Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Fast Hammurabi Laws and Removal of Laws
16 Comments
Xaendro 21 Oct, 2024 @ 5:24am 
Thanks a lot! Any chance to get a version with even faster/instant laws?
LemanJuu 12 Sep, 2024 @ 6:30pm 
I started a new campaign today after the patch with this mod for the first time but it doesn't seem to be working...just me or did the patch do something?
Alex Zhao  [author] 9 Sep, 2024 @ 10:26pm 
The fourth number of the create_value_config is the time cost. For example, the resource_income_all effect has "create_value_config("positive_3", 10, 14, 9, 7, 4)", and when choosing the maximum positive value the basic time cost will be 9 turns.
It will be easier to edit the calculation faction like this mod did.
Onurcell 4 Sep, 2024 @ 3:45am 
@Alex Zhao I'm sorry for bothering you that much, I'm quite new at modding please pardon my ignorance but I can't see what exactly to edit for time cost. All i see is kudurru requirements for each level and particular effect features. Can you guide me a little further?
Alex Zhao  [author] 4 Sep, 2024 @ 3:08am 
@Onurcell It is in the phar_ancient_legacy_hammurabi_config script, but you can also edit the time cost calculation function like this mod.
Onurcell 4 Sep, 2024 @ 2:45am 
@Alex Zhao
Hi! I'm trying to make a mod that makes Hammurabi Laws time cost even lower than this one but i can't manage to find the code that defines the time cost on rpfm. Can you tell me where to look?
Great mod btw. Thanks!
Someone Else 5 Aug, 2024 @ 1:03pm 
@Alex Zhao just curious if it's possible to mod titles? Like changing out one title for another.
Eucharisteo 5 Aug, 2024 @ 5:15am 
can you make another one with 75% reduction? Thank you for giving the time to make mods
Bieber 4 Aug, 2024 @ 3:08pm 
@Alex Zhao

Thank you for your reply. Aside from my requests, I really appreciate your mods.
[FS] Kapitan Wolfgang 4 Aug, 2024 @ 9:38am 
If I have not revoked any law yet in an ongoing campaign and add this mod. Do I need to wait 10 turns to revoke a law?
Beast 4 Aug, 2024 @ 12:43am 
Awesome mod, thanks you very much, any chances for 0.2 (80%) additional mod?

Also, please, can you make mods for COOP (since theres no campaign parameters in coop) with:
1. Lock function at the beginning of the game DISABLED ( so i can pick legacy at first turn)
2. Unlocked all legacies ( so for example i can pick perseus legacy as egypt faction)
3. Unlocked all crown/king powers/mechanics
4. Fully equipped generals
( All this stuff are in campaign parameters/settings but i like said before, theres no parameters in coop... )

I know im propably asking for too much, but I really dont know how to go about it, so i beg you or anyone who can make it, please.
Alex Zhao  [author] 3 Aug, 2024 @ 11:27pm 
@The Wee Turtles Yes.
@Bieber That would be really complicated, if not impossible.
The Wee Turtles 3 Aug, 2024 @ 4:20pm 
Thanks for this. I am not patient enough to wait 27 turns. I assume if I change that 0.6 to an 0.5 I'll get a 50% reduction? 0.2 to about 80%?
Bieber 3 Aug, 2024 @ 3:14pm 
Could you please create a mod that allows users to change the unique feature of Pharaoh Total War, "Ancient Legacy," to a different kind of Legacy after they have already selected it once? I've tried this many times, but it failed completely.
JAB-exe 3 Aug, 2024 @ 1:55pm 
thankyou this is perfect, i had a law tell it 47 turns last night, im only on turn 80!
Loki 3 Aug, 2024 @ 12:05pm 
You are a legend, i also though that implementing 3 tier laws is reeeealy long, up to what, 27 turns? Thanks for this mod, 60% time cost would be even better