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LOG! https://gist.github.com/HugsLibRecordKeeper/fdb854b9957dcb93ec6963c6209f9c3a
A missing reference to a "Book Building Base" in Medieval Overhaul. Did you make sure that all of the code for the Schematic was changed to the new book schematic in Core RimWorld 1.5, and not the building schematics from the old version of Medieval Overhaul?
I solved this problem by loading the pawns into the ship, then saving/loading and after that I can choose the landing site on my base.
https://i.imgur.com/bRF88QC.png
Could not resolve cross-reference to Verse.ThingDef named DankPyon_Book_GYK_MVA_Airship (wanter=linkableFacilities)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)
Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
Thanks for the feedback.Medieval Overhaul removed the old Book Building in the most recent update. I will remove it in this update as well.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.XmlInheritance:GetBestParentFor (Verse.XmlInheritance/XmlInheritanceNode,string)"
This error has nothing to do with this mod. It's a problem with Medieval Fantasy Themed Relic Quests and Vanilla Textures Expanded. You can try swapping their order.
I agree, I like to try Steampunk playthroughs and that requires I avoid Medieval, but I also need wooden airships that run on something other than chemfuel. It's a tough life.
Airships are awesome and would love some for any colony.
Version 1.4 is already supported. There shouldn't be any problem...
I didn't detect this bug in the game and couldn't find any text that could cause it. I think I have fixed this bug.
it has been fixed
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)Verse.DirectXmlToObject:ValidateListNode (System.Xml.XmlNode,System.Xml.XmlNode,System.Type)
XmlExtensions.CustomXmlLoader:ListFromXml<Verse.IntVec2> (System.Xml.XmlNode,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ListFromXmlReflection<Verse.IntVec2> (System.Xml.XmlNode,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXml<System.Collections.Generic.List`1<Verse.IntVec2>> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.IntVec2>> (System.Xml.XmlNode,bool)
XmlExtensions.CustomXmlLoader:ObjectFromXml<Vehicles.ComponentHitbox>
Already fixed.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.DirectXmlToObject:ValidateListNode (System.Xml.XmlNode,System.Xml.XmlNode,System.Type)
XmlExtensions.CustomXmlLoader:ListFromXml<Verse.IntVec2> (System.Xml.XmlNode,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ListFromXmlReflection<Verse.IntVec2> (System.Xml.XmlNode,System.Xml.XmlNode,string)
[Ref 153F5DB6]
at System.Number.ParseSingle (System.String value, System.Globalization.NumberStyles options, System.Globalization.NumberFormatInfo numfmt) [0x00083] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Single.Parse (System.String s, System.Globalization.NumberStyles style, System.Globalization.NumberFormatInfo info) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 "