Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Tried both with assyria and hatti.
If you kill an enemy general in battle without wiping out the army itself, for some reason the game will display what appears to be a cropped version of Merneptah's concept art above the army on the campaign map. I have no idea what could be causing this as it seemingly happens at random.
I first noticed this bug when playing an Irsu campaign with default campaign settings, high graphic settings, and only your mods active if that helps at all.
Yeah this mod's current startpos file is generated after CA's fix.
Radiouss earlier comment quoted cuz I am not super familiar, but my victory conditions are wrecked:
"Good day Sir,
CA released today new version of Ak (modding tool) where they fixed critical error which happened when compiling edited startpos file. New version no longer breaks Victory Conditions.
To get fixed version for your mod simply recreate your startpos in todays updated Asembly Kit."
In any case, thanks for this mod! This should've been fixed in the last update by CA.
Also, just a suggestion. But maybe re-branding this mod as "Start Position Fixes" or something similar would be ideal. As it currently does more than just expand certain building slots on the campaign map. Once again, thank you for all the work you have put into this!
sadly it won't work for me - the other with 14 slots too. :(
I deleted the startpos.ini and all mods, checked the game files and started the game without any mod. In game I started a new campaign and quit to desktop. After that I activated just the 12 slots mod and started the game again and tried a new campaign ... everything won't give me success. Could be some datas corrupted or overwritten in my game?
@Syndicalist Cat I think there is already a 12 building slots for all region mod.
do this mod work for you? Sadly I have no success to get them working... :(
is this mod actually working as intended? I tried it several times with subscribing/ unsubscribing and started later a new game. I have just my normal 8 building slots. I used "All Unique Character Immortal", "Colonise Amarna" and "Always Young Portrait & Model" mods too, could that cause the issue?
greetings to you and thx for your mods
CA released today new version of Ak (modding tool) where they fixed critical error which happened when compiling edited startpos file. New version no longer breaks Victory Conditions.
To get fixed version for your mod simply recreate your startpos in todays updated Asembly Kit.
Dont think doing it via rpfm will be different, not sure if older AK from Pharaoh can be used.
This is indeed issue in the CAs tool directly.
Also appreciated is that only the cooler cultures get the bonus haha
I'll be all smug about in campaign, very soon. My cities are better than yours!