Scrap Mechanic

Scrap Mechanic

Crashlander Audio Enhancement
12 Comments
СТУЛ  [author] 8 Jul @ 4:33am 
Ah right, because it is made by the same person who made the injector, it now comes pre-packaged with the injector installer for some reason. Anyway, you're after the "Custom Audio Extension.dll" file. Should be somewhere in that zip.
Time_pug 8 Jul @ 4:24am 
Okie thanks, btw what should I do with the SM-CustomAudioExtension zip file? On the github there's no mention of what to do with it. Any idea?
СТУЛ  [author] 8 Jul @ 4:22am 
Exe is the installer, so it's "run the exe and [use it to] install the injector"
Time_pug 8 Jul @ 4:15am 
Step 2.3 says to run the exe which is the injector but it also says to install the injector?
If the exe is the injector then what is the unknown second injector?
Gegs 10 May @ 4:05am 
заебисб звучит
СТУЛ  [author] 7 May @ 1:29pm 
Mod tool broke the description with it's dumb character limit, now fixed :steamthumbsup:
СТУЛ  [author] 7 May @ 1:24pm 
No problem! Yeah, uncompressed audio weighs A LOT and I can't do anything about it until Axolot adds official custom audio support that takes audio banks.
Grog Bloodsplatter 7 May @ 1:21pm 
ahhh np then i didnt realize it was 2 Gigs
СТУЛ  [author] 7 May @ 1:20pm 
You want 2 gigabyets of dead weight in the main mod? DLL mods are not yet popular, and clowns like Logic using them for malware doesn't help. Adding this for the 20% of players that will have the DLL mod isn't worth it. We aren't fantmod, we actually have optimization benchmarks we uphold ourselves to!
Grog Bloodsplatter 7 May @ 1:13pm 
so why not just add this into the crashlander mod directly??? :steamdeadpan:
unknown81311 7 May @ 12:12pm 
Woahhh
СТУЛ  [author] 11 Aug, 2024 @ 3:06pm 
MONGUS