Space Engineers

Space Engineers

Consty's Expanded Weapons
36 Comments
TheRebornAce 21 May @ 3:44pm 
@Wolf-46290 you could give this mod a try. Seems to work with a majority of vanilla weapon mods.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3055160570

I would suggest using Vanilla+ Framework but it seems it requires the weapon mod internal files to be set up in a certain way (either it's directory or SBC setup)
Const  [author] 18 May @ 10:21pm 
you just shove in the ammo you want to use and it should automatically use it

ideally, if you want automated systems, use sorters to push/pull ammo
Wolf-46290 18 May @ 6:17pm 
Ive been using this mod for a while now, an was wondering how do you change the ammo type of the cannons because Ive never been able to figure it out.
titanius anglesmith 12 May @ 10:01am 
update? :o
IronOrc 11 May @ 11:02pm 
can you fix the cannons not being in the weapons toolbar for multiplayer?
Const  [author] 11 Jan @ 1:15am 
uh....good luck?
Capt.Jack021 8 Jan @ 9:00pm 
I am testing to cannons on a bunker, how do I get them to fire AP instead of HE in creative.
Cona6789 1 Jan @ 5:23pm 
pls remake the artillery cannon w the big ass muzzle brake on it
gonnes 20 Nov, 2024 @ 10:51pm 
this mod yous WC and it is OUT!
Robosium 28 Oct, 2024 @ 5:23am 
will the mortars from your now deprecated vanilla weapons expanded be added into this mod?
Const  [author] 19 Oct, 2024 @ 6:25pm 
yup. currently aware of this issue, will be fixed in next update
Projekt Pleasure 19 Oct, 2024 @ 5:01pm 
yoo, found a bug, when you place a small advanced rotor it spawns without a head and crashes you're game when you try to add said rotor head.

I had "Text Hud API", "Build Info", "Build Vision" & "Consty's Expanded Cannons" enabled.
Removing "Consty's Expanded Cannons" fixed the issue.
Emperors_Nightmare 15 Oct, 2024 @ 6:53am 
@Const

i hope theds Oky thed i upload it on mod.io
Emperors_Nightmare 15 Oct, 2024 @ 6:47am 
Queen Bee 5 Oct, 2024 @ 4:05am 
there is a gap in the large grid versions
andersenman 30 Sep, 2024 @ 8:19am 
Given how you deprecated your VWEx mod, are you planning to migrate the additions and changes (mortar, shell model resize) to this one?
wildwyat8933 6 Sep, 2024 @ 11:03am 
We love non weapon core weapons
Ribbons0121R121 1 Sep, 2024 @ 2:27pm 
mega thanks for making a non weaponcore version, just a bunch of simple boomsticks for once :)
Aoi 1 Sep, 2024 @ 10:59am 
glad someone is making some cannons. i made some very similar to these way back in the day
The Erubian Warlord 24 Aug, 2024 @ 7:53pm 
WC version is out now
titanius anglesmith 23 Aug, 2024 @ 9:22am 
"WC version in the future" will that mean you will keep a non WC version up to ?
Const  [author] 23 Aug, 2024 @ 8:30am 
I refuse to maintain a version of this mod on a platform i will never use.

convince someone to do a reupload (with links back to this) and have them maintain it.
Anvil 2 Actual 23 Aug, 2024 @ 5:18am 
Any chance we could get this on xbox i could certainly use these works of art unfortunately we dont have very many decent weapon mods for small grid the are actually upkept
titanius anglesmith 19 Aug, 2024 @ 12:03pm 
when can we get large grid and longer range ?
Const  [author] 19 Aug, 2024 @ 12:56am 
turreted versions currently unlikely

and yes, you can do reups, just link back this page in your description as credits
Dragon-Raptor 18 Aug, 2024 @ 12:50am 
Increased range of cannon sizes for small-grid armoured rovers is always good. :thumbs-up:

Instead of fixed Large Grid versions, I'd much rather see these mounted in small Large Grid Turrets. 1x1x1 blocks (maybe 3x3x2 for the big two), single barrelled versions, maybe some twins or even triples if you're feeling ambitious! Vanilla has this annoying gap between the 'puny' Gatling Turret and the Assault Turret. We've got enough BIG turrets for battleships; we need more destroyer/corvette/frigate guns! (that fit the vanilla style)

Yes, we could use custom rotor turrets, but those tend to be fragile. Also, Clang.

If I ever actual do want to publish it, do I have permission to use some of the assets here in a weapon pack? Including any (possible) future LG turrets/blocks? Full credit would be given, as a matter of course.
Const  [author] 17 Aug, 2024 @ 2:57am 
all damage values are listed in block descriptions
Cpt.Friendly 17 Aug, 2024 @ 2:45am 
Damage? and Range on this things? same as vanilla?
Meaty 15 Aug, 2024 @ 9:39pm 
the damage is sometimes inconsistent on the guns
Projekt Pleasure 15 Aug, 2024 @ 7:27pm 
can we see a 155mm? my artillery vehicles can truly become artillery vehicles <:
✨Neru (the yellow one)✨ 15 Aug, 2024 @ 10:10am 
im so confused why keen never added large grid assault cannons, and no, im not counting the artillery cannon
The Erubian Warlord 15 Aug, 2024 @ 4:40am 
what bapy said
Bapy 14 Aug, 2024 @ 9:06pm 
Cant wait for the WC version since weaponcore hates anything that isnt compatable with it :steamsad:
TheRebornAce 14 Aug, 2024 @ 6:45pm 
very nice cannons. and they sound really beefy too. can't wait for the LG variants!
titanius anglesmith 14 Aug, 2024 @ 3:16pm 
"Currently only small grid" oh.....
Deathlok-L17 14 Aug, 2024 @ 3:00pm 
Cool!