Garry's Mod

Garry's Mod

Team Fortress 2 Bots [FIXED]
26 Comments
Dominic 18 Jul @ 1:07am 
give them the ability to phase through allies like in tf2
Dumb Boy 15 Jul @ 4:24am 
DrGBase And VJ Base, Terminator Nextbot Target System İn Progess?
(PLS Awnser)
sully 8 Jul @ 12:49pm 
idk:(
:steamthumbsdown::steamthumbsdown::steamthumbsdown:
regunkyle 7 Jul @ 3:27pm 
heya! cool addon!
N00bGsav™  [author] 7 Jul @ 6:25am 
Update:
-- an update
Cheeky_MUGEN 4 Jul @ 3:55am 
Heavy only shoots a bit and then stops.
elite_combine505 3 Jul @ 12:20pm 
i hate cats
engine 3 Jul @ 4:56am 
yay :steamhappy:
engine 3 Jul @ 4:56am 
cool
The Engineer has a bug when he walks he can get stuck somewhere on the road when I put another Engineer by the river his animation broke when he took a case with a turret or a dispenser it was strange and funny it was in the style of I build without a key while sitting fix this especially I didn't understand how to make it so that bots could teleport and capture a point
GOD HAS ANSWERED US
Roxanne wolf 1 Jul @ 12:03pm 
POOTIS
N00bGsav™  [author] 1 Jul @ 11:45am 
Do you have any Team Fortress 2 Swep mods or is the weapon not in their hands? if so that may be the answer (next time put it in the bugs/problems thing)
TLoC12 30 Jun @ 1:13pm 
[Team Fortress 2 Bots {FIXED}] lua/entities/npc_tf2base/init.lua:586: bad argument #1 to 'GetBonePosition' (number expected, got no value)
1. GetBonePosition - [C]:-1
2. unknown - lua/entities/npc_tf2base/init.lua:586
3. TakeDamageInfo - [C]:-1
4. TF2Bullets - lua/entities/weapon_tf2ai_bullet_base/init.lua:290
5. Shoot - lua/entities/weapon_tf2ai_bullet_base/init.lua:139
6. unknown - lua/entities/npc_tf2base/weapons.lua:187
Baby Wizard 29 Jun @ 9:11am 
Thats based, keep it up buddy :steamthumbsup:
N00bGsav™  [author] 29 Jun @ 9:07am 
Im making a separate mod for the MVM bots including more bots/ fixing them(a little)
Baby Wizard 28 Jun @ 5:49pm 
DAMN fixed for REAL???
this is nice! what about the MVM bots?
Dumb Boy 28 Jun @ 12:08pm 
İ Hope Detect DrGBase And VJ Base SNPC Fight System İs Progress
N00bGsav™  [author] 27 Jun @ 9:04pm 
Update:

Added- Sniper's Shooting Star and the mercs now yell fire when they are on fire
BlackWolf 18 Jun @ 12:58pm 
If you can, it would be really amazing. I would love it if they could have more targets to attack
N00bGsav™  [author] 18 Jun @ 12:05pm 
I can try and add it though.
N00bGsav™  [author] 18 Jun @ 12:05pm 
no, sadly
BlackWolf 17 Jun @ 5:24pm 
Question, can bots detect and fight against NPCs from drgbase and vj base?
N00bGsav™  [author] 17 Jun @ 2:46pm 
Update: added randomly painted hats

note there is weird things with this and to disable this go to the settings under loadout settings and the third checkbox
N00bGsav™  [author] 17 Jun @ 2:30pm 
I said in the description its work in progress
kingethan2007 15 Jun @ 5:01pm 
koth not working, am i missing something?