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For context, this is currently a vanilla rimworld bug effecting all mods. It can be replicated on vanilla shelves if their properties are changed. Its been reported to lundeon and all we can do is await a fix.
same situation
This mod quite literally makes objects only available from the ideology DLC usable as storage items. Although the content is fully independent in technicality, the assets are derived from base Rimworld and is listed as a requirement as per their content use policy.
@vin
Thank you for your feedback. If you fix this bug, please @ me to let me know so that my archive can continue. Thank you
known problem
@vin
Hello, author. When I use this MOD, I put the warehouse on the spaceship, but when the spaceship goes to the next destination, I find that the warehouse will be dislocated and destroyed. I hope to solve this problem.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=3519963835
I just checked, steam didnt take my edit for whatever reason, reuploaded it. Check now.
Hey savage read the comments below, I accidentally left in a personal change that I do in my own saves. Slipped past when I was updating the mod. Its already fixed, update the mod through steam. (Steam can be a bitch about this, sometimes deleting the mod in your workshop folder and resubscribing works best).
FYI I also added a version with updated sharp textures! Give that a go when you get a chance, it looks nice.
Edit: It's nice that they're smaller in size but wouldn't it be better to add another container that is smaller than exploding 9 tons of uranium that doesn't fit now?
Anyway, cheers, great mod I just needed to figure out that they're still smaller :)
Fixed.
I don't understand that, could be corruption in the download. I'll check this afternoon when I get back from work. Try deleting those dds files and regenerating them with ToDDS (run it on your main workshop folder, might as well) and make sure you're using performance first off GitHub and not graphics settings off steam.
examples
"DDS ERROR at 'C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3301337278\Textures\Barrel\Barrel_D_north.png': Invalid DDS file"
DDS ERROR at 'C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3301337278\Textures\Canister\Canister_C_UI.png': Invalid DDS file
Such a cool idea, but no. I would absolutely love that though. Would make mining camps loads easier. So far I have just been loading cargo trucks with steel and uranium and doing shipping via road.
Yeah absolutely, you can modify the number from 6 to a higher number in the ThingDef.xml for the pallet. If you don't like going through the XML you can use rimmsqol to edit it in game.
This mod only uses pre-made textures made by Mo. I only made existing texture ASF compatible. I'd also want that but I don't have any skill at making textures unfortunately.
Ah this happened because I updated the defname to fix an error. Rebuild them and you'll be fine, sorry if it was annoying but updating the name was necessary.
https://gist.github.com/HugsLibRecordKeeper/495f4d053e23595bf235b579cc0aa614
If you read the comment two down from yours I said its not incompatible. ASF works with PUAH.
Glad to hear it, sorry for being slow with that update. I was pretty lazy in getting it out.
I use PUAH, its not incompatible. Check your modlist.