Sid Meier's Civilization V

Sid Meier's Civilization V

CyanCloud's West Indies Federation
7 Comments
CyanCloud  [author] 28 Apr @ 3:56pm 
Changes 28-04-2025

*Added support for various gameplay mods.
Zorro 7 Sep, 2024 @ 1:41am 
Very good. I like it.
CyanCloud  [author] 19 Aug, 2024 @ 1:19pm 
Yes
Dokdo 19 Aug, 2024 @ 10:16am 
Is it correct that luxury resort can not build on tundra & snow tile?
uconnboy1 19 Aug, 2024 @ 4:27am 
That they do, and I appreciate them. Playing through with one of your mod is so much fun. As so you make them I subscribe to them and play them. That would be awesome if later down the line if you could make a would be able to make a mod for every Caribbean country. :) Someone playing as Haiti and beating French Empire or Jamaica and beating the British Empire so on and so forth.
CyanCloud  [author] 18 Aug, 2024 @ 8:55am 
The truth is that I wouldn't have any problem in making a mod for each Caribbean country. I made the West Indies mod because I found this short-lived political union interesting, although one cannot ignore the fact that it lasted so little time because its parts wanted to go their own way. But of course, mods still take time and energy to create, so I take as much time as necessary to make them with creative details, clear and without bugs.
uconnboy1 18 Aug, 2024 @ 6:25am 
Great mod, I saw that you grouped the Brititsh former colonies and territories into one, seeing that each island brings their own unique flavor and cultural uniqueness. One of the things that I love about your other mods that they reflected that about differences from the CIVs you have so far represented. I'm no MODDer myself, I can only imagine the time and detail it takes. You're like the cajones on this guy :) My question is if I may be so bold....said islands in your Mod going to be represented with their own MOD? or one group MOD?