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Current Skipshields ignore slower projectiles like Rockets and Grenades, so there's clearly a flag for them. Could make it a shield that blocks at least one of those, perhaps, to give the illusion of shooting them down?
Just a random idea, hopefully it points you in the right direction.
I get this error when using this mod with SOS2, I also use CE. The turret does not draw properly and it just has some base texture.
Root level exception in OnGUI(): System.ArgumentNullException: Value cannot be null.
Parameter name: type
炮塔造好就消失
Could not find a type named VFEAncients.Building_TurretPD
Config error in Turret_BDCIWS: has null thingClass.
Config error in Turret_BDCIWS: has components but it's thingClass is not a ThingWithComps,
我并没有安装VFE逃兵和VFE古代人.
Or the other one requires this, and it gives a 0 mood effect that says “we built a turret that took more work than the CIWS, and it’s weak!”
Also any plans to make it attack motors and drop pods one day?
能不能跟电磁武器那个mod一样整点中介物当弹药啊,比如弹药箱什么的
Yo...bro, look at the top right corner of the cover.