gnarly visual glitch when the AI (or a player) uses one of the weapons. It seems to be down to "[F+] AK105 Zentico B30/B31C/CTR". And example of one of your compositions that uses the gun for example is the driver of:
OPFOR>Russia (Spetsnaz/Alpha) > Cars < Spetsnaz Alpha Punisher. But there may be more AI with that weapon.
While we will look at blacklisting this weapon, I thought you'd like to know as you may want to drop it from the compositions/mod.
It seems to come from the "Russian Alpha AK" mob by SweetJason that you've included. On their modpage they didn't seem to want to see that as an issue but we've tested it a lot and the issue is showing on a range of systems.
Thanks again.
ТЫ БАКЛАН ЕБЛАН ЧТО ЛИ? МОРСКАЯ ПЕХОТА ИМЕЕТ БОЛЕЕ ТЯЖЕЛОЕ ВООРУЖЕНИЕ ПО ШТАТУ .НАПРИМЕР РПО ШМЕЛЬ.В МСВ ОНИ ТОЛЬКО В ОТДЕЛЬНЫХ ПОДРАЗДЕЛЕНИЯХ РХБЗ.
- - No entry 'bin/config.bin/CfgVehicles/Tank_F/HitPoints/HitDZ_1.name'
- - No entry 'bin/config.bin/CfgWeapons.optic_LRCO_blk_F'
из-за этого возникает проблема с загрузкой следующей миссии в списке или ротации. Он начинает перескакивать с одной миссии на другую и останавливается на той, в которую только что закончил - можно изменить её только вручную. Нужно бы исправить эту маленькую ошибку!
Again, super mod, I do not want to pass on this mod.
I also asked the Unit Voice Overs Factions Expanded Plus creator to support your factions and he did in January 8! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3116300538
Context: bin/config.bin/CfgVehicles/O_Soldier_LAT_F.O_Soldier_LAT_F
->Last modified by: A3_Characters_F,universal_uniforms <- bin/config.bin/CfgVehicles/FP_MEIG_Rifleman_LAT.FP_MEIG_Rifleman_LAT
->Last modified by: FP_Insurgents_GreFor
No entry 'bin/config.bin/CfgWeapons.muzzle_mzls_B'
@Frost_99 Vehicle damage models are known RHS issue rather than mine :/ Vanilla gear should be interchangeable but will see.
@bucnatzy211 I see what's on your mind but I wanted them to be more of a hammer rather than a lancet. What I mean is I wanted them to have near top tier equipment but still focused on heavy assault operations rather than stealth ones. You can perhaps use DEVGRU troops for those type of operations. I will however use your feedback and swap right rifles for right units in the next update!
SKS Reload Animations / Recoil Issues Fixed!
AUG Reload Animations!
PBS-4 Suppressor is fixed!
PP-19 Bizon Added!
Uniform / Gear restrictions are lifted!
MICH Helmets for the USMC forces have been swapped with Custom Tan Fast Helmets to better fit their 2020s-2030s plans!
US Army regular infantry kits are swapped from SIG Spear to M4 PIPS. Currently only Airborne Units have Next Gen weapons and equipments to better fit todays equipments!
I have decided to keep the armbands because as someone mentioned this is the only relatively light mod that has them and I wanted to keep it that way.
Also the AUG/F88 takes AK magazines for some reason.
Other than that, amazing work.