Space Engineers

Space Engineers

Graphical Resource Bars
28 Comments
Maggz 21 Jul @ 12:28pm 
since i am here to resolve the issues from the last poster for bars showing when disabled the fix for this is to put the correct ShowBar index for each option on lines 289, 294, 299 they need to be incremented UP by 1 so if it is showing looking for ShowBar[5] change it to 6. I am assuming the author added some new items and for got to index the new additions in the script
Maggz 21 Jul @ 12:20pm 
had to fix this for the name change for hydrogen engine as you never added a name define for that and had the oxygen actually naming that accomplished this fix by adding

if (_ini.Get(ScriptName, "HydrogenName").TryGetString(out n)) SPrefs.BarTitle[6] = n;
if (_ini.Get(ScriptName, "HydrogenEngineName").TryGetString(out n)) SPrefs.BarTitle[7] = n;
if (_ini.Get(ScriptName, "OxygenName").TryGetString(out n)) SPrefs.BarTitle[8] = n;

this is at or about line 594 in the script. this should fix any custom naming issues
Southern_EVIL 29 Jun @ 5:00am 
you have ShowHydrogenEngines=true here but couldnt get it to disable double checked code and you have "ShowHydrogenEngine" there figured id let ya know so you could correct either one to avoid any hassle with it
Kiasanth  [author] 24 May @ 11:08am 
@bilbobilly I just got back on now that I have my new PC, I bought SE2 so I will be doing scripts for that when it becomes possible. I've added your suggestion to my to do list.
bilbobilly 14 May @ 5:30am 
hi i have been using this script for a while now and was wandering if there was a way to show "time left" of batteries not been able to find anything out yet and im unsure if this script is getting updated. other than that this is a great visual script hope you move across to SE 2 when its released fully
Kiasanth  [author] 4 Feb @ 4:31am 
@Flabi You can name the screen anything you like.
J.O.E.L 1 Feb @ 6:23am 
how do i have to name the screen?
Datarak 8 Jan @ 11:12am 
есть возможность отображать полоску заполнения в процентах - для всех грузовых контейнеров на сетке?
_Dave. 12 Dec, 2024 @ 6:32am 
very nice, i get the 0.8 ver, ill w8 for uppdates, from me: more text formatting
[MUH] FntX 2 Nov, 2024 @ 7:45am 
I noticed that setting the background color to black (which equals "Transparent" on some displays like the holo one) results in no info being displayed. In fact setting anything else for background does not work either. So far I only had luck using the standard background color. The transparent LCD worked once but I had to use a value > 10 for each color channel. It stopped working shortly after. Sometimes it would show up after recompiling.
Fatalstrings 1 Nov, 2024 @ 7:27am 
no cargo meter?
Kiasanth  [author] 23 Oct, 2024 @ 8:19pm 
the hydrogen meter tells you at what percentage the tanks are at. I will add engines soon.
gooworm 23 Oct, 2024 @ 12:57pm 
great mod! I've tried to use this to read the amount fuel in a hydrogen engine by adding engine to the appropriate tag and recompiling, but it still doesnt read the fuel in the engine, which is at 100% / 5000L, but the script reads 0. Is there a way to add the amount of fuel in the engine?
Kiasanth  [author] 22 Oct, 2024 @ 7:35pm 
@karatewiesel unfortunately that is a symptom of the way dedicated servers handle screen updates. It's that way for all graphical scripts and has been for years. Idunno if keen will ever fix it. I guess we have to bug them until they do.
KarateWiesel 19 Oct, 2024 @ 7:06am 
@Kiasanth That seems to be bugged out. When i change the BG Colour, the Script Bugs out and shows no Data anymore, until i grind away the screen, replace it and add the Custom Data...

Maybe thats since the newest updates?
Kiasanth  [author] 18 Oct, 2024 @ 10:29pm 
@KarateWeasel just change the background colour of the screen itself. Each screen has it's own background and foreground colour settings in the properties panel.
KarateWiesel 16 Oct, 2024 @ 1:56am 
@Kiasanth How do i change the Background color of your Script?
Healy 15 Oct, 2024 @ 8:01am 
Ahhh thanks! Browse scripts did it ;)
Kiasanth  [author] 14 Oct, 2024 @ 7:09pm 
Sorry Healy. You have to load the script into the programmable block. Press Edit (Down the bottom) then "Browse Scripts" and choose the script from there.
Healy 5 Oct, 2024 @ 4:47pm 
Have you got a starters guide to how to use this mod?
I clicked subscribe, loaded SE, placed an LCD screen, clicked custom data, typed [graphical resource bars], nothing happened.
So then I read you need a 'programmable block', so I placed one, again custom data, typed [graphical resource bars], clicked 'recompile', and nothing happened.
Somewhere else I read you need the 'script' as well as the mod, the only 'script' I can see is the default one you get with the programmable blocks, that does nothing.....
Kiasanth  [author] 18 Sep, 2024 @ 6:11pm 
Thx for the comments, great ideas too. I'll start work on them :)
CMDR-V-UncleJ 9 Sep, 2024 @ 6:19pm 
So Lov This Thx U
kinngrimm 6 Sep, 2024 @ 4:09am 
Is there a setting where a bar would change color depending on filllevel?
Like 100% to 80% you get a green bar 80% to 40 % you get a blue bar, 40% to 20% yellow, 20% to 0% a red bar. Additionally therefor you would be able to adjust the range % when a certain color becomes shown.

If not maybe for a 2.0 version?
HighLiability 4 Sep, 2024 @ 7:57pm 
you should add reactors to it
Osker 23 Aug, 2024 @ 7:33am 
This is cool, thanks for sharing. Also, did you see JackRPG's review of your script? https://youtu.be/gjx0RVto-Jk?si=eIBouY8rxJ2I2ZuD . You could link that instead of making your own video.
Kiasanth  [author] 18 Aug, 2024 @ 7:25pm 
Thanks for the comments. Made my day. Also I just made all of the text editable so you can have them in Russian if you like.
VARYAG 16 Aug, 2024 @ 11:06pm 
супер! еще бы вариант на русском языка!
BackBlast 16 Aug, 2024 @ 12:09pm 
Put this man in the front page of workshop !!