Space Engineers

Space Engineers

Azimuth Spawn Ship
37 Comments
nxterminator579 27 Oct, 2014 @ 9:11pm 
I also forgot to say that I decided to post the instructions here

:/ I really need to stop forgetting stuff
nxterminator579 27 Oct, 2014 @ 9:07pm 
(continued from previous comment)

NOTE: I FORGOT TO SPECIFY THAT THE EDITING OF THE RespawnShips File SHOULD BE DONE IN A COPY OF THIS FILE YOU PUT IN:

C:\Users\<Username>\AppData\Roaming\SpaceEngineers\Mods\<YourModName>\Data



I personally don't know what

<SubtypeId>NXT's Super Awesome Respawn ship</SubtypeId>

does but it doesnt seem to matter what name is in place of "NXT's Super Awesome Respawn ship"

<CooldownSeconds>30</CooldownSeconds>

determines your ship's default cooldown time in seconds, replace "30" with the number of SECONDS you want your spawn ship to have to wait before you can use it again

and finally:

replace "NXT's Super Awesome Respawn ship" in

<DisplayName>NXT's Super Awesome Respawn ship</DisplayName>

with whatever you want to label the spawn ship in the respawn menu

COPY EVERYTHING ELSE AS IS

END OF LECTURE



nxterminator579 27 Oct, 2014 @ 8:58pm 
(Continued from Previous Comment)
in your entry, you will change a few things from mine. First off, the name you entered at (in the ship's file)
<?xml version="1.0"?>

<Definitions xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Prefabs>
<Prefab>
<Id>
<TypeId>MyObjectBuilder_PrefabDefinition</TypeId>
<SubtypeId>NXT's Super Awesome Respawn ship</SubtypeId>

you probably replaced "NXT's Super Awesome Respawn ship" with <<YourNameHere>> ( <<YourNameHere>> being a place holder for the name you desire to replace it with, and will stay a placeholder in other possible instances for the exact same name). now in the RespawnShips file, you want to replace:

<Prefab>NXT's Super Awesome Respawn ship</Prefab> with

<Prefab> <<YourNameHere>></Prefab>

(continued in next comment)
nxterminator579 27 Oct, 2014 @ 8:55pm 
(continued from previous comment)
in the RespawnShips file, (open with Notepad or something like that) you will need to make an entry

my entry is

<Ship>
<Id>
<TypeId>RespawnShipDefinition</TypeId>
<SubtypeId>NXT's Super Awesome Respawn ship</SubtypeId>
</Id>
<DisplayName>NXT's Super Awesome Respawn ship</DisplayName>
<Icon>Textures\GUI\Icons\Fake.dds</Icon>
<CooldownSeconds>30</CooldownSeconds>
<Prefab>NXT's Super Awesome Respawn ship</Prefab>
</Ship>
but in yours you will want to change a few things
(continued in next comment)
nxterminator579 27 Oct, 2014 @ 8:34pm 
for beginners, this guide explains it pretty well, but it is a little out of date, it is not my file btw

the changes are that there is no more "respawnship=true" coding thingy anymore, as you may notice in your file

instead a more detailed file is provided for this in C:\Program Files (x86)\Steam\SteamApps\Common\SpaceEngineers\Content\Data called RespawnShips (note the "s" at the end of this file, don't confuse this with the RespawnShip file in the prefabs folder)

(continued in next comment)
nxterminator579 27 Oct, 2014 @ 7:39pm 
hey Val, guess what!!! I just learned the new way to make a respawn ship mod!!! do I tell you here or make a guide, which do you prefer?
Sytonis 25 Oct, 2014 @ 5:21pm 
oop thats the problem thruster damage
Valkyrie Ice  [author] 25 Oct, 2014 @ 4:55pm 
The ONLY possible thing I can think is that if you had that issue IN THAT WORLD, then you messed with the settings and maybe turned thruster damage on. The wing thrusters are very close to the tailfin. Other than that, I don't know what to tell you. All of the ships work perfectly for me on my machine, and on Tumble's Servers. They've been flown ON CAMERA for his twitch stream many times. They have never once had anything fall off.

Valkyrie Ice  [author] 25 Oct, 2014 @ 4:46pm 
Full 720 spins at 104.5 mps. Nothing falls off. Barrel rolls under full acceleration. Nothing falls off. In survival, at full speed, with dampners turned off, doing full acceleration sliding in all six directions and then slamming inertial dampners back on. Nothing falls off.

Try loading the world I linked and test flying any one you wish.
Sytonis 25 Oct, 2014 @ 2:44pm 
like about 20m per second the turn sharply
Sytonis 25 Oct, 2014 @ 2:43pm 
try flying the ship in circles in your world then tell me if something falls off
make sure to fly very fast
Sytonis 25 Oct, 2014 @ 2:43pm 
I just tried that same things fall off
Valkyrie Ice  [author] 25 Oct, 2014 @ 2:38pm 
Something had to have not been loaded. I double checked the original, and nothing falls off. I've made a world with ALL NEEDED MODS, and ONLY THE NEEDED MODS.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=331728532
Sytonis 25 Oct, 2014 @ 2:35pm 
i had all of the mods though what fell off was the tip of each wing the cargo container under the cockpit the cockpit its self and 4 of the thrusters
Valkyrie Ice  [author] 25 Oct, 2014 @ 12:56pm 
I have also provided a world with ONLY the needed mods

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=331728532
Valkyrie Ice  [author] 25 Oct, 2014 @ 12:15pm 
Then something didn't get pasted properly. I have flown the ship extensively and nothing falls off. If you can provide screenshots of the damage, I can possibly identify which mod you missed.
Sytonis 25 Oct, 2014 @ 8:41am 
Kudos for the cool looking ship but it keeps fallign apart when i move and turn
nxterminator579 23 Oct, 2014 @ 10:50am 
College is really time consuming, even though I decided to only take classes on Mondays Wednesdays and Fridays, so it doesn't leave a significant amount of time for building superstructures
nxterminator579 23 Oct, 2014 @ 10:47am 
For example, that build is a square containing 15,625 drills exactly, so mounting it on a ship for asteroid devouring purposes would not be very server friendly
nxterminator579 23 Oct, 2014 @ 10:43am 
I dream of building a gigantic capital ship that has no significant lag, but the dream ship is not possible to have no significant lag without mods, it is hard to redesign even with mods, especially if you have any plans of making such a thing on a server
nxterminator579 23 Oct, 2014 @ 10:38am 
I dream up giant stuff but never can finish building it in Minecraft, too much time to build and too ambitious for the time I do have, maybe SE will be different, also I would say Minecraft is more boring in vanilla than SE in vanilla, but the mods are still way more awesome than vanilla in both
Valkyrie Ice  [author] 23 Oct, 2014 @ 10:31am 
Yes, Been a Minecraft player for over five years. And I build very large intricate structures, like castles that span the entire build limits and entire dwarf cities. I prefer FTB Monster because I love mods. Vanilla is JUST as boring in SE as it is in MC
nxterminator579 23 Oct, 2014 @ 10:14am 
And your a Minecrafter too? I have played a lot of Minecraft but I got addicted to SE when I looked into it after my brother told me he liked the building in this better than Minecraft
nxterminator579 23 Oct, 2014 @ 10:09am 
well unclear to me is what I mean, thx for clarifying btw
nxterminator579 23 Oct, 2014 @ 10:09am 
Wasn't entirely certain, I am aware that there is such thing as a girl playing space engineers, was unaware of the meaning of "Valkyrie" (for which i apologize) and I did consider the idea when seeing your pic, but couldn't be sure cause I did not know what game that was, for all I knew it could be a favored character in which you always play as a female (I.e. Portal, though I am aware that the game your pic is showing is CLEARLY NOT Portal, but first example to come to mind), you may notice my lack of 3rd person pronouns towards you, which I have a habit of doing in situations when the gender is unclear
Valkyrie Ice  [author] 23 Oct, 2014 @ 6:06am 
And yes, there are several SUPER drills on the workshop. I think the Distortion Generator probably has the largest radius, but it's hard to tell which side is the front since it looks like a conveyor.
Valkyrie Ice  [author] 23 Oct, 2014 @ 6:04am 
*giggle* I'm named Valkyrie... i.e. norse warrior woman, and I have a pic of my Secondlife AV that shows plainly as a girl... and STILL everyone assumes that GIRLS DON'T PLAY SPACE ENGINEERS.

Nope. untrue. I know quite a few, in fact, they were the ones who got me into the game because I play Minecraft with them.

But yes. I am a girl. Tumbles a guy. And I've gotten this regularly when I've been on his stream. "Who's that high pitched dude? He sounds like a Girl!" "Thats cus SHE IS A GIRL."

Yes... I like to play with legos, build stuff, and create pretty ships. I also play with lace and bows and frilly dresses. I'm an artist. I CREATE.
nxterminator579 22 Oct, 2014 @ 10:03pm 
Now, if only I had a much less laggy and much more efficient way to make an asteroid devouring set of drills than using vanilla ones like this: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=328760819
nxterminator579 22 Oct, 2014 @ 9:54pm 
I would guess around 100 would be in there Star, would this guess be right?
nxterminator579 22 Oct, 2014 @ 9:52pm 
But I didn't realize you are a girl (unless TumbleTV is a girl, but you referenced Tumble with "his" in your last comment) anyways, I apologize for not realizing that either way
nxterminator579 22 Oct, 2014 @ 9:48pm 
I meant like between your (Valkyrie Ice's) wings and his (TumbleTV's) mods you two make a great combo,
Valkyrie Ice  [author] 22 Oct, 2014 @ 8:01pm 
Her dear. The pronoun is her. *giggle* I made the original fighter for Tumble's world, and made this variant for giggles.

And yes, it's a built from scratch by me, I give Tumble co-creator credit because it wouldn't have been possible to build without his mods, and it's specifically an Azimuth Showcase. I did this one to show off the small drill, the new battery, ore detector and small antenna mods, which did not make it on to the fighter.

And, because it made for a really overpowered spawn ship XDDDDDD
nxterminator579 22 Oct, 2014 @ 7:17pm 
between your wings Valkyrie and his mods, you two can create some amazing stuff
nxterminator579 22 Oct, 2014 @ 7:16pm 
@StarCore: also, if you know the mods well you will notice there is a lot of blocks on that ship and yes there are several large blocks, but no block takes up enough of a percentage of the ship to actually make the ship any less creative, not to mention that TumbleTV actually created most of the mods on his own, had a sort of joint project on the small ship mega mod pack, and that leaves like 3 mods he didnt make or help make on this ship, again I emphasize that it is not a prefab ship block, you are actually seeing the smoothness of the blast doors blocks mod he likes to use, which Valkyrie Ice most likely made the wings for, also me wants
You won't vax me, Bill 22 Oct, 2014 @ 1:53pm 
Okay makes sense then.
Valkyrie Ice  [author] 22 Oct, 2014 @ 12:22pm 
*blink blink* like... seriously? You missed the point that this is a ship DESIGNED TO SHOW OFF THE AZIMUTH MODS?????
You won't vax me, Bill 22 Oct, 2014 @ 11:33am 
Nice ship, but in my opinion using so many non-standard blocks on such a small ship is somehow against the purpose of the game, which is creation. It looks a bit like you assembled only 4 or 5 different premade blocks together. Imagine if someone was creating a block that already rerepsents a whole ship ! What would be the point ? You would just have to place it in the space and there would be no creation involved, expect for the guy who actually made the block.