Total War: WARHAMMER III

Total War: WARHAMMER III

Legions of Nagash SFO Submod(Updated for 6.2)
97 Comments
AzureRaven 2 Aug @ 10:11pm 
all good mate, appreciated regardless
AraNg  [author] 2 Aug @ 7:59am 
updated @AzureRaven I’ll think about your suggestion later now’s not the time.
AzureRaven 28 Jul @ 10:16pm 
other than that mod mixes Nagash and Sfo extremely well, not sure if its the right order but did this mod, Nagash, then Sfo top to bottom as load order and had no issues
AzureRaven 28 Jul @ 10:14pm 
please carry over Zombie Dragon when you can, I know you remarked on it in description, but it just doesn't seem right for Vampire to be able to raise them but Nagash of all people cannot, would make a lot of sense and further add to the thematic roster Nagash has
AP 28 Jul @ 12:03pm 
While the game loads my units arent getting the increase in stats etc pls update
Internecivus 26 Jul @ 1:29pm 
I was all ready to say Zets was lying, but no this works with 6.2 and SFO.
Zets 17 Jul @ 8:30pm 
Works for me, so far.
Warpoc 3 Jul @ 9:02am 
i cant seem to make it work i have the other required mods susbrcibed
Warpoc 3 Jul @ 8:50am 
is it working ?
jzo14 28 Jun @ 5:52am 
please update this thing we love the nagash mod and you are are only hope to get it working on sfo
webb2472.cw 8 Jun @ 6:17am 
update please
TheWalkingEd99 29 May @ 4:57am 
needs update
steelgamercd147 18 May @ 2:23pm 
update please
steelgamercd147 17 May @ 6:29am 
needs updating its crashing game
Andrey1345678798-77645434 8 May @ 7:55am 
need update :3
TheLegend9700 5 May @ 10:02am 
Update for 6.1 pls :D
Mathicsatem 4 May @ 11:52am 
Update?
Marinus 4 Apr @ 7:52am 
SFO Update is Out we can play again!!
Marinus 26 Mar @ 6:54am 
@AraNg Legions of Nagash got now an update for (6.1) that mean we have to wait on SFO to update to (6.1)?
Stream1917 25 Mar @ 1:53pm 
Could anyone tell me what the correct load order for the mods are? :)
malkoram 25 Mar @ 1:11pm 
I got that error once i think MIXU was the issue, had to delete the mod and install it again.

But now after the patch everything might be messed up
Anubis 25 Mar @ 7:40am 
@AraNg The mods i use are.

Auto Resolve Quest Battles [Updated 6.0.X]

MIXER - Mixu's Unlocker

Mod Configuration Tool - v0.9 Beta

Unique Faction Currencies

Disable startup splash screens / intros

One Button Respec

Legions of Nagash (6.0)

and this mod even if i start the game with just the 3 other mods needed this one somehow crashes on startup.
AraNg  [author] 25 Mar @ 6:54am 
@ǝɯopɐɯɯıᗡ ɓnoᗡ sorry, but there's nothing I can do to help. It works fine for me, and just giving me an error message doesn't mean I can fix it.
ǝɯopɐɯɯıᗡ ɓnoᗡ 25 Mar @ 6:29am 
Yea still getting the same database error I posted below after validating everything. Turned off all mods one by one and isolated this one as the one causing the crashes.
AraNg  [author] 25 Mar @ 5:17am 
@Anubis give your mod list to me. then I'll check
Anubis 25 Mar @ 4:39am 
i subscribed to this mod on the 22 but this mod crashes the game on startup for me i updated everything i need to but this mod is the one that crashes my game for some reason i even validated my files and everything was fine.
AraNg  [author] 17 Mar @ 4:18pm 
@sphynx38 it's just rebalanced mod, and it works fine with me
sphynx38 17 Mar @ 1:05pm 
The mod doesn't work at all. There's no nagash, and nagashizzar isn't in his possession.
Just a lord of the empire and a soldier who got lost on the road.
AraNg  [author] 14 Mar @ 8:21am 
@ǝɯopɐɯɯıᗡ ɓnoᗡ https://imgur.com/XXSsN9M it works fine
ǝɯopɐɯɯıᗡ ɓnoᗡ 14 Mar @ 7:45am 
I keep getting an error crash since the update that says: The following mods cause a crash to the Database:
!! nag_nagash_sfo.pack

The first invalid database record is -316718248346451965 in table
building_level_armed_citizenry_junctions_tables
and pack file !! nag_nagash_sfo.pack

The application will terminate now.
AraNg  [author] 13 Mar @ 8:56am 
garrison updated
God-Emperor Kami 9 Mar @ 5:13am 
I am trying to start a campaign as Nagash, but I only get a vampire lord, and when I check the recruitment pool, Nagash isn't there. Any help would be appreciated!
AraNg  [author] 8 Mar @ 9:46pm 
@Xela09 good feedback, when i adjust growth rate, i think it was too high rate. anyway tier 5 for 80+ turns is too slow growth. so buff to tier 3 & 2 growth building, and little nerf to 1 growth building
Xela09 8 Mar @ 9:22pm 
Hey, thanks for the mod, finished conquering the world as Nagash, lot of fun but i would suggest giving a growth boost to settlements, i had to change SFO option to get +100 or the tier 4 upgrade would take 40 turns, i get tier 5 would have taken 80+ turns.
foxma 6 Feb @ 8:51am 
what about dieter and dread king? are there stats balanced for sfo?
cryohellinc 26 Jan @ 1:49pm 
Thank you so much!
AraNg  [author] 26 Jan @ 12:00pm 
@LimeUser i need details of liche priest, i think it's fine with skill things
AraNg  [author] 26 Jan @ 11:59am 
@Jurigumo traitor kings don't have sfo tmb traits any more,
@Limeuser adjust mannfred's skill set, i'll check others later
cryohellinc 25 Jan @ 7:54am 
Please update.
123 25 Jan @ 5:17am 
Need to upd!
Hercules 16 Dec, 2024 @ 6:06pm 
needs an update when sfo gets updated
Olenhol ᶘᵒᴥᵒᶅ 2 Dec, 2024 @ 1:23pm 
Hey, could you make sure that in next patch faction is added to Tidesweeper?
s_darnell 26 Oct, 2024 @ 3:07pm 
what mods you guys using for it to work because allot of my races arent even showing
LimeUser 5 Oct, 2024 @ 4:00pm 
The burning dead appears to have been completely overlooked when balancing
Carlton BEaEnkEs, no E 30 Sep, 2024 @ 4:03am 
Is Radious submod feasible?
Dowdpride 20 Sep, 2024 @ 3:57pm 
Running into a bunch of issues with CTDs, mostly with the Mortarch generals. I just cant manually fight with Manfred or the Lahmia as it just instantly crashes
LimeUser 30 Aug, 2024 @ 1:36pm 
Undeath liche priest missing SFO related skills
Spells work fine
LimeUser 30 Aug, 2024 @ 10:49am 
If these are not things the submod can fix please tell me so i can put these issues on the main mod page.
LimeUser 30 Aug, 2024 @ 10:48am 
Mannfred skill tree looks outdated, i remember him having only 1 spell line which contained both death and vampire magic.
He's also missing his unique skill line fully.
LimeUser 30 Aug, 2024 @ 10:28am 
An idea would be having horde main buildings affect growth factionwide or high vampire corruption adding growth.