UBOAT
2024.1 Wilhelmshaven Static Ships
26 Comments
Mr.Woof 8 May @ 11:24am 
Do not use this in conjunction with "Living Uboat". Otherwise the entry to the submarine docks will become impassible with ships
CottonCuddle 18 Feb @ 11:44am 
Yeah i will. its such a shame as it really makes the docks feel alive. i hate how it looks so empty without the static ships. but it hasnt been updated or touched in many months so likely now buggy. shame.
houghs 17 Feb @ 11:37am 
maybe you should uninstall it does show Aug. 13th 2024
CottonCuddle 17 Feb @ 10:37am 
I am having a problem. i have a ship literally parked across the exit gates of the dock. I can barely get into the lock area but now the gates wont close behind me as the ship is triggering them to constantly open. Please look at this mod as i will uninstall it if its not fixed.
Liekedeeler Wood Lason 9 Dec, 2024 @ 11:19am 
@ wangetze: hi, could y check the update?
in habor the ship are over and over them self :O
get out with dive , surface and luck ;-) thx 4 help
marLeo 8 Oct, 2024 @ 10:02am 
I like the extra ships in the harbor, but a bit more variety would be nice.
Maybe, instead of 5 tankers, you could add a few freighters in place of some tankers.
plne 20 Sep, 2024 @ 4:48pm 
amazing mod no problems for me
Mayer 8 Sep, 2024 @ 3:03pm 
Good idea but terrible execution. I wish I could remove these ships from my savegame.
Halkoja 27 Aug, 2024 @ 6:07am 
It's spelled "immersion"
Matt Stone 24 Aug, 2024 @ 6:50am 
The mod need to be fixed or reworked. As nice as this Mod is, it puts a freighter right dead set in the middle of where you need to leave port and there's no way around it.
Wangtze  [author] 18 Aug, 2024 @ 10:07pm 
Yes, static ships can make trouble, therefore be careful to use TC inside the port. The lowest TC works for me fine. It deopends also the ship type I guess.

@funnyml yes will do that soon, just don't know when ;)
Beta 🚫 Geuze 🚫 17 Aug, 2024 @ 6:23am 
@Wangtze
habe die gleichen Probleme, wie die anderen.
Die Schiffe fangen irgendwann an im Hafen zu wandern und versperren somit auch noch den Weg. Irgendwann crasht es sogar. Also das ganze Spiel.

Ist aber eine tolle Idee und schade, das es nicht schon von den Entwickler eingefügt wurde.
ninthydra 16 Aug, 2024 @ 3:26pm 
Bro the ships that are at the chokepoint outside of the docking area float and cause you to crash into them, and you cannot get rid of them either.
Urfisch 16 Aug, 2024 @ 5:45am 
Cool idea
Nagibator 15 Aug, 2024 @ 5:21am 
Remove ships from the route!!! When time accelerates, they float and the boat crashes
funnyml 15 Aug, 2024 @ 4:43am 
@Wangtze Are you planning on showing/testing your mods in streams? I miss our old realtime patrols :P
dnsnitz 15 Aug, 2024 @ 1:36am 
wir brauchen rusty beuty
Hard 14 Aug, 2024 @ 6:25am 
Great mod. Thanks.
Wangtze  [author] 13 Aug, 2024 @ 12:42pm 
@ingo kann dein Sound Problem nicht bestätigen, läuft bei mir einwandfrei
Wangtze  [author] 13 Aug, 2024 @ 12:20pm 
@ingo danke, die sound sache werde ich mir anschauen, obwohl ich nix am sound gedreht habe aber wer weiß ;)
ingo :-) 13 Aug, 2024 @ 12:17pm 
tolle mod danke !!!
ingo :-) 13 Aug, 2024 @ 12:16pm 
der Möwen Sound fehlt im Hafen und die Umgebungsgeräusche
beagletank 13 Aug, 2024 @ 11:33am 
Such a small mod but it adds so much immersion. Love it!
houghs 13 Aug, 2024 @ 8:02am 
beta version seems compatible. downed it in my current campaign come home from it, what do i see different bunch of ship. But will see
Wangtze  [author] 13 Aug, 2024 @ 6:46am 
@er.tz agree, possible yes, but only with scripting and thats not my skill :)
er.tz 13 Aug, 2024 @ 6:36am 
Thank you for the mod. I hope you can bring more inmersion to the ports. Civilians, workers, soldiers, seagulls and military vehicles at ports could be very awesome if it is viable and posible.