Arma 3
RWE
98 Comments
Rowdied 13 hours ago 
running with Spearhead 44 CDLC is causing the error, which seems to be the same from ArmaFXP
Probably cant fix it and its a shame as I like this mod
zjløbniy  [author] 21 hours ago 
I tested it. The error with DLC occurs simply because it is not registered in the pbo of the mod, and the second error did not appear for me. Perhaps a conflict with other mods. Check)
zjløbniy  [author] 22 hours ago 
Yes, most likely this is an error from ArmaFXP, I will try to fix it, maybe the files were just lost and I will fix everything
Rowdied 2 Aug @ 4:57pm 
Having the same issue as Georg Ravioli except I get the error message "...DestructionEffects/light2/ cannot find base class lght1"
Same error from ArmaFXP
Any fixes for this?
Great mod
zjløbniy  [author] 6 Jul @ 11:00am 
Возможно потом, пока в Рефорджере познаю модострой
Dimon UA 6 Jul @ 8:37am 
Ключ будешь добавлять?
Dimon UA 6 Jul @ 2:00am 
нет ключа для использования на сервере
zjløbniy  [author] 6 Jul @ 1:59am 
Dimon UA, движок в тройке не как в дейзе, увы тут не всё можно реализовать. Вот в Арма Рефорджер по дефолту тоже есть смена сторон. Поэтому старость движка увы не обойти
Dimon UA 6 Jul @ 1:57am 
- Добавлен новый вид от третьего лица (Похоже на Ghost Recon Wildlands)
сделать бы смену стороны на кнопку как в Дейз
Georg Ravioli 4 Jul @ 10:24pm 
Hello, very cool collection of mods you got here!

The file "fxp_VehTankWhe.pbo" causes a crash when Spearhead CDLC is loaded
Pepsi0747 4 Jul @ 7:29am 
Хуй
H3NT41C0M1C5 5 Jun @ 10:25pm 
Adding this mod to my server does not let me start it up.
JokingSteak 2 Jun @ 11:36am 
nvm I figured it out, turns out it was something completely different. Thanks anyway.
JokingSteak 2 Jun @ 8:11am 
Oh, forgot to mention I deleted the blastcore pbos so I can use murr tt.
zjløbniy  [author] 1 Jun @ 10:53pm 
This modification is roughly a collection and inside there is a blastcore, only slightly reworked, so it is not compatible with other mods on effects.
JokingSteak 1 Jun @ 6:15pm 
I've been having trouble while using blastcore murr tt with the long smoke patch. The fire and vehicle smoke dissipates quickly and after some testing I've traced it back to this mod. What pbo might be causing this?
zjløbniy  [author] 5 May @ 8:28am 
А, ну да, панельку командира да, убрана. По моему мнение она не очень нужна, если ты уже опытный игрок, а мод для опытных +-
[1/2 MOA] 7N14 5 May @ 8:26am 
Отключил мод - интерфейс вернулся, включил - он снова пропал, в настройках интерфейс включен, в ace панель командира и др. также включены
zjløbniy  [author] 5 May @ 8:12am 
Интерфейс включается через настройки сложности, возможно мод как-то влияет на эти настройки, но ничего не убирает и не отключает. Поэтому стоит проверить настройки сложности, возможно они просто сбросились и всё
[1/2 MOA] 7N14 5 May @ 8:10am 
Отличный мод! Однако очень сильно не хватает настроек через cbа, например мне нужен интерфейс т.к. часто играю с ботами в синглплеере, кому то интерфейс может быть и не надо, но в этом моде интерфес отключен, что сильно неудобно как минимум для меня. А в целом отлинейший мод, rep+
Domin 26 Apr @ 3:57pm 
Gotcha, appreciate you working on it!
zjløbniy  [author] 25 Apr @ 11:38pm 
I fixed everything, now it works properly. If there are any errors, please let me know.
zjløbniy  [author] 25 Apr @ 9:15pm 
I found the cause of the errors and there are two options. Since some effects in my build are taken from VTN MOD, they can give errors, since they are cut. These pbo have very complex configs and it is difficult to rewrite them, so either disable signature verification in the game launcher, or do not play with this mod. Most of the errors come from files taken from VTN MOD. So it's up to you to decide)
Domin 25 Apr @ 9:11pm 
Cheers bro!
zjløbniy  [author] 25 Apr @ 9:00pm 
I will definitely check everything and will be able to answer as soon as I find the problem. During the update process, some errors may have appeared, but everything can be fixed.
Domin 25 Apr @ 4:04pm 
Hey man! Based on your description this mod looks sick! Unfortunately, I get an error when starting the game:

Addon 'ANZINS_Sun' requires addon 'ANZINS_Loadlast'

Any idea what this is? Really would like to use your mod!
zjløbniy  [author] 17 Mar @ 12:48am 
The mod is flexible and in parallel you can use other mods for concussion and suppression. Everything will work correctly
JokingSteak 16 Mar @ 8:38pm 
After testing, it's actually the 230mm he rocket.
JokingSteak 16 Mar @ 6:53pm 
Also, I'm using pir and laxermann's suppress, immerse, and align. Would this affect any contusion effects from this mod?
JokingSteak 16 Mar @ 6:46pm 
I was using blastcore murr, but recently found this and loved a lot of the additions so I decided to replace it. xD Quick question, I noticed the he rockets display the gbu bomb effect from aircraft, I think it is the 122mm he rocket. Is it possible to revert the rocket explosion effects back to the standard artillery effect from blastcore at some point? It get kind of weird when an artillery strike with this particular ammunition is called in. Thanks.
zjløbniy  [author] 14 Feb @ 2:04am 
У меня такого нету, скорее локальный казуальный баг. Проверку файлов сделать можно, а так у меня такого нет
interfanspb 13 Feb @ 12:02pm 
Почему в центре экрана периодически появляется белый квадрат?
zjløbniy  [author] 13 Feb @ 2:20am 
Я убрал меню сам, я думаю это вкусовщина. Подобные моды можно найти в мастерской
pentonic 13 Feb @ 2:17am 
после последней обновы ретекстур меню действия слетел и ванильным стал
Reddee. 11 Feb @ 1:53am 
please do this is the main factor of this mod thats so great
zjløbniy  [author] 11 Feb @ 1:27am 
Due to the fact that I replaced some explosion effects, this effect disappeared. More precisely, it exists, but it is not compatible. I'll deal with this later
Reddee. 11 Feb @ 1:23am 
does the armor dust effect work? seems like it shows blood regardless of hitting the body armor or not
Twitch.tv Code ⭕⃤ 9 Feb @ 2:38am 
What is Anzins_suns?
zjløbniy  [author] 10 Jan @ 12:02am 
A3 Thermal Improvement
Scooby-Jew 9 Jan @ 2:48pm 
how i can find that mod
zjløbniy  [author] 7 Jan @ 11:36am 
Yes, I decided not to take that mod. You can add it separately
Scooby-Jew 7 Jan @ 10:50am 
Did u remove the night vision and thermal vision from this mod, I remember u had it added
v0t0ms 4 Jan @ 2:00am 
I just added -nolog parameter and tested it using a showcase mission, where the game ended after reverting to a save mision instead of returning to the game save point
zjløbniy  [author] 4 Jan @ 1:47am 
There are two options. Either turn off the logs in the launcher, which is what I did, or it is impossible to load the task because the mod is not included in it initially. That is, you most likely need to start again and then everything will be fine
v0t0ms 4 Jan @ 1:45am 
The log claims that the mission is dependent on downloadable content which is from VTN. I must assume that effects from VTN mod cause this situation happened
zjløbniy  [author] 4 Jan @ 1:10am 
Usually this always happens to me when playing with any mods. It's hard to say why. It probably depends on the quantity
v0t0ms 4 Jan @ 12:58am 
I can't revert to a save mision. How to fix this problem?
zjløbniy  [author] 2 Jan @ 9:44pm 
Yes, it is compatible. There is nothing in RWE that could conflict with ACE. It is not compatible with Blastcore and similar mods, as it targets the effects of explosions and other things.
KajJyn 2 Jan @ 4:25pm 
Is it compatible with ace?
zjløbniy  [author] 14 Dec, 2024 @ 8:22pm 
Лёжа с РПГ есть мод, но он там к АСЕ привязан. Попробую. Идеи есть, просто опыта нету толком. Вот сижу разбираюсь со всем и делаю методом проб и ошибок