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(IWK+ is a submod of this modInteractive World Synergy)
Here Are the Things You’ll Have to Deal With:
You will have a mod named FoodExpansion that is, in fact, not a food expansion mod.
It is not compatible with the Biome Food Expansion mod.
And finally, you will need to install yet another mod...
If you're good with all of that, grab this patch and stick it right above interactive_world.mod.
Thanks,
-mandalf
(IWK+) Missing Mod Requirement Patch
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3403041618
thanks
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3399130029
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3398360783
@Lara47, I think you will want to check this out!
This mod makes it so that the immersive group, solo, and bonfire type campfires in the most excellent mod "Camping life addons" by Muggins are built using wood and stick resources from the also excellent mod "Interactive World" by Stupendous Man.
I'm looking for modders interested in working on an Interactive World overhaul type project. Let me know if you are interested.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3395614001
As far as errors, this mod is trying to find 5008300-FoodExpansion.mod in ITEMS_CULTURE object borderzone.
If you just ignore the error it works fine, but should be easy enough to fix as well.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1835740727
I was also working on a special cannibal tech tree, but I didnt had the time to complete it.
I have uploaded the stuff I have done for testing. If someone is interested, feel free to mod,change or just have fun with it.
But another thing is to just implement them via research on a bench that can be used in interiors as well, im far from a modder, its just a noobie opinion on this, but either way, the patch is doing great for the time being, and the suggestion is just a personal matter tbh
One of the issues with adding it back is that you would need to have special "outdoors" workbench Ideally, if I were to add them back, I'd prefer to patch the existing workstations (like many mods do) so you can make the stuff from anywhere. IT might make sense though to have a special one for the guns tho
Another idea is to create a seperate mod that patches IW but only with lumber / sticks rebalance. That would require the survival guides as well.
The research rebalance would also mean some thought would need to be placed in how the gun stuff works. I think the easiest thing would probably just make them blueprints, and make them craftable at any other station.
Just wondering if you wanted to add anything else back, and if you have any ideas on how this could work let me know.
i really liked the idea of putting lumber and sticks in the vanilla core constructions and dont wanted to unsub from the mod, so that is just a optional function that im asking.